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61. Player request for 1.4 patch (keep in mind, this is a vehical patch. Infaintry g... - in General Discussions [original thread]
The only op LAV is the shield LAV because of its high resist and lack of proper av selection for shield tanked LAVs
- by Raz Warsaw - at 2013.07.28 06:44:00
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62. A picture describing PC without words - in General Discussions [original thread]
http://i.imgur.com/p6h349k.jpg That's me frozen at the end of the match, but more importantly before that, the match was an utter lag fest If you do not have the hardware to host PC battle do not have PC battles available If the frame rate d...
- by Raz Warsaw - at 2013.07.28 06:09:00
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63. More about the SCR - in General Discussions [original thread]
You are the only one that thinks its OP, even a select CPM member agrees, it's balanced. And prob the only balanced weapon. You know what, why am I even wasting my time on you, four words. Vin Vicious Committed Sucide Can your gun do that? Nope
- by Raz Warsaw - at 2013.07.28 00:27:00
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64. SCRs OP much? - in General Discussions [original thread]
Srsly are we just going down the list of weapons we have and trying to get them nerfed? Is the only weapon acceptable SMGs?
- by Raz Warsaw - at 2013.07.27 19:47:00
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65. SCR whiners - in General Discussions [original thread]
8213 wrote: Typical skilless player speak. "Boo hoo, they nerfed the OP weapon that I could actually do decent while using." Most people who cry about nerfs just haven't realized that they weren't that good in the first place. God forbid peop...
- by Raz Warsaw - at 2013.07.27 19:43:00
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66. SCRs OP much? - in General Discussions [original thread]
Charge shot, shot shot shot dead. Don't call OP if you don't know how to strafe. You come rushing at me B lining you're gunna lose that proto suit faster than you earned it.
- by Raz Warsaw - at 2013.07.27 19:37:00
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67. Amarr Jump Gates.... - in General Discussions [original thread]
It's a caldari building
- by Raz Warsaw - at 2013.07.25 19:39:00
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68. Tried the Laser Rifle today for the heck of it. - in General Discussions [original thread]
Their adding a red dot to it, which considering the design, it's gunna look weird. Off point but they need to increase the zoom, it utter garbage long range. Mid range it shines with suppressive fire.
- by Raz Warsaw - at 2013.07.25 09:13:00
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69. 1.3 patch notes are up - in General Discussions [original thread]
CCP Wolfman wrote: No big overhaul but we will be looking in to some possible bugs. And by bug do you mean the friendly fire cross showing up on enemies when shooting them causing no damage. Yes this is real and it's been real since the ...
- by Raz Warsaw - at 2013.07.25 09:01:00
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70. (REQ) Aiming ISSUES - in General Discussions [original thread]
I get about 5 head shots for every 20 kills ADS CQC is jerky though
- by Raz Warsaw - at 2013.07.25 08:52:00
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71. CPM: "If 1.4 doesn't go over well, CCP is in a tough spot" - CPM AMA - in General Discussions [original thread]
The problem isn't the people working on DUST development, the problem is the lack of people working on it. Current generation FPS's have TEAMS of people working on them, between 300+ where as DUST has about 30-50. CCP does not have the man power...
- by Raz Warsaw - at 2013.07.25 08:41:00
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72. I'll just leave this here. - in General Discussions [original thread]
http://evenews24.com/2013/07/13/ground-commander-risk-reward-and-risking-the-reward-the-evedust-connection/
- by Raz Warsaw - at 2013.07.25 08:08:00
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73. Scout LAV vs Logi LAV - in General Discussions [original thread]
Posting in a stealth LLAV are op thread Limbus is not op Shield is OP Make flux Av nades(magnetized) LLavs are no longer OP /thread
- by Raz Warsaw - at 2013.07.25 06:35:00
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74. If you're gunna give me a 10second respawn - in General Discussions [original thread]
Make it 10 seconds, the fact that 80% of the time someone tries spawning and it hits 0seconds, then there sitting there for an extra 5-20 seconds trying to spawn is just plain dumb I'm sure when the office microwave cooks you're hot pockets for 2...
- by Raz Warsaw - at 2013.07.22 02:03:00
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75. FIX THE GERNADE INDICATOR - in General Discussions [original thread]
THUNDERGROOVE wrote: Does an actual grenade show you exactly where it is? I'd be fine with no indicator at all. Ok I'm assume people are having a hard time telling the difference between real life and a video game so let me break it down for...
- by Raz Warsaw - at 2013.07.20 04:04:00
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76. FIX THE GERNADE INDICATOR - in General Discussions [original thread]
BrownEye1129 wrote: Lose track of the nade lose your life sounds fair to me. Try putting some SP in your Awareness Skills. Someone needs some SP in good game design awareness, considering how poor the shadows are in this game it is Impossib...
- by Raz Warsaw - at 2013.07.20 03:34:00
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77. FIX THE GERNADE INDICATOR - in General Discussions [original thread]
Gerrrrrrnaddddada
- by Raz Warsaw - at 2013.07.20 03:17:00
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78. FIX THE GERNADE INDICATOR - in General Discussions [original thread]
It's been how long since uprising release and CCP has yet to fix the simplest thing The only way to see the GERNADE indicator is if you're looking directly at it. The rest of the area is a dead zone. You can not see nades thrown past you or bes...
- by Raz Warsaw - at 2013.07.20 03:13:00
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79. OMG Crater Lake in EULA - in General Discussions [original thread]
Why do they remove maps :/ that map looks awesome That map actually has cover and swag where as the maps now are barren flat maps with sockets Doesn't map any sense
- by Raz Warsaw - at 2013.07.20 02:38:00
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80. [Request] Buff! Don't nerf! With Regards to Armor Vehicles - in Feedback/Requests [original thread]
Agreed, currently armor tanked stuff only barely survives because of its ripping power. An proto fixed armor LLAV dies with TWO Lai Dai packed AVs and three adv AVs. While an shield tanked LLAVs can withstand barrage of av INCLUDING forge guns.
- by Raz Warsaw - at 2013.07.20 01:35:00
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