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1801. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Sarducar Kahn wrote: Would need to stop equipment not deploying for heights Err... you're saying it SHOULD enable like that? i beg to disagree. "milspec" or not, it's hard for me to imagine a nanohive or other EQ deploying after it comes t...
- by Quil Evrything - at 2013.09.04 21:27:00
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1802. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
Maken Tosch wrote: The base profile could need a little adjustment at least. Maybe about 40 dB instead of 45 dB. Yes! It's ludicrous that a fully specialized "Scout suit profile" == light suit profile == militia light profile = 45 milit...
- by Quil Evrything - at 2013.09.04 21:10:00
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1803. [Request]Squad Shared vision Mod - in Feedback/Requests [original thread]
Ranger SnakeBlood wrote: A module that would allow your suit to interface with tacnet of the entire squad this does not reveal targets you spot but if a friendly picks someone up on passive scan will be seen on your tac net also. logically...
- by Quil Evrything - at 2013.09.04 21:04:00
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1804. My Nova Knifing Profession - Relegated to Just Hiding - in Feedback/Requests [original thread]
Slice of Life wrote: Hey I'm fairly new to dust but I like knifing a lot. Dou eaither of you know if melee increasing modules work in conjunction with nova knide damage? Hey slice: are you already up to "advanced" knives? If not, just gettin...
- by Quil Evrything - at 2013.09.04 21:00:00
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1805. How would you want WP rewarded to the active scanner? - in General Discussions [original thread]
pegasis prime wrote: Id go for a strait up +5 for every enimy killed by (y)our squad.. If weapon-sight based scans werent so ludicrously OP, it would make the most sense to say that any enemy painted by your active scanner, that would other...
- by Quil Evrything - at 2013.09.04 19:14:00
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1806. Nova Knives Still Need Fixed Hit Detection - in General Discussions [original thread]
CCP Wolfman wrote: .... I suspect the problem you are having might be related to range. With a target moving in and out of the (quite limited) knife range it could seem like hits aren't registering. We have been considering the addition of a ...
- by Quil Evrything - at 2013.09.04 19:04:00
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1807. Dropship camera works good for me. - in General Discussions [original thread]
Yeah, as a newb pilot, I find the new perspective makes it easier for me to fly. However, it was wrong for them to just remove the old perspective. Look at it this way: most "driving games" allow 3, or even more, perspective views. Seems reasonab...
- by Quil Evrything - at 2013.09.04 18:47:00
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1808. How would you want WP rewarded to the active scanner? - in General Discussions [original thread]
Or, contrariwise... 0 points. If it's as essential to combat as people seem to say it is now... then there's no reason to give an incentive for people to do it. The benefits will come from 1. staying alive longer 2. being able to go get kills ...
- by Quil Evrything - at 2013.09.04 18:40:00
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1809. ps move? - in General Discussions [original thread]
I've tried it. I went the full setup , with the move stick controller thing, in an official sharpshooter AR accessory. http://us.playstation.com/ps3/accessories/playstation-move-sharp-shooter-ps3.html It is FUN! After fine-tuning the dead zon...
- by Quil Evrything - at 2013.09.04 18:34:00
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1810. Dropship Flight School - in Rookie Training Grounds [original thread]
Skihids wrote: Quil Evrything wrote: My hunch is that, just like real life jets have a particular stall speed under which the wings give insufficient lift (and it's quite a high speed, comparatively!) -- the dropships have been coded so tha...
- by Quil Evrything - at 2013.09.04 18:14:00
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1811. large maps - in Feedback/Requests [original thread]
A few times, in the last build, I ended up in fights that are typically smal.. ie: domination.. but the maps were HUGE. I dont know the map names, but there was the main area, that is typically one of the (A)(B)(C) skirmish small maps... but it ha...
- by Quil Evrything - at 2013.09.04 18:06:00
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1812. Why was Aim Assit put into the Game? - in General Discussions [original thread]
True Adamance wrote: I was unaware that Sony was developing Controllers that double in giving women pleasure and gaming.. developed. past tense. http://en.wikipedia.org/wiki/Rez#Trance_Vibrator no, this is not a joke, it is real
- by Quil Evrything - at 2013.09.03 20:21:00
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1813. Did snipers get aim assist already? - in General Discussions [original thread]
Poonmunch wrote: A fair statement. I don't use scout dropsuits so I don't know for sure what you can and can't carry. I can tell you this: I have had my scope zoomed up on guys in scout gear and I can see their toons but all my reticle does ...
- by Quil Evrything - at 2013.09.03 18:18:00
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1814. speed request for owners of vehicles - in General Discussions [original thread]
Hi folks, I would like to request that owners of the various types of vehicles, please look up the speed ratings, and either post here, or update the wiki directly? If posted here, I'll update it. For some reason, CCP has decided to show speed s...
- by Quil Evrything - at 2013.09.03 17:18:00
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1815. Dropship Flight School - in Rookie Training Grounds [original thread]
Skihids wrote: Unlike a fixed wing or rotary wing aircraft, a dropship has no wing and that will likely be the most difficult concept to internalize as a new pilot. This has a few implications you need to be aware of: 1) All other aircraft ca...
- by Quil Evrything - at 2013.09.03 16:31:00
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1816. Observations on scan radius, chevrons, etc - in General Discussions [original thread]
2100 Angels wrote: 1) Snipers can't currently render past ~450m, how can you validate the "scan" range of a sniper? mcc. it scans to 499m
- by Quil Evrything - at 2013.09.02 17:34:00
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1817. Ninja Knives - in General Discussions [original thread]
Aero Yassavi wrote: I had to of gotten killed at least 5 times today by nova knives, very unusual and it kind of freaks me out When you see a minmatar in a scout suit, running towards you, with knives out... you'd BETTER be freaked out. Co...
- by Quil Evrything - at 2013.09.01 14:15:00
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1818. Observations on scan radius, chevrons, etc - in General Discussions [original thread]
S Park Finner wrote: It had to do with the way ADS was implemented. In the computer code, the scope didn't really "magnify" the image. What happened was the image was drawn as though the player was closer to the target by whatever factor of m...
- by Quil Evrything - at 2013.09.01 14:10:00
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1819. Observations on scan radius, chevrons, etc - in General Discussions [original thread]
2100 Angels wrote: 2) Snipers don't always light characters up at any range <599m. On numerous occasions I have targetted an opposing sniper and have been unable to bring a chevron up or view suit details. The only information confirming th...
- by Quil Evrything - at 2013.09.01 14:06:00
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1820. Ninja Knives - in General Discussions [original thread]
After many... many.. MANY failures... I finally got my first "real" nova knife kill. I decided to try it on a Minmatar Alt. Both to use the initial 500,000 SP, *All* towards a knife build.. and also for the minmatar scout knife bonus. So, this m...
- by Quil Evrything - at 2013.09.01 06:23:00
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