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201. how do you fit your logistics? - in General Discussions [original thread]
Eurydice Itzhak wrote: I only meant as far as modules. Equipment is a no brainer. Does anyone drop a plate for a regulator? What about an extender for a recharger? No and no. Shields are not the strong suit of Min Logi. Just buff them with ...
- by RydogV - at 2013.10.23 04:57:00
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202. how do you fit your logistics? - in General Discussions [original thread]
The Min Logi is good...it is well rounded. You can tank it pretty well with slightly more HP going to armor than shields. Plus you have speed and the hacking speed bonus. The goal should be to get to the Advanced suit. Focus on getting core skill...
- by RydogV - at 2013.10.23 04:56:00
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203. CCP! Shut up and take our money!! (with math) - in General Discussions [original thread]
The guy has a point.
- by RydogV - at 2013.10.23 03:12:00
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204. The thread for those guys you always see on the forums but never in game - in General Discussions [original thread]
I am bad with names...better with faces
- by RydogV - at 2013.10.22 22:31:00
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205. Announcement:W.A.R. Kits - Killer Collections, Coming Soon to the PlayStation® Store - in Announcement and Events [original thread]
calisk galern wrote: sorry but this gets a resounding "meh" from me. *continues using isk stuff, and wondering why ccp doesn't want my money.* True not very appealing for veteran players, but then again, I don't think they are meant to be. ...
- by RydogV - at 2013.10.22 14:10:00
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206. Announcement:W.A.R. Kits - Killer Collections, Coming Soon to the PlayStation® Store - in Announcement and Events [original thread]
I think you should have provided tiered levels of Active Boosters with each progressive Kit. 3-day, 7-day and 30-day seem more appropriate based on the price points you are offering.
- by RydogV - at 2013.10.22 13:11:00
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207. Don't you medium suit users find it boring? - in General Discussions [original thread]
Anmol Singh wrote: Every time your running 550 shield with 300 armor, running at 6.5 m/s with the same ol Ar? what fun do you have in this game? Wouldn't you rather be a scout with 10 m/s run and 300 shield and 70 armor? Wouldn't you rather use...
- by RydogV - at 2013.10.22 12:55:00
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208. The 'fix uplinks' movement! - in General Discussions [original thread]
A team quota combined with proximity restrictions seems an appropriate solution. It seems lately a lot of players are intent on spamming uplinks to help them farm War Points. I could care less about that but it does clutter up the tactical overhe...
- by RydogV - at 2013.10.22 12:44:00
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209. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Well the biggest flaw in the OP plan is using Ambush and Ambush OMS lol Domination I could deal with but not any form of Ambush. In my opinion they are not objective based game modes and have no place in Dus...I mean Faction Warfare. Love the mul...
- by RydogV - at 2013.10.22 01:58:00
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210. Winmatar Logi Fits... - in General Discussions [original thread]
When I was running an M/1 Logistics suit my normal fit looked like this: 3 Complex Extenders 1 Complex Armor Plate 1 Enhanced Armor Plate 1 Basic Armor Repair Flux Repair Tool Basic Nano-injector Basic Nanohive GEK AR Basic Flux Grenades Since...
- by RydogV - at 2013.10.22 01:42:00
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211. What corps - in General Discussions [original thread]
If there are going to be more corps then there needs to be tiered battle sizes to accommodate the many smaller corps that currently exist within the game but do not have the player count for sustained 16v16 matches. If CCP would just introduce ad...
- by RydogV - at 2013.10.21 21:44:00
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212. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
IgniteableAura wrote: Lastly with the whole idea of "more MMO in the MMO for dust" should mean larger player battles, not smaller ones. So I think it should scale clear up to 32v32 or 64v64. Perhaps scale districts accordingly. Have some distr...
- by RydogV - at 2013.10.21 21:33:00
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213. "Laser-Focused on PS3 development" - in General Discussions [original thread]
As a long time Dust player, I was pretty disheartened with the firmness any hint of PS4 development was squashed. For the longest time I believed CCP was just being coy, but after the Lead's remark I was pretty much convinced that they have dedica...
- by RydogV - at 2013.10.21 21:31:00
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214. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
Well in my opinion nothing stunts growth and development more than exclusivity. Especially when your player base is already so small. I understand that PC requires a certain level of organization and experience with the game in order to be a reali...
- by RydogV - at 2013.10.21 20:41:00
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215. Poll: How much longer will you last on Dust 514 - in General Discussions [original thread]
If the film The Wild Geese = Soon(TM) and Steve Martin's hair = about 18 months then my answer is: Taco
- by RydogV - at 2013.10.21 03:06:00
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216. Petition To Have Alpha 443-6732 Banned From Forums - in General Discussions [original thread]
He's a Troll.
- by RydogV - at 2013.10.21 00:40:00
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217. let us select our FW system/district - in General Discussions [original thread]
CCP Nullarbor wrote: Full team deployment and location specific deployment is on our radar but we still have unanswered technical and game design questions on how to make that work properly. The CPM regularly bring this up though and it is some...
- by RydogV - at 2013.10.21 00:24:00
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218. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
Den-tredje Baron wrote: I do know PC isn't simple at all right now, but think about how big PC will suddenly get when both EVE and DUST have to be fighting at once !!! Of course that sounds good in theory but don't you think that level of ...
- by RydogV - at 2013.10.20 21:22:00
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219. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? If you cannot make the current turrets more effective then I am all for it. H...
- by RydogV - at 2013.10.20 16:10:00
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220. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
I added some thoughts on the proposed future of Planetary Conquest discussed during the EVE Vegas presentation to my Original Post. Much of these ideas pushed the game mode to be 'bigger' and while I have no issue with bigger, I still feel their i...
- by RydogV - at 2013.10.20 14:54:00
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