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141. Should I go scout or logi? - in General Discussions [original thread]
Cal Scout is your best bet.
- by RA Drahcir - at 2014.04.12 18:33:00
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142. How would you change assaults? - in General Discussions [original thread]
Buff their e-warfare potential. Not profile but range and precision, it should be viable to sacrifice (currently too low number of modules) to compete in picking up tanked, uncloaked, noob scouts. RoF will not help Amarr Assaults with ScR, buff l...
- by RA Drahcir - at 2014.04.12 18:31:00
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143. Name that suit - in General Discussions [original thread]
Gal Logi: Recon
- by RA Drahcir - at 2014.04.10 05:09:00
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144. Your PC heavy. - in General Discussions [original thread]
Gal Sent, 2 kin cats, 2 armor reps. Faster than a Min with 1 kin cat and much heavier. If you got logis just armor stack and hold your ground, both of your resist bonuses apply to armor. Yeah, Gal for sure.
- by RA Drahcir - at 2014.04.10 05:06:00
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145. New to dust looking for a corporation - in Corporation Recruitment [original thread]
0uter.Heaven Academy welcomes all new mercs, once you have the SP and are ready for PC you can be promoted to Inner.Hell. Just apply.
- by RA Drahcir - at 2014.04.08 05:01:00
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146. Speed tanking is viable. - in General Discussions [original thread]
Sshh...don't tell heavies this.
- by RA Drahcir - at 2014.04.08 04:57:00
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147. Real Heavy Fixes - in General Discussions [original thread]
xSir Campsalotx wrote: Look at proto Amarr assualt proto mods (all) 3x dmg mods 3 plates pro hive and pro scrambler basic sub not all but damn close No, Amarr assault needs more PG to do that.
- by RA Drahcir - at 2014.04.07 07:41:00
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148. I finally got Pre. Enh & Range Amp. to 5 - in General Discussions [original thread]
enh damp on a gal scout is plenty enough, fyi.
- by RA Drahcir - at 2014.04.07 04:57:00
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149. Free ISK?! I'll take it. - in General Discussions [original thread]
Logi with cardiac regulators, codebreakers split evenly in lows and stacked myofibril stimulants with one energizer in highs. Ion pistol with flux nades. Scanner, any hives and uplinks for equipment. Use flux/pistol to melt shields and melee to fi...
- by RA Drahcir - at 2014.04.06 07:04:00
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150. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
I cannot wait until the skills working right away is fixed, my amarr assault suits are ready.
- by RA Drahcir - at 2014.04.05 14:01:00
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151. [Idea] Viable Mediums in e-warfare - in Feedback/Requests [original thread]
Logis are in the same boat as assaults with the exception of Gallogis with their scanner bonus...a slight buff on assaults e-war capabilities is completely reasonable. Your logic is that only scouts should be able to use e-war modules, SGs, nova k...
- by RA Drahcir - at 2014.04.05 11:29:00
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152. [Idea] Viable Mediums in e-warfare - in Feedback/Requests [original thread]
Seeing them is not the problem, it is when they are right behind you...if they are not dampened they should be able to be picked up. There should be a short delay between uncloaking and drawing a weapon, enough for some assaults who use e-war modu...
- by RA Drahcir - at 2014.04.04 17:44:00
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153. [Idea] Viable Mediums in e-warfare - in Feedback/Requests [original thread]
With the encouragement of using e-warfare as cloaks have been released this update, the only suits that can compete are scouts. If you were to enhance Assault precision down to a lower dB and a slight increase in base range, then it would be plaus...
- by RA Drahcir - at 2014.04.04 02:45:00
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154. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
Everyone suggesting mediums to counter with e-warfare, your anal sphincters are cutting off circulation to your brains and are not thinking straight. With a base of 50dB and a range of 10 meters, it would be suicide for mediums to swap 5 modules f...
- by RA Drahcir - at 2014.04.04 02:34:00
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155. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
LOL dude says to counter with precision mods. Show me a heavy that can get its precision down to pick up a cloaked scout; show me an assault that can do the same while still having the gear to compete against HP/speed tanked scouts. Enhancing ass...
- by RA Drahcir - at 2014.04.03 17:44:00
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156. Amarr Assault - in General Discussions [original thread]
how about 2H 5L? :)
- by RA Drahcir - at 2014.04.03 16:56:00
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157. Amarr Assault - in General Discussions [original thread]
Would you sacrifice a high slot for an extra low? I would. 2H 4L would be better for me.
- by RA Drahcir - at 2014.04.03 11:34:00
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158. Eve PC to PS3 to TV - in General Discussions [original thread]
nice, i guess it will be in production in 2030
- by RA Drahcir - at 2014.04.03 07:19:00
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159. 1.8 nerfs - in General Discussions [original thread]
There is dialogue about nerfing heavies. There should be more discussion on buffing assaults. If anything needs a slight nerf it would be the transition of cloaking to drawing your weapon. Scouts fire off and prep their second shot before their cl...
- by RA Drahcir - at 2014.04.03 07:18:00
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160. Eve PC to PS3 to TV - in General Discussions [original thread]
Eve/dust lore is pretty cool; a movie trilogy or TV series would be entertaining. Any shows out there that are similar?
- by RA Drahcir - at 2014.04.03 07:12:00
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