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221. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
semperfi1999 wrote: Chances Ghost wrote: excelently written Only the data is false. There s no way th assault suits have room for weapons/ nades after that kind of fitting. I went back and checked the numbers...and you were correct...t...
- by RydogV - at 2013.09.12 05:48:00
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222. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
semperfi1999 wrote: Chances Ghost wrote: excelently written Only the data is false. There s no way th assault suits have room for weapons/ nades after that kind of fitting. Then the fitting tool is broken. Keep in mind that every skill...
- by RydogV - at 2013.09.12 05:16:00
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223. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
Findings - The most durable suits in each class are the Caldari Logistics (1221) and the Gallente Assault (1151). With a difference of 70 HP. - The least durable are the Amarr Logistics (1093) and the Minmater Assault (980). With a difference ...
- by RydogV - at 2013.09.12 04:59:00
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224. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
TL;DR - The claim of 'Assault Logi' being OP is a load of crap. Every so often, when there is less and less to complain about in the threads, I start to see "Nerf the Logi" posts. The reason for such outcry is generaly centered around the belief ...
- by RydogV - at 2013.09.12 04:58:00
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225. Return the Logistics ck.0 CPU 390 - in General Discussions [original thread]
low genius wrote: jesus, my heavy doesn't even get 390. Your Heavy doesn't carry Equipment either.
- by RydogV - at 2013.09.11 23:56:00
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226. Dust 514 on the PS3 is Finished. Forget About It. All Focus Should be in PS4 Dev... - in General Discussions [original thread]
There is little doubt that the game has a chance to come into its own on the new console for various reasons. But you don't have to just pack it in until that time comes. Like if you just shout 'DO OVER' it is going to bring back all the Imperfe.....
- by RydogV - at 2013.09.11 23:51:00
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227. Will logistics be real logistics? - in General Discussions [original thread]
Zero Notion wrote: Suits are meant to be guidelines, not set in stone. If a heavy decided to use profile dampening and kinetics instead of armor, would you complain about the heavy not being a heavy? What do you want from a Logi? Heals? Nani...
- by RydogV - at 2013.09.10 17:15:00
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228. Petition: To bring back health bars when using reppers - in General Discussions [original thread]
Chris F2112 wrote: Just make it so any player with the repair tool out can see friendly player health out to about 30m. This is a half-measure. I only bring out the repair tool when I have to, otherwise I have weapon (or other equipment) in ...
- by RydogV - at 2013.09.10 16:49:00
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229. Will logistics be real logistics? - in General Discussions [original thread]
Here we go again. Mandatory equipment use for valid suits for the win . Continues to be best possible solution to end the Logi QQ and initiate the so called 'Assault Logi' extinction. Logi suit has two Equipment Slots, you have to fill at l...
- by RydogV - at 2013.09.10 16:40:00
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230. Petition: To bring back health bars when using reppers - in General Discussions [original thread]
Triage has taken a hit numerous times in the game to date. First with zero war points to installation/vehicle repair, ineffective injectors, poor deployment of injectors and now will the inability to efficiently evaluate repair triage priority. ...
- by RydogV - at 2013.09.10 16:26:00
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231. Aim assist without a massive HP buff = Death & Poverty 514. - in General Discussions [original thread]
SirManBoy wrote: Unless this aim assist is removed or everyone's HP receives some kind of crazy triple buff, the Dust 514 experience and economy is in serious jeopardy. There is no justification for the speed in which players die now and the re...
- by RydogV - at 2013.09.08 23:27:00
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232. BPO is now king - in General Discussions [original thread]
Taeryn Frost wrote: Provolonee wrote: So what your saying is, Ccp just added back in hundreds of new items that are viable? It's not just proto vs proto now. What's the point if having mlt, and std gear if it is not supposed to kill you. I...
- by RydogV - at 2013.09.08 23:07:00
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233. Does anyone care anymore? - in General Discussions [original thread]
Thor Odinson42 wrote: It all comes down to the expense of PC. There is no way to train for it without team deploy. FW needs to be team deploy only and it needs to offer similar payouts as PC to the winner along with pub match payouts to the l...
- by RydogV - at 2013.09.08 22:55:00
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234. Does anyone care anymore? - in General Discussions [original thread]
Lurchasaurus wrote: This isn't a charity. If you want land you have to go get it. If you don't have the capacity to go get it then do something about it or accept that you won't be given land for free. New Eden politics are well known for being...
- by RydogV - at 2013.09.08 20:31:00
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235. Does anyone care anymore? - in General Discussions [original thread]
I care Honestly I am of the opinion that PC needs to become less exclusive. Lets agree to reserve the exclusivity as it grows and expands in the future. Right now, with such a small and fragile player base, people need a reason to log on. PC is...
- by RydogV - at 2013.09.07 23:18:00
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236. Anyone who likes the new aim assist is clearly a scrub - in General Discussions [original thread]
Guess I am a scrub then. The way I figure, if the aim assist has gotten such a major increase in whatever aim assist does (personally I can't tell)...then it is an improvement that all infantry players can enjoy right? It does not discriminate. So...
- by RydogV - at 2013.09.07 22:37:00
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237. A Discussion of Suit Bonuses - in General Discussions [original thread]
Monkey MAC wrote: The problem with logis is that they have to many module slots, to much pg cpu and not enough relevant bonuses!! The bonuses dont have to be strong, but that doesnt mean you cant have more than 2? Logis need to swap there modu...
- by RydogV - at 2013.09.06 13:47:00
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238. If aim- assist is going to be this strong... - in General Discussions [original thread]
Honestly, I have noticed very little difference in aiming. Some people say it is worse. Others say it is 'easy mode'. I think most people don't even know what the hell they are talking about. Try and keep up...before 1.4 aiming mechanics were '...
- by RydogV - at 2013.09.06 13:34:00
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239. A Discussion of Suit Bonuses - in General Discussions [original thread]
Double Rep range is not a decent bonus. For one, with the changes to health bar visibility in the 1.4 update you can barely tell when someone needs reps even if they are standing right in front of you. So extending the range is no good IMO. As fo...
- by RydogV - at 2013.09.06 13:26:00
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240. As a logibro, I need to be able to see my teammates health without having to aim... - in General Discussions [original thread]
This is the biggest downfall of 1.4 changes aside from the matchmaking bugs.' Logi's need to be able assess quick triage priority for fellow teammates on the battlefield. Friendly health bars need to be visible to Logistics players for anyone who...
- by RydogV - at 2013.09.04 15:39:00
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