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161. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Nihilus Warwick wrote: Robert JD Niewiadomski wrote: Will you include, in this "vehicle pass", an option to use infantry weapons/equipement by vehicle passengers not manning turrets? Edit: For LAVs & DSes passengers. HAVs passengers ar...
- by Robert JD Niewiadomski - at 2013.08.28 07:04:00
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162. Turret installations should have limited ammo too - in General Discussions [original thread]
Nemo Bluntz wrote: Robert JD Niewiadomski wrote: When they run out of ammo, they could selfdestruct. And replacement dropped down... Ok? ....but why have that in the first place? "waves of opportunities"?
- by Robert JD Niewiadomski - at 2013.08.27 16:41:00
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163. Turret installations should have limited ammo too - in General Discussions [original thread]
When they run out of ammo, they could selfdestruct. And replacement dropped down... Ok?
- by Robert JD Niewiadomski - at 2013.08.27 16:20:00
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164. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Ghural wrote: Can we get some more info on how this will effect dropships? Limited ammo seems a particular slap in the face for assault dropship pilots. Maybe they'll put SupDeps for dropships on MCC? Makes sense? You will have to periodica...
- by Robert JD Niewiadomski - at 2013.08.27 13:11:00
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165. [Article] Biggest Headache For Game Developers: Abusive Fans - in General Discussions [original thread]
It's not games only. People have strong herd instinct. We tend to group together for safety. Around some place or around some ideas. When we feel that safety gets unstable and threatened by "a dev", rage ensues.
- by Robert JD Niewiadomski - at 2013.08.27 11:56:00
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166. What you want in 1.6? - in General Discussions [original thread]
Whoa... we haven't get 1.4 yet and you plan two months ahead? Now, that's called Logistics
- by Robert JD Niewiadomski - at 2013.08.27 11:42:00
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167. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Will you include, in this "vehicle pass", an option to use infantry weapons/equipement by vehicle passengers not manning turrets? Edit: For LAVs & DSes passengers. HAVs passengers are totally enclosed, so it would be suicidal to fire MD or n...
- by Robert JD Niewiadomski - at 2013.08.27 10:11:00
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168. Recommendation for an out of box headset that works on PC + PS3, exist? - in General Discussions [original thread]
Daalzebul Del'Armgo wrote: The ps3 official one works on my ps3 and pc without hassle. Wireless, and charge last for an easy 6 hours. Can use it while charging as well. But it was 89 last I checked. $79 @Amazon - free shipping: http://www.am...
- by Robert JD Niewiadomski - at 2013.08.27 08:30:00
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169. Can we please have ability to go prone.. (lay down) - in General Discussions [original thread]
It would be abused in most inappropriate way you could even imagine... (hint: definitely not for shooting)
- by Robert JD Niewiadomski - at 2013.08.27 08:27:00
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170. Time until Uprising 1.4 (September 3rd) - in General Discussions [original thread]
Cool counter For cool (despite some "issues", never mind, it's just me ) release 616100 seconds left...
- by Robert JD Niewiadomski - at 2013.08.27 07:50:00
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171. Other Contracts? - in General Discussions [original thread]
*Sets up skyhigh sacrificial pile made of Prometheuses, lights it up with the forge gun, then sits on ground and waits patiently for Dev to appear and dispell the mystery of "Other contracts"*
- by Robert JD Niewiadomski - at 2013.08.26 13:29:00
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172. FFFF UUUUUUUU Empty Matches!!! - in General Discussions [original thread]
I thought you complain about the battle with you alone and sea of time on your hands. So you can roam the map uninterrupted by trolls with guns I would give some ISK for that... BTW: The title "[masked profanity] Empty Matches!" is misleading. ...
- by Robert JD Niewiadomski - at 2013.08.26 12:42:00
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173. Question about travel - in General Discussions [original thread]
How about Genolution offers a new product for mercs? A personal clone pack along with small spacecraft for carrying them around? Clones would be used to stomp the surface of planets, while spacecraft (mini warbarge) awaits on orbit and allows spac...
- by Robert JD Niewiadomski - at 2013.08.26 12:20:00
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174. Other Contracts? - in General Discussions [original thread]
Drones enter this way into DUST... Or... testing stuff...
- by Robert JD Niewiadomski - at 2013.08.26 11:50:00
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175. Any Armored Core Fans Out there? - in General Discussions [original thread]
FYI, CCP Wolfman likes AC V. It looks like :) https://forums.dust514.com/default.aspx?g=posts&m=1127661#post1127661 I didn't played it. I watched some very impresive cut scenes on YT. But using a heli, instead of crane, to arm the mech was...
- by Robert JD Niewiadomski - at 2013.08.25 23:07:00
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176. Why do we have so many Trolls in here? - in General Discussions [original thread]
Coleman Gray wrote: Robert JD Niewiadomski wrote: Let me into this discussion. New Eden is filled with space ships. Every ship has a bridge. And EVEry bridge has at least one Troll. Maybe that's the answer to OP question? Too many bridges in...
- by Robert JD Niewiadomski - at 2013.08.23 16:17:00
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177. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Beren Hurin wrote: Robert JD Niewiadomski wrote: In that case it's ok. The only issue i have with HP/name tags nerf is change to sequential access to the info. Ie. instead to just do "passive" look around the screen with your eyes (faster) y...
- by Robert JD Niewiadomski - at 2013.08.23 14:15:00
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178. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Beren Hurin wrote: Robert JD Niewiadomski wrote: Uprising 1.4 Patch Notes wrote: (...)Shared passive scanner vision for squads disabled (results of active scanners are still shared with squads)(...) Does it mean less feedback from tacnet...
- by Robert JD Niewiadomski - at 2013.08.23 13:17:00
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179. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Uprising 1.4 Patch Notes wrote: (...)Shared passive scanner vision for squads disabled (results of active scanners are still shared with squads)(...) Does it mean less feedback from tacnet? Uprising 1.4 Patch Notes wrote: (...)HP bars and ...
- by Robert JD Niewiadomski - at 2013.08.23 13:06:00
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180. 1.4 Patch notes... Are we there yet? - in General Discussions [original thread]
CCP Logibro wrote: Yes. https://forums.dust514.com/default.aspx?g=posts&t=104023&find=unread Hurray!
- by Robert JD Niewiadomski - at 2013.08.23 12:41:00
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