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181. Infantry combat effective range in this game is a joke. - in General Discussions [original thread]
An antique rifle from World War 1 has a greater effective range than any assault rifle in this game. I'm hopeful that the fix that CCP have in the works for the hard range cap issue is an encompassing one. Ideally including the following: 1. Opti...
- by RedRebelCork - at 2013.06.05 21:44:00
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182. So are all the AR variants going to disappear from the market after their racial... - in General Discussions [original thread]
If they did noone would notice, they're mostly useless. IMHO CCP should be making the "placeholder" rifles as close to the actual rifles now so they can see how they perform and tweak before release. The breach and burst rifles are rarely used.
- by RedRebelCork - at 2013.06.05 19:59:00
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183. RELEASE DATES- - in General Discussions [original thread]
Glad to hear that they're using the agile dev method and going for releases on a quarterly rather than annual or bi-annual approach. The lack of content at this early stage needs to be rectified. I get the feeling sometimes that if CCP would be ...
- by RedRebelCork - at 2013.06.05 08:05:00
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184. Damage Modifiers Useless? - in General Discussions [original thread]
Stacking is the key, but be warned that stacking penalties apply to damage mods. You might think 4 x complex damage mods will give you +40% damage but when you factor in the stacking penalty it actually works out at something like +29.96%. Still a...
- by RedRebelCork - at 2013.06.05 08:00:00
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185. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
You get a lot of flak Iron Wolf Saber, this is a great post though. TY
- by RedRebelCork - at 2013.06.04 14:41:00
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186. CCP,The Clock Is Ticking! - in General Discussions [original thread]
Vrain Matari wrote: Good post Th3rdSun. Your points are solid and well-presented, there's really nothing to argue with in your post. I think if DUST were a 'standard' fps it would be dead already, effectively still-born. DUST does provide some...
- by RedRebelCork - at 2013.06.04 14:39:00
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187. I got my $40 worth out of this game. - in General Discussions [original thread]
Absolutely right OP. When something you do for fun stops being fun, it's time to take a little break and check back later. This applies for all pursuits, not just gaming. Keep that passive SP accruing though
- by RedRebelCork - at 2013.06.04 14:28:00
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188. How the life of a new player should start (IMO, a concept) - in General Discussions [original thread]
A twist: at the end of the tutorial infantry combat you should die, and blatantly so. You then wake up in a clone back in merc quarters, the sexy female voice comes back in to tell you what happened. This could lead nicely into explaining that yo...
- by RedRebelCork - at 2013.06.04 12:57:00
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189. So, I quit Dust today - in General Discussions [original thread]
Mobius Wyvern wrote: 54rffv wrote: I logged in after not playing since the respec, only to see my balance is -12 mill isk. WTF I got isk for the respec and now I owe isk? Why was this not mentioned in the Launcher? I feel totally shafted. ...
- by RedRebelCork - at 2013.05.30 15:59:00
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190. WHY IS THIS QQ ABOUT LAV? - in General Discussions [original thread]
Another Heavy SOB wrote: I don't know what kind of skill multipliers the OP used in his calculations to determine that 1.2M SP is needed to skill into LLAV's, I did it with a starter SP char today. Vehicle Command I: 6,220 SP Caldari LAV I: 2...
- by RedRebelCork - at 2013.05.30 10:37:00
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191. WHY IS THIS QQ ABOUT LAV? - in General Discussions [original thread]
Iron Wolf Saber wrote: NoxiousMentos wrote: Soooo by your logic,If something is overpowered or grossly overused,it is ok as long as it gives points when killed? When a TAC AR wielder gets killed he gives points,better cancel that slight ne...
- by RedRebelCork - at 2013.05.30 10:22:00
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192. Dev Topic/Discussion: Multiple Grenades Slots - in General Discussions [original thread]
I'd be in favour of the grenade bay idea also. Let us customise our dropsuits as much as possible. Instead of making each grenade slot consist of 2-3 grenades of a single type give us multiple slots of one grenade each. So for example, all existi...
- by RedRebelCork - at 2013.05.30 10:01:00
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193. And The FPS Comunity Finally Weighs in on Dust514... - in General Discussions [original thread]
steadyhand amarr wrote: Iv sadly burned out I'm tired of hearing what the devs are working on rather than seeing. All the new content only 10% of the player base will ever see. I played black ops 2 yesterday and had a lot of fun can't remember ...
- by RedRebelCork - at 2013.05.24 09:26:00
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194. And The FPS Comunity Finally Weighs in on Dust514... - in General Discussions [original thread]
Those reviews seem completely fair to me, I don't understand how people are associating bias with the scores. We're all here for the potential, let's be honest. Right now the interaction with EVE is minimal, the consequences of our battles are e...
- by RedRebelCork - at 2013.05.24 09:18:00
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195. To people that use fused locus nades... - in General Discussions [original thread]
James-5955 wrote: Only in good corp battles, nothing like hitting a few heavies that are coming through a doorway with a contact grenade :D Exactly I don't even use them in pub matches, like the Duv TAR it's just overkill against random r...
- by RedRebelCork - at 2013.05.24 08:48:00
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196. what was the plasma cannon meant to do? - in General Discussions [original thread]
Aaronjin wrote: RedRebelCork wrote: How does it compare with Swarm Launchers for AV/emplacement work? Anyone done DPS comparison? it does wonders on shielding, but lacks on the armor, swarn lacks on shielding, but hustles on armor; odd t...
- by RedRebelCork - at 2013.05.24 08:47:00
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197. what was the plasma cannon meant to do? - in General Discussions [original thread]
How does it compare with Swarm Launchers for AV/emplacement work? Anyone done DPS comparison?
- by RedRebelCork - at 2013.05.24 08:41:00
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198. Dust514 API Access? - in General Discussions [original thread]
Any updates if/when we'll get access to API for Dust514?
- by RedRebelCork - at 2013.05.23 07:52:00
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199. Attention top assault players - in General Discussions [original thread]
Given the chance to start again with respec I might consider Amarr. Caldari shield tank gets torn asunder by the Scrambler rifle from my experience. Will be thinking long and hard before committing to anything this time round. Caldari look cooler...
- by RedRebelCork - at 2013.05.22 12:53:00
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200. Question for CCP - in General Discussions [original thread]
Aisha Ctarl wrote: And this is the plague of releasing the game without full content (dropsuit wise). I'd like to spec into Amarr Scout but since it doesn't exist yet, I specced into Amarr Assault. I don't believe CCP thinks people are just g...
- by RedRebelCork - at 2013.05.22 12:45:00
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