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1. Announcement:Some clarification around Project Legion - in General Discussions [original thread]
just to clarify one thing CCP: you cannot have anymore both AND splitted, Legion on PC - and PVP-Lobby-Shooter Dust on PS3/ PS4 - you can only have either Legion, Dust - and what not - on PC, or Dust & Legion as one game on PS3/ PS4 (and on PC...
- by ROCKO THE HELLHOUND - at 2014.05.02 23:33:00
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2. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
i, strictly playstation-only player, have payed CCP more than 500 bucks via PS-Store to build a PC Game??? fu** you for letting me build a 43mil. SP character for nothing - the sole thing that kept me going was to know that my Playstation-Dust w...
- by ROCKO THE HELLHOUND - at 2014.05.02 14:21:00
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3. If the "Live Demonstration" is available to play... - in General Discussions [original thread]
lol, Heavy versus Scout Swag-Debate here? i am in, making my vote for my suit... 1.: i guess in a Scout-Suit, it is the Skill of the player that makes it swag, while the Sentinel is rather just "great" by itself - i consider this as a draw. 2....
- by ROCKO THE HELLHOUND - at 2014.05.01 04:13:00
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4. Should 0 Shield 0 Armor Be Death? - in General Discussions [original thread]
aaaand asides from the numbers this software is working with, but just from pure logic out - it would make sense to just die when down to -1 armor - otherwise none of any people could be alive by a logic that says: "0 armor = dead"... .
- by ROCKO THE HELLHOUND - at 2014.04.30 05:08:00
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5. Why do the Devs say buffing the PLC for AV will make it OP vs infant... - in General Discussions [original thread]
i think the Dev's concerns with the Plasma-Cannon exactly mirrors out my point about those things like Forge-Gun, Plasma-Cannon and Remote Explosives - i think they all desperately need separate damage efficiency's versus Infantry and versus Vehic...
- by ROCKO THE HELLHOUND - at 2014.04.29 21:09:00
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6. Saga II is OP - in General Discussions [original thread]
i am certain that my Methana + Complex 60mm Plates, Complex Light Reppa & Complex Fuel Injector - as well as my maxed-out bonus stats for it, result in the single one best LAV-Fit for just driving ATM. the Saga II Fit OP mentioned might be a...
- by ROCKO THE HELLHOUND - at 2014.04.29 11:57:00
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7. ignore till complete - in General Discussions [original thread]
funny though, your Buddy Pyrex isn't on the list yet - i think i even saw him during closed beta in one of those, back then "God's Hammer" DS's.
- by ROCKO THE HELLHOUND - at 2014.04.28 20:47:00
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8. ignore till complete - in General Discussions [original thread]
State: additionally to all other vehicle types, dedicated DS pilot too since Uprising 1.0. Proficiency: Incubus 5, Small Rail 5, the obligatory Small Missile 5, maxed out Armor-Vehicles in general but also very deep into Shield-Vehicles. Role:...
- by ROCKO THE HELLHOUND - at 2014.04.28 11:12:00
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9. Interview with CCP Rouge - in General Discussions [original thread]
soo, when will it finally be available to the Dust players? remember: Twitch.TV, Eve.TV Google Spreadsheets and the likes don't fully count - as every Dust player has a PS3, but not every Dust player has a PC or is into this Twitch.TV service and...
- by ROCKO THE HELLHOUND - at 2014.04.25 11:50:00
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10. vehicle collision damage accidentally changed too - in Technical Support/Bugs [original thread]
Delta90212 wrote: Uhm maybe you should just learn how to land a dropship? maybe you are just a total troll right there, but... the described problem means for example, that if you are driving an armor-vehicle - the slidest bump oftenly deple...
- by ROCKO THE HELLHOUND - at 2014.04.22 11:34:00
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11. game-breaking insta-kills part 2 - in General Discussions [original thread]
jerrmy12 kahoalii wrote: ROCKO THE HELLHOUND wrote: if Jihad-Jeeps, Suicide-Dropships and Remote-Explosives current damage-efficiency versus infantry stays the way it is currently (and yes - i think all those three things are one and the ex...
- by ROCKO THE HELLHOUND - at 2014.04.22 07:29:00
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12. vehicle collision damage accidentally changed too - in Technical Support/Bugs [original thread]
the officially acknowledged stuff that accidentally reverted back after the last major update/ one of the previous live-updates unfortunately does not include yet, that vehicle collision damage reverted back too (to how it was before 1.7 - means ...
- by ROCKO THE HELLHOUND - at 2014.04.22 06:51:00
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13. game-breaking insta-kills part 2 - in General Discussions [original thread]
if Jihad-Jeeps, Suicide-Dropships and Remote-Explosives damage-efficiency versus infantry stay the way they are currently (and yes - i think all those three things are one and the exact same tactic of active game-breaking), the cost for Pro-ADS-...
- by ROCKO THE HELLHOUND - at 2014.04.22 06:40:00
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14. Carthum and Imperial Carthum - in Technical Support/Bugs [original thread]
i think you confused two different things there, OP: the LP-Store exclusive "Specialist" variants of some basic-proto weapons (and some equipment maybe - heard of some extraordinary uplinks, injectors and rep-tools - but i ain't too deep into eq...
- by ROCKO THE HELLHOUND - at 2014.04.17 11:04:00
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15. Double the remote explosive delay and increase the damage - in General Discussions [original thread]
it should be just a tool for instalation destructions and traps - as much as the cloak should be only for crossing distances undetected - instead of for sneaking up on people, raping them to death from behind - and de-cloaking afterwards over thei...
- by ROCKO THE HELLHOUND - at 2014.04.16 18:00:00
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16. Do "tankers" realise this? - in General Discussions [original thread]
hey OP - forgot the general intention of the Uprising 1.7 update? it was to make vehicles an essential, or at least largely present part of most battles, instead of the niche-playstyle of a small elite that it was before 1.7... . so, of course A...
- by ROCKO THE HELLHOUND - at 2014.04.16 11:44:00
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17. It's all wrong CCP! - Unreasonable request inside - in General Discussions [original thread]
on one hand it seems rather unproductive to respond to our favourite Forum-Troll of Cat Merc in a serious manner - but on the other hand i am German and can therefore hardly resist to try to respond here in a serious manner as well...: today's M...
- by ROCKO THE HELLHOUND - at 2014.04.15 11:42:00
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18. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
hmm, so in case you would be too short of ideas and as reaction PC would get to dangerously near a complete pull from the game as from some suggested here, i would share the basics of my idea about how such a game-mode would at least work for ever...
- by ROCKO THE HELLHOUND - at 2014.04.15 02:16:00
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19. Man wtf!!! - in General Discussions [original thread]
DJINN Marauder wrote: ROCKO THE HELLHOUND wrote: DJINN Marauder wrote: Kbm super strafing is a myth. Kbm doesn't magically give you godlike strafe... it let's you change strafe-direction 10 times per-second, this messes up hit-detectio...
- by ROCKO THE HELLHOUND - at 2014.04.13 22:31:00
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20. I miss my tank feeling like a tank. - in General Discussions [original thread]
well, i remember my latest pre-1.7 Missile-Madrugars being around the 30 000 EHP mark including properly calculated-in damage-reductions when active hardeners were active and the extra-HP from active rep's'n'boost's (that's right - "actively man...
- by ROCKO THE HELLHOUND - at 2014.04.11 23:12:00
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