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1. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Scar Scrilla wrote: Commando skills is ****. Thanks for nerfing an underpowered suit even more... Yup. Also, the heavy cannot use a light weapon. So, everything is going to get speedy it seems.
- by RED FARM - at 2014.02.18 02:44:00
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2. Wp reward kill streaks - in Feedback/Requests [original thread]
Varjac Theobroma Montenegro wrote: NoxMort3m wrote: Consecutive kills should award slayers with more wp to help killers get logi level wp Most logi players do not make tones of WP, usually it is just the very active ones. Which are gettin...
- by RED FARM - at 2014.01.30 20:20:00
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3. Request: Little Bird type dropship - in Feedback/Requests [original thread]
Something speedy and not horribly powerful with a fixed front facing small turret and a movable rear facing one for passenger. Perhaps, it looks like a helicopter but with every pads likei in Matrix or a single middle turbine for flight capability...
- by RED FARM - at 2014.01.30 20:11:00
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4. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Malicae Destroinen wrote: Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you cr...
- by RED FARM - at 2014.01.30 20:02:00
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5. latino killer corp attacking team mates in factional warfare matches - in Feedback/Requests [original thread]
If there is video proof etc. I would suggest ban for 7 days by IP address. Let them call the cable and and swap oit there modem etc. to to get around a DHCP lease.
- by RED FARM - at 2014.01.13 22:46:00
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6. latino killer corp attacking team mates in factional warfare matches - in Feedback/Requests [original thread]
Rickitikitaffy wrote: right now the push is on to get more new people who have never played into the dust universe. the latino killer corp is going to use them as gang initiations. here is how it works. in factional warfare, they bring a medic ...
- by RED FARM - at 2014.01.13 17:32:00
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7. Melee Weapon Suggestions - in Feedback/Requests [original thread]
http://planetunreal.gamespy.com/View.php?view=UTGameInfo.Detail&id=5&game=6 Anything done in Unreal can be done. So, I say Chainsaw Personal would be cool too.
- by RED FARM - at 2014.01.11 23:14:00
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8. [Feedback/Request] The commando - in Feedback/Requests [original thread]
I want a sword too :-)
- by RED FARM - at 2014.01.11 23:09:00
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9. Request: new warbarge verbiage - in Feedback/Requests [original thread]
I would like weekly updates. For instance, Suicide is strictly prohibited is getting old although it is funny and a reference to suiciding in the corner back in the day. How about, new sayings and info. Examples: Standing in the middle of the r...
- by RED FARM - at 2014.01.11 23:04:00
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10. a few possibilities to make infantry fun again - in Feedback/Requests [original thread]
One hypenated word: Jet-Packs.
- by RED FARM - at 2013.12.28 00:03:00
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11. Request: HAV rear view camera (toggling of mini map) - in Feedback/Requests [original thread]
Currently, there is an used button... L2 I believe. This could be used to toggle the mini map to a small rear view camera. It would only work while still and revert to mini upon moving. I think this is worth 100 Likes.
- by RED FARM - at 2013.12.27 23:56:00
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12. Lower the Basic Heavy proto suit price. - in Feedback/Requests [original thread]
God Hates Lags wrote: The basic heavy suit costs almost as much as twice that of any other proto drop suit. But here's the kicker. The sentinel costs two thirds as much as the basic proto drop suit. Why the price difference? Both the proto comm...
- by RED FARM - at 2013.12.20 02:02:00
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13. [request] a larger scan radius for tanks - in Feedback/Requests [original thread]
knight of 6 wrote: increase the passive scan radius of tanks but lower their precision so they don't pick up dropsuits, only other tanks and installations. these are the main targets for tanks it would make sense that their sensors would be abl...
- by RED FARM - at 2013.12.20 02:00:00
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14. Lag Issues. - in Feedback/Requests [original thread]
axis alpha wrote: RED FARM wrote: Bumping. This started in 1.7. I have a great FIOS connection with no packet loss etc. However, city battles are off/on unplayable. There are times other more open maps have issues even when far away from cit...
- by RED FARM - at 2013.12.19 01:42:00
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15. Lag Issues. - in Feedback/Requests [original thread]
Bumping. This started in 1.7. I have a great FIOS connection with no packet loss etc. However, city battles are off/on unplayable. There are times other more open maps have issues even when far away from city. So, either all the drop uplinks are c...
- by RED FARM - at 2013.12.18 19:36:00
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16. Kicked because teammate committing suicide on mines. - in Feedback/Requests [original thread]
Alan Fly wrote: In factional warfare I was kicked for friendly fire because teammate kept finding my proximity mines and killing themselves. Can this please be fixed. Don't like being punished for other foolishness. Do not use grenades, mine...
- by RED FARM - at 2013.12.17 03:21:00
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17. Request: Change color of Skill Points needed in Skill Tree from RED to ORANGE. R... - in Feedback/Requests [original thread]
RED is very hard to see and Orange is not and represents the same thing.
- by RED FARM - at 2013.12.16 00:17:00
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18. [Request] how about adding Item Salvage Skills - in Feedback/Requests [original thread]
It is.
- by RED FARM - at 2013.12.14 18:22:00
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19. Request - Ability to melee or even better switch to side arm when weapon over he... - in Feedback/Requests [original thread]
Wow... Frustrating not being able to even melee when my rifle overheats. I can sorta see not being to swap to side arm being that the weapon is blazing hit etc.
- by RED FARM - at 2013.12.14 01:16:00
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20. ISK Request - in Feedback/Requests [original thread]
A million thanks....... Literally.
- by RED FARM - at 2013.12.13 18:38:00
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