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21. Some Ewar Ideas - in Feedback/Requests [original thread]
Hagintora wrote: Racial Active Scanner variants: Minmatar: Pulse Scanner. Sends out a 360 degree pulse around the user, with a range of 25-50 meters (or somewhere in there). Like the Gallente Active Scanner it's good for squads on the move, an...
- by Roy Ventus - at 2014.03.04 14:19:00
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22. Some Ewar Ideas - in Feedback/Requests [original thread]
Joel II X wrote: I like the EMP and the doppelganger idea. There should also be a hacking module where you could hack enemy equipment. Here's the catch, though: it won't make it turn to your side. It'll be usable by both teams. You know, like...
- by Roy Ventus - at 2014.03.04 07:37:00
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23. Some Ewar Ideas - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: 1: Interesting concept, but we want people to squad up in pub matches, as it helps create community and community retains players. Having equipment that penalizes players for being in a squad would make sure anyone not "u...
- by Roy Ventus - at 2014.03.03 20:09:00
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24. Some Ewar Ideas - in Feedback/Requests [original thread]
For those that don't know, Ewar stands for Electronic-Warfare. It's the use of devices and modules to decrease the enemy's effectiveness in battle. Some of the eWar devices and modules we have right now include: Profile Dampener Modules Passive ...
- by Roy Ventus - at 2014.03.03 18:47:00
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25. Field Commander - in Feedback/Requests [original thread]
Spartacus Dust wrote: Everyone has a squad has a commander, but there needs to be one slot for a Field Commander, where he can call in rally points etc to better coordinate his squad leaders. Would be nice if the Field Commander was a positi...
- by Roy Ventus - at 2014.02.28 05:19:00
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26. New Logi Weapon, Coup Stick - in Feedback/Requests [original thread]
Aeon Amadi wrote: SteelheadPep wrote: With the Update around the corner how about letting us support logis have a coup stick. We could get points for tapping the enemy to gain honor. Might as well make it interesting with all the support log...
- by Roy Ventus - at 2014.02.24 15:42:00
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27. Game Mode Ideas(Much Modes, Such Wow) - in Feedback/Requests [original thread]
General Discussions Thread If you want to see General Discussions' opinions on this, go to the link above ^
- by Roy Ventus - at 2014.02.21 21:04:00
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28. EMP Smart bomb - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: this is designed around flux grenades but does no damage to shields. instead it kicks out a massive wave of energy that disables enemy equipment and resets all enemy sensors in the blast range (wipes active scanner results). ...
- by Roy Ventus - at 2014.02.21 20:52:00
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29. Game Mode Ideas(Much Modes, Such Wow) - in Feedback/Requests [original thread]
A series of Game Modes that I believe would greatly increase the experience of Dust 514. Sabotage - A corporation drops EMPs, via OMS, to sabotage the technology in a district. The EMPs are low destruction, and for use of hindering the enemy....
- by Roy Ventus - at 2014.02.21 20:48:00
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30. [Suggestion] A Tactical Shield for infantry - in Feedback/Requests [original thread]
You mean like an actual shield? Not just a bubble shield device? I kinda wanted to see this in action but idk how well we could implement it into the balance. I guess the shield one could offer high mobility but at the expense of a high CPU and ...
- by Roy Ventus - at 2014.02.21 17:02:00
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31. Battle Finder : Alliance Tab - in Feedback/Requests [original thread]
Make sure there's an option to decide whether or not to allow your corp's battles to be shown in the alliance tab. Would be nice to make it more customization with certain corps being allowed while others aren't, all based on your preference.
- by Roy Ventus - at 2014.02.19 04:58:00
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32. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
What type of damage does the MagSec do?
- by Roy Ventus - at 2014.01.19 03:14:00
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33. [Request] Heavy Weapon Suggestions - in Feedback/Requests [original thread]
Ulysses Knapse wrote: The names are terrible, and it's obvious that you didn't think their roles through. Honestly, what do you want them to do? I'm not good with names. Just ideas... It's awesome you care that much though. All of the weap...
- by Roy Ventus - at 2013.12.15 00:51:00
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34. [Request] Buff the Breach now please - in Feedback/Requests [original thread]
BL4CKST4R wrote: Since the Breach is the Gallente version of the Rail rifle could it be buffed to give similar performance, the breach has half the range of the Rail and far lower DPS. Raise the rate of fire by 100 RPM, give us a longer clip...
- by Roy Ventus - at 2013.12.14 17:08:00
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35. [Request] Heavy Weapon Suggestions - in Feedback/Requests [original thread]
Pulse Rifle - A powerful rifle designed by Gallente military to fire plasma at mid-range with a powerful force. The side-effect is worst than the actual plasma rifle to the point where it's recommended that users have on heavy protection gear. The...
- by Roy Ventus - at 2013.12.14 16:51:00
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36. [Request] Virtual Combat! - in Feedback/Requests [original thread]
You know what we need? Virtual Combat. Why should we have it? Because it can give the player base an area in which they don't have to worry about Team-Syncs, Protos, and Friendly Fire. Not only that, because these are "virtual" matches they won't ...
- by Roy Ventus - at 2013.12.07 05:30:00
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37. [Request] Adding to the Command Wheel - in Feedback/Requests [original thread]
Talos Vagheitan wrote: I disagree with this. Much of that could be automated rather than clogging up the command wheel with things very few people will use. Example: A flashing indicator could be added if a player is below 25% ammo, or below 2...
- by Roy Ventus - at 2013.12.04 18:07:00
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38. [Request] Adding to the Command Wheel - in Feedback/Requests [original thread]
I just saw a thread in General Discussion that brought this up and I decided to go into detail here so you see the suggestion in both places. It's a simple premise, we add on new commands to the weapon wheel that enhance communication and gamepla...
- by Roy Ventus - at 2013.12.04 16:41:00
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39. [REQUEST] Change the effect of kinetic catalyzers - in Feedback/Requests [original thread]
Joel II X wrote: From sprint speed to base speed. Also, with this change, CUP should also lower the increase of the stats. For example: the militia kincat increases your stats by 5%. Lower it to 3%. Then advanced should be 5% and proto should b...
- by Roy Ventus - at 2013.11.14 17:22:00
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40. [Suggestion] Dealing with TTK - Nerfing the AR - in Feedback/Requests [original thread]
abarkrishna wrote: Once again you people are stupid as hell. All guns have a relative DPS of 600. The average players total HP is around 600. If DPS is equal to HP then your ******. All DPS needs to be changed not just the AR. Get your facts ...
- by Roy Ventus - at 2013.11.10 06:00:00
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