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921. [Bug] Quitting the Queue - in Technical Support/Bugs [original thread]
Yeah, the whole new battelfinder screen seems to be wonky. I also just created a thread about it: https://forums.dust514.com/default.aspx?g=posts&m=1254299#post1254299
- by RKKR - at 2013.09.03 18:03:00
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922. [BUG] Battlefinder Screen (and consequences) - in Technical Support/Bugs [original thread]
CCP, Every menu that you enter in the Neocom can be exited by pressing the circle-button (or backspace; whatever key you need to press on keyboards), there is however no option to exit the battlefinder screen. Pressing circle while in the battel...
- by RKKR - at 2013.09.03 18:01:00
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923. Overlap on respawn screen - in General Discussions [original thread]
The bar on the left (with info about #clones, #players, WP-score of your squadmates,...) seems to overlap when you want to select a spawnpoint,uplink,... on the left of the map making it hard to see what you are actually doing on some maps.
- by RKKR - at 2013.09.03 17:45:00
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924. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
Quote: This should help reduce the fatigue and feeling like you need to play seven days straight to maximize the benefits. I don't really see how this statement is true. CCP here is an idea: Just give players who have logged in between " 1s...
- by RKKR - at 2013.09.03 07:51:00
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925. Kaimera's Objective - in General Discussions [original thread]
Silas Swakhammer wrote: Seymor Krelborn wrote: IWS you are wrong on this....you need to go talk to a dev get a straight answer and post here, since you've spread misinformation... as a CPM this is your responsibility now, since you've added ...
- by RKKR - at 2013.08.26 12:40:00
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926. Kaimera's Objective - in General Discussions [original thread]
This is actually sad.
- by RKKR - at 2013.08.26 10:32:00
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927. AE DQ'd from tournament? - in General Discussions [original thread]
Lance 2ballzStrong wrote: Cyrius Li-Moody wrote: Didn't realize Dust was MLG. MY BAD BRO. CONTINUE ON Tournament has rules, DUST has rules, MLG has rules, and what they have in common is rules against cheating / exploiting. Any other l...
- by RKKR - at 2013.08.25 21:24:00
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928. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Are patchnotes actually released before the weekends so DEVS don't have to answer questions?
- by RKKR - at 2013.08.25 21:14:00
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929. AE DQ'd from tournament? - in General Discussions [original thread]
What did you expect from a tournament during this state of the game where CCP announces they are fully focused on their roadmap of fixing the game?
- by RKKR - at 2013.08.25 21:10:00
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930. Kameira's Objective - in General Discussions [original thread]
Iron Wolf Saber wrote: Csikszent Mihalyi wrote: broonfondle majikthies wrote: What I find odd is the requirement to earn 100 WP to count the win/loss If you took the challenge seriously then you wouldn't want to hack or kill 2 ppl before ...
- by RKKR - at 2013.08.25 19:25:00
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931. This is totally a RANT! - in Feedback/Requests [original thread]
OZAROW wrote: RKKR wrote: Random spawn aren't random. All you have to do is locate the enemy spawn-spot, spam grenades/forge guns/Mass drivers. Ambush is boring. I got bored with all the game mods tbh, but never played ambush much till l...
- by RKKR - at 2013.08.24 10:21:00
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932. This is totally a RANT! - in Feedback/Requests [original thread]
Random spawn aren't random. All you have to do is locate the enemy spawn-spot, spam grenades/forge guns/Mass drivers. Ambush is boring.
- by RKKR - at 2013.08.24 10:15:00
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933. [Request] Bonuses to Armor Repair/Reactive Plating Rates for Gallente Suits - in Feedback/Requests [original thread]
Shield-tanking: Caldari suits gets better stats on shield recharge time & rate. Gallente suits gets loser stats on shield recharge time & rate. Bonus: they can use high and low slots to boost their shield-tanking. Bonus: no module slot is ...
- by RKKR - at 2013.08.24 10:07:00
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934. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Bad Heal wrote: With the change of the reload cost from x6 to x3, can we expect to see SP in our active pool If you mean that the excesive SP gets back in your unallocated SP, then YES
- by RKKR - at 2013.08.24 09:55:00
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935. Still no fix for Logi being better at killing than an assault 4 months later CCP? - in General Discussions [original thread]
Did you expect anything else besides lies, hypes and false marketing?
- by RKKR - at 2013.08.23 20:04:00
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936. Disabling health bars and its effect on Logistics - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=104076&find=unread
- by RKKR - at 2013.08.23 19:57:00
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937. guys we dont know what swarms will be like! - in General Discussions [original thread]
Void Echo wrote: Zekain Kade wrote: Ccp never makes mistakes has ccp ever done anything right with dust? YES! They released DUST 514 on 5/14 , I know amazing! and to blow your mind: the 514-reference has nothing to do with the d...
- by RKKR - at 2013.08.23 19:37:00
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938. guys we dont know what swarms will be like! - in General Discussions [original thread]
But......but.....shouldn't vehicle-users use all this attention for a big vehicle buff in 1.5?
- by RKKR - at 2013.08.23 19:19:00
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939. Hi, quick sanity quiz for vehicle operators. - in General Discussions [original thread]
I think a lot of people want to ask questions direct to CCP employees, how do we do that? I already figured out that The forums aren't the way.
- by RKKR - at 2013.08.23 18:57:00
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940. Kaimera's Objective - in General Discussions [original thread]
We'll never know because he either: A) Ignores this B) Makes a political answer to escape this C) Is too busy making quizes D) All off the above But in all seriousness, how can we trust his communications?
- by RKKR - at 2013.08.23 18:45:00
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