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121. New Grenades - in Feedback/Requests [original thread]
ladwar wrote: 1. smoke not sure, we should have this one 2.incendiary-shields... that's why not and im not sure why vehicles burn when armor near death.. most be with thing the nano storage. 3.EMP-flux... if you want radar jamming then no.. tha...
- by SGTFunyoun THEFIRST - at 2013.04.22 02:09:00
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122. Voice Comms Broken - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak4q wrote: +1 Real full scale battle will require a real system LIKE REAL LIFE TROOPS Need a whole system allowing customizable communication channels Yeah, the comms now are a bit lame.
- by SGTFunyoun THEFIRST - at 2013.04.22 01:59:00
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123. New Grenades - in Feedback/Requests [original thread]
But yeah, more grenades would be a good thing. More variety means more ways to kill folks. :)
- by SGTFunyoun THEFIRST - at 2013.04.22 01:56:00
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124. [REQUEST] Can we PLEASE lay in the prone? PLEASE!?!??? - in Feedback/Requests [original thread]
No way man, Prone should only be blocked by large cumbersome weapons. Like the big a** gatling machine gun.
- by SGTFunyoun THEFIRST - at 2013.04.22 01:55:00
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125. Another Voice Comms Problem - in Feedback/Requests [original thread]
Yes, it is a good thing. But the way this thing is set up now, there is no team cohesion. There is no flow of information. There is NO intel gathering. CCP wants this game to evolve to the point that each DUST player is a Mercenary that fights f...
- by SGTFunyoun THEFIRST - at 2013.04.22 01:53:00
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126. New Weapon - in Feedback/Requests [original thread]
Godin Thekiller wrote: SGTFunyoun THEFIRST wrote: Godin Thekiller wrote: Call it the Plasma burner, and give it a 15m range, and starting out as a 2m cone, going out to a 10m cone. That sounds better to me. Peace, Godin oo, yes, I ...
- by SGTFunyoun THEFIRST - at 2013.04.22 01:46:00
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127. IIIINNCCOOOMMMIIINNNGGG!!! - in Feedback/Requests [original thread]
Godin Thekiller wrote: Thank you kind sir for telling me that. You made my day. Peace, Godin LOL.
- by SGTFunyoun THEFIRST - at 2013.04.22 01:45:00
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128. [REQUEST] Can we PLEASE lay in the prone? PLEASE!?!??? - in Feedback/Requests [original thread]
The prone position. The MOST STABLE SHOOTING POSITION OF ALL!!! And it allows you to ACTUALLY HIDE from the enemy, by presenting JUST the upper half of your head and shoulders and the front of your rifle. PLEASE let us go into the prone positio...
- by SGTFunyoun THEFIRST - at 2013.04.22 01:44:00
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129. IIIINNCCOOOMMMIIINNNGGG!!! - in Feedback/Requests [original thread]
thesupertman wrote: I really like the idea of potable mortars!!! I do too... that's why I suggested it.
- by SGTFunyoun THEFIRST - at 2013.04.22 01:41:00
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130. New Weapon - in Feedback/Requests [original thread]
Giant ever spreading electrical plasma fireball. :p
- by SGTFunyoun THEFIRST - at 2013.04.22 01:41:00
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131. New Weapon - in Feedback/Requests [original thread]
Godin Thekiller wrote: Call it the Plasma burner, and give it a 15m range, and starting out as a 2m cone, going out to a 10m cone. That sounds better to me. Peace, Godin oo, yes, I like your cone idea. How about 30 meters though. 15 met...
- by SGTFunyoun THEFIRST - at 2013.04.22 01:40:00
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132. IIIINNCCOOOMMMIIINNNGGG!!! - in Feedback/Requests [original thread]
Godin Thekiller wrote: Ulysses Knapse wrote: SGTFunyoun THEFIRST wrote: 200mm , Blast Radius 35 Meters, Launch Distance 7KM Ballistic Arc Trajectory (BAT) These mortars can hit any part of the map and the the the explosion is longer th...
- by SGTFunyoun THEFIRST - at 2013.04.22 01:35:00
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133. IIIINNCCOOOMMMIIINNNGGG!!! - in Feedback/Requests [original thread]
But seriously, the kill radiuses I put in are not too big, the distance of the average fire fight in DUST is only 5-15 meters. You see this game on a 24 inch TV screen and it looks small, but what you don't realize is how truly far away in the gam...
- by SGTFunyoun THEFIRST - at 2013.04.22 01:29:00
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134. IIIINNCCOOOMMMIIINNNGGG!!! - in Feedback/Requests [original thread]
Ulysses Knapse wrote: SGTFunyoun THEFIRST wrote: 200mm , Blast Radius 35 Meters, Launch Distance 7KM Ballistic Arc Trajectory (BAT) These mortars can hit any part of the map and the the the explosion is longer than the optimal range of an...
- by SGTFunyoun THEFIRST - at 2013.04.22 01:19:00
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135. New Weapon - in Feedback/Requests [original thread]
Bump
- by SGTFunyoun THEFIRST - at 2013.04.22 01:16:00
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136. Another Voice Comms Problem - in Feedback/Requests [original thread]
Then you ban hammer them from your own personal radio system. Just like any other FPS, you simply highlight the offenders name, tap the x button, scroll to the "mute" option, and they are muted until you unmute them. Problem solved.
- by SGTFunyoun THEFIRST - at 2013.04.22 01:15:00
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137. Voice Comms Broken - in Feedback/Requests [original thread]
Why thank you.
- by SGTFunyoun THEFIRST - at 2013.04.22 01:14:00
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138. New Grenades - in Feedback/Requests [original thread]
Godin Thekiller wrote: 1: Flux is EMP, unless you want something that jams our TACNET, in which there is a OB type (in the books anyways) that not only does that, but shuts down everything but non-electrical Miminatar stuff. It would be cool if...
- by SGTFunyoun THEFIRST - at 2013.04.22 01:13:00
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139. IIIINNCCOOOMMMIIINNNGGG!!! - in Feedback/Requests [original thread]
Ok, then make the distance and power lower than what I suggested. Simple as that.
- by SGTFunyoun THEFIRST - at 2013.04.22 01:04:00
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140. Progressive Reloading - in Feedback/Requests [original thread]
Yes please. +1
- by SGTFunyoun THEFIRST - at 2013.04.22 00:59:00
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