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861. The AR Secret - in General Discussions [original thread]
King Kobrah wrote: spoiler: it works that way for every single gun, not just the AR spoiler: you should be burst firing ADS and hipfire anyways Lies. Hold that ****** down until the walls bleed.
- by Rogatien Merc - at 2013.08.06 23:45:00
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862. The best suit for the mass driver is: - in General Discussions [original thread]
LT SHANKS wrote: Minnie Assault. Why? I have no clue. I just like the Minnie Assault. I love my Min Assault... ... but its hard as **** to fit out. If I specced MD I'd robably end up being glass canonish with 3x damage mods, 2x shield exten...
- by Rogatien Merc - at 2013.08.06 22:15:00
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863. The AR Secret - in General Discussions [original thread]
Mobius Wyvern wrote: ReGnYuM wrote: Mobius Wyvern wrote: BLKDG wrote: DUDE thats OP nerf fingures Most other games just have a kind of cooldown period on the dispersion reset, so you actually have to pause between bursts to make the...
- by Rogatien Merc - at 2013.08.06 19:24:00
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864. I want an EMP mass driver - in General Discussions [original thread]
Waka Waka-Waka wrote: Rogatien Merc wrote: I think it'd be cool to have EMP versions of mass drivers that fire flux grenades. Paired with a sidearm it gives a good solo option. It can compliment an AV grenadier's role. Provides a great 't...
- by Rogatien Merc - at 2013.08.06 18:19:00
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865. I'll bet cha they are about to release some new stuff - in General Discussions [original thread]
Cody Sietz wrote: Better keep some of that there extra double SP, ya just might regret not doing so. It's for dumping into scanning/radar skills.
- by Rogatien Merc - at 2013.08.06 18:18:00
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866. I want an EMP mass driver - in General Discussions [original thread]
I think it'd be cool to have EMP versions of mass drivers that fire flux grenades. Paired with a sidearm it gives a good solo option. It can compliment an AV grenadier's role. Provides a great 'true support' function for a team to blunt advance...
- by Rogatien Merc - at 2013.08.06 18:16:00
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867. What single piece of new content would easily pull in 1000s of new players? - in General Discussions [original thread]
pve WITH mtacs.
- by Rogatien Merc - at 2013.08.06 17:51:00
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868. New Player Experience - in General Discussions [original thread]
Aisha Ctarl wrote: Give new players points Up to them to spend wisely! If they fail, too bad PlusOne4Haiku
- by Rogatien Merc - at 2013.08.06 17:23:00
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869. If X SP events are to help new players catch up..... - in General Discussions [original thread]
meri jin wrote: Brolaire of Asstoria wrote: Anyone who's gotten to about 12mil Sp has probably gotten all they want in terms of weapons/suits specialization so the gap pretty much stops there. Like one of the posts above anything after that ...
- by Rogatien Merc - at 2013.08.06 17:19:00
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870. If X SP events are to help new players catch up..... - in General Discussions [original thread]
calisk galern wrote: TheAmazing FlyingPig wrote: The way the skill system works, you can only get so tall. After that, you just get fatter. Once you max out your specialization (as many "vets" have done), any further skilpoint investment is ...
- by Rogatien Merc - at 2013.08.06 16:42:00
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871. New Player Experience - in General Discussions [original thread]
I suggest two things to improve the new player experience: 1) Give new characters a built in sort of "Theta" booster which is automatically activated at creation, lasts 21 days, and acts like an Omega Active and Omega Passive booster. It could po...
- by Rogatien Merc - at 2013.08.06 16:10:00
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872. Sticky:What's going on with the Battle Academy? - in General Discussions [original thread]
CCP Greyscale wrote: All this experimentation is in service of building a better understanding of how new players actually behave, which we can then lean on in future to build a better overall new player experience. We're very aware of the need...
- by Rogatien Merc - at 2013.08.06 15:59:00
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873. If X SP events are to help new players catch up..... - in General Discussions [original thread]
Tallen Ellecon wrote: ..... why not wait until we have a bunch of new players? Veterans are just getting more SP and making the gap even bigger. I know skilling at higher levels is about spreading out, not up. Also to those that think this is...
- by Rogatien Merc - at 2013.08.06 15:54:00
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874. Chat Channel Compendium - in General Discussions [original thread]
This list is a great service. Channel: Ringers Inc. A channel for the hiring of mercenaries for short or long-term contracts, primarily for Planetary Conquest but for any role really.
- by Rogatien Merc - at 2013.08.05 22:31:00
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875. wtf does anyone actually know details on wtf happened to ill omens - in General Discussions [original thread]
DaLastProtoTypeWarHero IIIOMENS wrote: Heavy Breaks wrote: Deadeyes took it upon himself to take the corp wallet to stop Nikia killing IO and getting us booted from EoN. IO died because members were told in no uncertain terms that IO was ge...
- by Rogatien Merc - at 2013.08.05 07:22:00
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876. Why I love laser rifles - in General Discussions [original thread]
My TAC AR doesn't overheat.
- by Rogatien Merc - at 2013.08.05 07:15:00
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877. I'll probably be buying AUR again soon - in General Discussions [original thread]
Ludvig Enraga wrote: XeroTheBigBoss wrote: Ludvig Enraga wrote: XeroTheBigBoss wrote: Hold those Elite packs for me CCP I'm coming! I know! Best thing is that it's free too, right? I kinda wish that ppl who played the game manned...
- by Rogatien Merc - at 2013.08.05 05:13:00
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878. Borderline Pay to Win? - in General Discussions [original thread]
Harpyja wrote: Why should I waste time to get the SP for a proto weapon if one exists at a much lower SP cost at a cost of real money? Sure the Aurum version might not benefit from as much skills, but the skill difference is minimal. Two people...
- by Rogatien Merc - at 2013.08.05 05:00:00
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879. New Public Channel: Ringers Inc. - in General Discussions [original thread]
First Prophet wrote: Pretty sure Mercenary Market was made for this too and failed. Is NF Ringers still a thing? I think there was also a third merc market type channel created but I don't remember. Wish they had been stickied - I had not ...
- by Rogatien Merc - at 2013.08.05 04:56:00
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880. Vehicle modules - CCP wolfman read - in General Discussions [original thread]
CCP Wolfman wrote: WeGÇÖre planning the vehicle work for 1.5 at the moment. Once weGÇÖre done with that weGÇÖll be able to talk more about it. Watch this space :-) Can we please watch stickies or announcements or dev blogs instead?
- by Rogatien Merc - at 2013.08.05 03:41:00
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