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1501. regular players @9pm US/pacific? - in General Discussions [original thread]
Llast 326 wrote: I'll be on at around that time through the week. Don't know if i meet your qualifications though I employ more of a shenanigans school of tactics harrassing and confusing the enemy, is always good tactics Scout power!
- by Quil Evrything - at 2013.10.07 22:28:00
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1502. anyone still agree with infantry only ambush? - in General Discussions [original thread]
CrotchGrab 360 wrote: HyperionsThunder wrote: I saw 3 HAV, 2 LAV, and a DS in a pub ambush match. Not 60 seconds later, they had all been destroyed by STD/ADV AV. Build a cheap AV suit so you can deal with people dropping in vehicles :) ...
- by Quil Evrything - at 2013.10.07 22:22:00
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1503. When will they come? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: SMG Sniper rifle Mass driver (only a noob would think its a noob tube) HMG . also flaylock. 130% to armor, I think? more for headshot
- by Quil Evrything - at 2013.10.07 22:20:00
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1504. regular players @9pm US/pacific? - in General Discussions [original thread]
GHOSTLY ANNIHILATOR wrote: If u need a squad just holler im always inviting anyone welcome to join thats the thing, though. I dont want to be with "just anyone" in a squad. I'd like to squad up with just one or two people who can get seriou...
- by Quil Evrything - at 2013.10.07 22:10:00
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1505. Faction warfare suggested limitation - in Feedback/Requests [original thread]
XANDER KAG wrote: So basically this is a completely screw over the Minmatar plan right? We aren't assaults or logi's we are tanked scouts. Caldari would **** the Gallente with the superiority of shield tanking on dropsuits. And as someone ab...
- by Quil Evrything - at 2013.10.07 22:06:00
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1506. Faction warfare suggested limitation - in Feedback/Requests [original thread]
Maken Tosch wrote: That still goes against the New Eden lore. Eve Online players run missions for factions and join faction warfare using ships that they bought from the market. If an Eve Online player can join a factional warfare for the Ama...
- by Quil Evrything - at 2013.10.07 21:29:00
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1507. Faction warfare suggested limitation - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Also we are mercenaries fighting with what we ourselves bought, not gear supplied to us by the faction we're fighting for. It doesn't make sense with the lore why they would force us to use only their gear; they sh...
- by Quil Evrything - at 2013.10.07 21:24:00
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1508. Faction warfare suggested limitation - in Feedback/Requests [original thread]
Maken Tosch wrote: There is one problem with your idea. ALL of the racial variant dropsuits, weapons, and vehicles will need to be implemented before something like that can happen. uh, no, that is neither a "problem", nor a "need" It is ...
- by Quil Evrything - at 2013.10.07 21:21:00
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1509. regular players @9pm US/pacific? - in General Discussions [original thread]
I have limited playtime during the week. only about an hour, 9-10pm US/pacific time. (thats currently 5-6am GMT) Anyone else play during that slot regularly, or semi-regularly? I'd really like to be able to team up with just even ONE person who h...
- by Quil Evrything - at 2013.10.07 21:11:00
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1510. Faction warfare suggested limitation - in Feedback/Requests [original thread]
To make faction warfare more interesting... I think that you should be limited to only being able to use gear (or at least the dropsuits) from the specific faction you are fighting for! Would make things much more challenging, and also just kinda...
- by Quil Evrything - at 2013.10.07 20:55:00
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1511. Change vehicle assists to driver assists - in Feedback/Requests [original thread]
how about that passenger assists, simply work like regular kill assists. they get an assist bonus, if they actually HIT THE THING. Whereas drivers should always get a bonus since it's their ISK for the tank an a..
- by Quil Evrything - at 2013.10.07 20:53:00
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1512. Any tips for an LAV driver? - in Rookie Training Grounds [original thread]
Dooh.... I wanted to repy to a prior post, and ended up EDITING it by mistake :( reposting it as n actual post, so poeple see it :( Quote: Or, if you like being more tanky, then save up for logistics LAVs. Sad thing is they can be tougher ...
- by Quil Evrything - at 2013.10.07 18:18:00
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1513. Scout Registry / Killboard - in General Discussions [original thread]
Everything Dies wrote: What kind of loadouts do people run for their low-powered slots? Do veteran scouts bother with armor/reps or do they focus on scanning/dampening modules? Do whatever works for you. I have an armor-loaded 400hp light...
- by Quil Evrything - at 2013.10.06 23:43:00
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1514. Scout Registry / Killboard - in General Discussions [original thread]
Everything Dies wrote: Quick question: Do profile dampeners have a stacking penalty? I'm running a standard Gallente scout (level 1 bonus + level 1 dampening skill) and decided to give up one reactive plate (out of the two I had equipped) in ex...
- by Quil Evrything - at 2013.10.06 20:05:00
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1515. Scout Registry / Killboard - in General Discussions [original thread]
As for Knife hit detection? Pardon the pun, but it's really just hit or miss for me. Those games, I had excellent detection. But I also stopped trying to knife people who are moving. Only people who were standing still, or moving very little (like...
- by Quil Evrything - at 2013.10.06 17:57:00
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1516. Minmatar insanity - in General Discussions [original thread]
Jackof All-Trades wrote: It's fine, just run it with a scanner At this point in my puny alt's development, scanners take too much power. I dont even have scout level 3 unlocked. yeah, I do have a scanner fit, but on that one, I cant includ...
- by Quil Evrything - at 2013.10.06 14:45:00
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1517. Minmatar insanity - in General Discussions [original thread]
I semirecently made a long post about how minmatar scout is the best for general, average player scouting use. Just one problem.... after playing gallente on my main primarily... now playing minmatar on alt.. and I Just Can't Take It Any Moreee!...
- by Quil Evrything - at 2013.10.06 02:21:00
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1518. on plasma cannons, and precision - in General Discussions [original thread]
http://www.schlockmercenary.com/2004-03-17
- by Quil Evrything - at 2013.10.05 18:44:00
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1519. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: Finite ammunition? Is this a good thing? This is the first game that I know that does this. How are we going to refill ammunition? recall/resummon. or.... supply depot, obviously. Maybe this will teach tank jerks to ...
- by Quil Evrything - at 2013.10.04 16:01:00
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1520. Scout Registry / Killboard - in General Discussions [original thread]
Niuvo wrote: Sidearm specialists Meh. Its kinda surprising, but suddenly, I find my non-militia dropsuit fits have power&CPU to spare... so I've been fitting them with very non-sidearm weapons. It's only when I have a militia, running ...
- by Quil Evrything - at 2013.10.04 14:49:00
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