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881. New DUST corp!! - in General Discussions [original thread]
jenza aranda wrote: you guys join them because there totally isn't a corp called betamax with some of the best beta players. Nope, totally doesn't exist! >.> LIES!
- by RolyatDerTeufel - at 2012.07.16 04:01:00
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882. Holy **** I just soloed a Sagaris :) - in General Discussions [original thread]
Tbone322 wrote: Thanks guys, usually they run away, but I tried a forum tactic I read and it totally worked. I surprised him buy running towards him, and he kept turning trying to find me instead of running away. so I just kept turning with hi...
- by RolyatDerTeufel - at 2012.07.16 03:59:00
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883. Holy **** I just soloed a Sagaris :) - in General Discussions [original thread]
Nexus Cavor wrote: RolyatDerTeufel wrote: Tbone322 wrote: I told my wife and she didn't seem to care so I figured I'd come here to brag lol wonder why she didn't Tbone. lmao Great though, i can't do that currently. Yeah, you are...
- by RolyatDerTeufel - at 2012.07.16 03:38:00
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884. Holy **** I just soloed a Sagaris :) - in General Discussions [original thread]
Tbone322 wrote: I told my wife and she didn't seem to care so I figured I'd come here to brag lol wonder why she didn't Tbone. lmao Great though, i can't do that currently.
- by RolyatDerTeufel - at 2012.07.16 03:34:00
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885. Remove Assists in tanks and drops ships - in General Discussions [original thread]
then no one will ever drive a dropship... cause they could only get points for crushing people...
- by RolyatDerTeufel - at 2012.07.16 02:16:00
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886. Climbing with a dropship - in General Discussions [original thread]
nano fittings go faster in general also, you kinda gotta rock back and forth to get up there somtimes
- by RolyatDerTeufel - at 2012.07.15 21:47:00
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887. How to fix Remote Explosives - in General Discussions [original thread]
Peter Hanther wrote: Give them a set up time of some sort. 5 second timer till the RE can be triggered perhaps yes 5 seconds.... Make them useless, make it happen CCP.
- by RolyatDerTeufel - at 2012.07.15 21:18:00
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888. How to fix Remote Explosives - in General Discussions [original thread]
Mike Gunnzito wrote: lol, I figured you'd like that. I don't mind someone running away and tossing one down as they run. If I get blown up running over it as I chase them...my fault/good for them for baiting me. The problem is if ur in a cqc...
- by RolyatDerTeufel - at 2012.07.15 19:00:00
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889. How to fix Remote Explosives - in General Discussions [original thread]
Mike Gunnzito wrote: IMO, best solution would be to leave as is, but just reduce the throw distance of the RE. Yes it's less than grenades, but should be even less than it is now. Maybe just tossable to like 2m out in front of you. I'm alri...
- by RolyatDerTeufel - at 2012.07.15 18:52:00
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890. How to fix Remote Explosives - in General Discussions [original thread]
Varys Targaryen wrote: Which is the instant kill radius RE users have and how easily they can achieve a kill. The kill radius is bugged to all hell, tbh. It's not constant for any of them Decrease it for the weaker lvl ones. Keep it the sa...
- by RolyatDerTeufel - at 2012.07.15 18:28:00
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891. How to fix Remote Explosives - in General Discussions [original thread]
Quote: People will find ways to do it anyways. I'd rather have more dedication to them for the power they have. No stat changes. No Timer increase. Just higher prereq. (lvl 4) Maybe even higher SP multiplier. It's a skill to also have a C...
- by RolyatDerTeufel - at 2012.07.15 18:21:00
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892. Oh **** moments - in General Discussions [original thread]
+1 for amazing post lmfao
- by RolyatDerTeufel - at 2012.07.15 18:06:00
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893. New Camping Low - in General Discussions [original thread]
gangsta nachos wrote: Nerf tanks No. they are HAV's. Get more AV buffs
- by RolyatDerTeufel - at 2012.07.15 17:57:00
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894. New Camping Low - in General Discussions [original thread]
Those damn tanks killed my closest Supply Depot by your attackers redline. :( Well was fun jumping around while no one made an attempt to get out.
- by RolyatDerTeufel - at 2012.07.15 17:44:00
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895. Are Remote Explosives supposed to be an instant kill regardless of gear? - in General Discussions [original thread]
CaW PHoNOi wrote: ^THIS I run heavy dropsuit and I watch for players who try to lure you around corners. Right now I am LVL II heavy suite and have LVL 5 shield extend and repair and have over 1000+ HP and I still get dropped. I totally agre...
- by RolyatDerTeufel - at 2012.07.15 08:09:00
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896. How to fix Remote Explosives - in General Discussions [original thread]
Arceus Evoxazon wrote: I agree. I like being the oddball. I like hearing people go: "Did he just jump on top that dropship???" I just did that earlier in a game. I jumped from a tower to dampen on to the top of an enemy dropship(militia) ...
- by RolyatDerTeufel - at 2012.07.15 07:56:00
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897. How to fix Remote Explosives - in General Discussions [original thread]
Quote: People will find ways to do it anyways. I'd rather have more dedication to them for the power they have. No stat changes. No Timer increase. Just higher prereq. (lvl 4) Maybe even higher SP multiplier. It's a skill to also have a C...
- by RolyatDerTeufel - at 2012.07.15 07:55:00
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898. How to fix Remote Explosives - in General Discussions [original thread]
Varys Targaryen wrote: REs are not supposed to replace primary weapons. . Where is it said for that? As far as i'm informed, CCP has said you can take it anyway you want it. I've made a request for an equipable knife so i don't need to c...
- by RolyatDerTeufel - at 2012.07.15 07:40:00
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899. How to fix Remote Explosives - in General Discussions [original thread]
Varys Targaryen wrote: RolyatDerTeufel wrote: Varys Targaryen wrote: Just to be clear , I don't have an issue with their damage or blast radius or the fact they can be thrown, slide or whatever. My issue with the REs is their...
- by RolyatDerTeufel - at 2012.07.15 07:29:00
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900. How to fix Remote Explosives - in General Discussions [original thread]
Varys Targaryen wrote: Just to be clear , I don't have an issue with their damage or blast radius or the fact they can be thrown, slide or whatever. My issue with the REs is their off balance deploy/detonate mechanics. They have...
- by RolyatDerTeufel - at 2012.07.15 07:21:00
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