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261. Vet packs still not in store? - in General Discussions [original thread]
Stevez Wingyip wrote: Ryme Intrinseca wrote: Not in EU store grrr I wonder if anyone has theirs yet. I had a look aroudn google and they said the PSN store is updated at 2pm each day. I put -ú80 in my psn wallet for this and I am getting ...
- by Ryme Intrinseca - at 2014.11.12 20:05:00
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262. What's in the new mercenary, veteran and elite packs? - in General Discussions [original thread]
Kensai Dragon wrote: May be a 'dumb' question but I'll ask anyways - do the Dragonfly/Covenant/Dren suits require that you skill into them or can any fresh noob use them 'out of the box'? I think they are usable right away, though that may n...
- by Ryme Intrinseca - at 2014.11.12 18:45:00
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263. What's the headshot bonus on the Ion Pistol? - in General Discussions [original thread]
The Hotfix Delta Devblog says 'all Pistols now inflict increased headshot damage', but the Google doc doesn't give any numbers for sidearm headshot bonuses. PS - would be nice to have this in game...
- by Ryme Intrinseca - at 2014.11.12 15:07:00
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264. What's in the new mercenary, veteran and elite packs? - in General Discussions [original thread]
Cavani1EE7 wrote: gotcha... *sad face* Just get the cal assault in the veteran pack, it's worth it for the BPO LAV alone if you don't have one already.
- by Ryme Intrinseca - at 2014.11.12 14:58:00
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265. Vet packs still not in store? - in General Discussions [original thread]
Not in EU store grrr
- by Ryme Intrinseca - at 2014.11.12 14:18:00
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266. there is a bug. - in General Discussions [original thread]
Fizzer XCIV wrote: Aoena Rays wrote: Fizzer XCIV wrote: I don't see how they missed this... They were supposed to be unmodifiable. New apex suits can't be modified. Tell that to the Complex modules I'm running. Can you change the w...
- by Ryme Intrinseca - at 2014.11.11 12:54:00
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267. there is a bug. - in General Discussions [original thread]
Aoena Rays wrote: Fizzer XCIV wrote: I don't see how they missed this... They were supposed to be unmodifiable. New apex suits can't be modified. That's the bug presumably.
- by Ryme Intrinseca - at 2014.11.11 12:50:00
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268. Veteran Pack not in store? - in General Discussions [original thread]
Stevez Wingyip wrote: Has anyone else managed to find the vet packs? No, not showing in store on either PC or PS3 (EU region).
- by Ryme Intrinseca - at 2014.11.11 11:30:00
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269. What's in the new mercenary, veteran and elite packs? - in General Discussions [original thread]
We need a breakdown like this for the new packs. Unless they're the same as the old ones?
- by Ryme Intrinseca - at 2014.11.11 11:29:00
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270. To Rattati: Charge time on the ARR - in Feedback/Requests [original thread]
The thing that kills the ARR is the hipfire. It sprays all over the place. It is simply not viable at all as a short range weapon compared to all variants of AR, CR, & ScR.
- by Ryme Intrinseca - at 2014.11.11 11:18:00
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271. APEX-Series BPO Dropsuits - latest DEV BLOG - in General Discussions [original thread]
I was worried when I heard 'proto BPO' that we really had reached server shutdown. But this actually seems like a decent way of giving new players a little extra oomph without making vet vs. vet pay to win.
- by Ryme Intrinseca - at 2014.11.11 11:13:00
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272. How would you balance logi vehicles? - in General Discussions [original thread]
nicholas73 wrote: CCP Rattati wrote: LAV's that move as fast as tanks, high hp that follow and rep the tank, say out of sight and cannot be used to be incredibly annoying roadkillers Sounds like an MAV to me. Sounds like MEC troopers in ...
- by Ryme Intrinseca - at 2014.11.11 11:07:00
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273. How would you balance logi vehicles? - in General Discussions [original thread]
CCP Rattati wrote: LAV's that move as fast as tanks, high hp that follow and rep the tank, say out of sight and cannot be used to be incredibly annoying roadkillers Survivability (HP, resistance, rep) must not be any higher than a tank, other...
- by Ryme Intrinseca - at 2014.11.11 11:05:00
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274. Tired of getting my frickin teeth kicked in - in General Discussions [original thread]
MINA Longstrike wrote: Jet Jaguar 96 wrote: Been playing about 3 weeks. Spent most all my XP on making my scrambler rifle better but it hasn't helped. I made some money when I first started cause I just used the equipment you get at the beg...
- by Ryme Intrinseca - at 2014.11.11 08:38:00
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275. Tired of getting my frickin teeth kicked in - in General Discussions [original thread]
hfderrtgvcd wrote: This game is designed around teamwork. If you play solo you will lose over and over again and get frustrated. I played 20 games yesterday solo, won 19. Most of them were incredibly one sided, with a 50+ clone difference bet...
- by Ryme Intrinseca - at 2014.11.11 08:28:00
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276. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
Could you stop doing so many rebalances? For instance, rifle balance has been in a good place for several months EXCEPT for the fact that you keep messing about with them. The game is less enjoyable when weapons handle in unfamiliar ways due to al...
- by Ryme Intrinseca - at 2014.11.11 07:38:00
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277. Another problem with the assault suit - in General Discussions [original thread]
Apothecary Za'ki wrote: Ryme Intrinseca wrote: They are fodder for snipers. Let me explain. Heavies don't really go outside, so snipers aren't a massive issue for them. Scouts are (1) cloaked, (2) fast, (3) with small hitboxes, and (4) foc...
- by Ryme Intrinseca - at 2014.11.11 07:16:00
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278. Another problem with the assault suit - in General Discussions [original thread]
DeadlyAztec11 wrote: I'm an Assault Amarr and I run around with an Assault SCR, TT-3 Assault Scrambler Pistol, 2 complex damage mods and two Complex Kinetic Catalyzers. And anything within 30m of me is dead. Therefore, your argument is invalid...
- by Ryme Intrinseca - at 2014.11.10 22:45:00
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279. Another problem with the assault suit - in General Discussions [original thread]
Joel II X wrote: As a Gallente Assault with an Assault Rifle and an Ion Pistol, I am close range and almost never die from snipers even out in the open. Your argument is now null. With the Gallente assault and AR you ADS a little less as t...
- by Ryme Intrinseca - at 2014.11.10 20:49:00
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280. Another problem with the assault suit - in General Discussions [original thread]
They are fodder for snipers. Let me explain. Heavies don't really go outside, so snipers aren't a massive issue for them. Scouts are (1) cloaked, (2) fast, (3) with small hitboxes, and (4) focus on short range combat (shotguns, knives, and rifle...
- by Ryme Intrinseca - at 2014.11.10 20:37:00
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