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581. Why the reduction in Remote Explosive capacity? - in General Discussions [original thread]
STB Vermaak Doe wrote: TheInfectedOne wrote: It's because with how the old spawn system was setup in previous builds, they were used relentlessly for spawn camping. If you got spawn camped at all it's your fault. You shouldn't spawn at o...
- by RolyatDerTeufel - at 2012.08.31 04:58:00
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582. All praise the Lord of Invalid FIts - in General Discussions [original thread]
That's the Amarr for ya....
- by RolyatDerTeufel - at 2012.08.31 04:57:00
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583. USA, Lets Do Math! The Time Of Your Corp Battle Is... - in General Discussions [original thread]
TheReaper545 wrote: c-c-c-combo breaker osmon surveillance is here to stay
- by RolyatDerTeufel - at 2012.08.31 04:55:00
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584. Why the reduction in Remote Explosive capacity? - in General Discussions [original thread]
Pezz IsDank wrote: I don't know, I think the reduction wasn't necessary just nerfing the ability to use them as grenades against infantry. I myself haven't seen a RE kill yet, seems nobody bothers with them anymore.. called it when I found out ...
- by RolyatDerTeufel - at 2012.08.31 04:53:00
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585. Why the reduction in Remote Explosive capacity? - in General Discussions [original thread]
Cause some beta testers had thought it was to close to the Merc Pack's Fused Grenade, you know, instant kills. Yet RE were MUCH dangerous to use, for risk of killing yourself by trying to throw it over a hill, to get more distance then what is n...
- by RolyatDerTeufel - at 2012.08.31 04:52:00
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586. I freaking missed it!!! - in General Discussions [original thread]
CCP Frame wrote: Tonight, gentlemen, tonight. :) I'll be there o7 we need to battle devs I know 2 that I owe. CCP Frame for saying he's gonna snipe me And GM Rust to continue our 1v1 knife battle
- by RolyatDerTeufel - at 2012.08.31 04:43:00
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587. My Fellow Gallente: To Victory against the Caldari! - in General Discussions [original thread]
CCP Activate SiSi Player Orbital Strikes for this! i want bigger guns already. I have already found my character in station. But cannot figure out how they go from there to E-RPGP in order to fight on that planet. I want a jump clone to Jove spa...
- by RolyatDerTeufel - at 2012.08.31 04:32:00
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588. The Quickgloves; I know - in General Discussions [original thread]
The Polish Hammer wrote: Are these threads over with yet? nope i'm sure they still do this on MAG forums too. sadly...
- by RolyatDerTeufel - at 2012.08.29 01:59:00
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589. The gates of Singularity are opening! - in General Discussions [original thread]
CCP Habakuk wrote: A known issue for the DUST client: The client will disconnect, when trying to show info on an EVE character. or adding to contacts to try to add to squad xD
- by RolyatDerTeufel - at 2012.08.27 23:34:00
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590. The gates of Singularity are opening! - in General Discussions [original thread]
\o/
- by RolyatDerTeufel - at 2012.08.27 21:39:00
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591. Corporation vs Corporation Testing - Passed - in General Discussions [original thread]
Deadly Mitauchi wrote: How about alliance Vs. alliance matches ? :) omg Mit even better idea :D
- by RolyatDerTeufel - at 2012.08.27 21:33:00
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592. Corporation vs Corporation Testing - Passed - in General Discussions [original thread]
Gridboss wrote: Now we just need our own corporations and we're all set. yes pleasee
- by RolyatDerTeufel - at 2012.08.27 21:30:00
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593. Dust location on Singularity. - in General Discussions [original thread]
it's all a lie. We are said to be on 2 different locations. E-RPGP and somewhere in Stain. is SiSi open for EVE again? i haven't tried since the week before dust update
- by RolyatDerTeufel - at 2012.08.27 06:44:00
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594. bug? resupply's more useful than you think - in General Discussions [original thread]
Ima Leet wrote: one time i switched and it didn't heal me at all, armor or shield, i stayed the same That's because you went to the same suit. or at least thats what happened to me. and last i knew on the last build it did take away a suit.
- by RolyatDerTeufel - at 2012.08.27 06:06:00
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595. Not sure if glitch or ccp came to it's senses - in General Discussions [original thread]
yeah i have 30 days seems like it works fine out of match custom chat channel voice comms.
- by RolyatDerTeufel - at 2012.08.27 05:51:00
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596. map size vs. player amount - in General Discussions [original thread]
theschizogenious wrote: Tony Calif wrote: My main concern is that people want bigger maps! How far away do you want to snipe me from? :D One thing that disappointed lots of people with MAG was even in the 256 player match, it was set up to ...
- by RolyatDerTeufel - at 2012.08.27 05:42:00
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597. scouts and issue balancing with them. and stuff on movement - in General Discussions [original thread]
STB-stlcarlos989 EV wrote: Currently what makes scouts seem OP may be the lag and hit detection which may be fixed in later builds or it could be their shield regen. In fights with scouts they can dodge most bullets and when they finally do get...
- by RolyatDerTeufel - at 2012.08.27 03:00:00
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598. STB-TEDNUGENT EV! - in General Discussions [original thread]
theschizogenious wrote: was in a match on his side sl marked his tank as an obj cause it just sat in the middle of the road near all the enemy drop uplinks so we would get 125 points for every guy we knocked off till he moved Then the orbita...
- by RolyatDerTeufel - at 2012.08.27 02:54:00
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599. /R/ing sauce on squad leader commands plox - in General Discussions [original thread]
Hold R2 for the weapon wheel. Press R3 in. There is your list of Squad Orders. When Orbital Support is granted, press RIGHT on the D-PAD Ohh and have a mic, it works just as good if not 1000% better
- by RolyatDerTeufel - at 2012.08.25 04:01:00
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600. Rail Gun Installations - in General Discussions [original thread]
Rail Guns as super ACROSS the map snipers is horrible. like "DA FLIPIDY-DO-DA where was that from?" then you realize, ohh railgun... the forge guns are alright imo. swarms hitting the ground i don't have a problem with, i lock and and look up...
- by RolyatDerTeufel - at 2012.08.25 03:57:00
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