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1161. [Feedback & Suggestion] Assault Rifles as sidearms. - in Feedback/Requests [original thread]
This is, honestly, a brilliant idea. Some of the racial variants could be modeled after carbines (shortened full ARs that fire the same ammunition as full ARs). These carbines could be fitted in the sidearm slot. They would be less effective in CQ...
- by Protocake JR - at 2013.03.17 12:35:00
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1162. Dem Merc Battles!! - in General Discussions [original thread]
wat
- by Protocake JR - at 2013.03.17 11:58:00
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1163. Fix the AR recoil bug - in Technical Support/Bugs [original thread]
Templis Offline wrote: I've experienced the same thing and it IS a bug. sometimes my rifle hardly kicks back at all (ARO 5) but then other times if i hip fire then hold L1 it just goes absolutly everywhere and you have to tap L1 again to try ge...
- by Protocake JR - at 2013.02.19 09:06:00
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1164. Fix the AR recoil bug - in Technical Support/Bugs [original thread]
TheMarkOf22 wrote: here's proof it's a bug. When you shoot from the hip in dust you get no/low recoil and high/moderate bullet spread, when ADS'd you get moderate recoil and no bullet spread. When you ADS after hip firing you get HIGH recoil ...
- by Protocake JR - at 2013.02.19 07:44:00
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1165. Fix the AR recoil bug - in Technical Support/Bugs [original thread]
TheMarkOf22 wrote: it makes no sense to have 3 different bullet patterns You keep saying that it has 3 different bullet patterns. I'm not seeing it. Could you please describe these different bullet patterns you are seeing?
- by Protocake JR - at 2013.02.19 07:30:00
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1166. Fix the AR recoil bug - in Technical Support/Bugs [original thread]
TheMarkOf22 wrote: Protocake JR wrote: @TheMarkOf22 Okay, lets say we have it your way and all the amount of recoil accumulated automatically resets to zero when ADSing. The major probably I see with that is a possible exploit where players...
- by Protocake JR - at 2013.02.19 07:22:00
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1167. Fix the AR recoil bug - in Technical Support/Bugs [original thread]
@TheMarkOf22 Okay, lets say we have it your way and all the amount of recoil accumulated automatically resets to zero when ADSing. The major probably I see with that is a possible exploit where players in CQC/hipfire range battles quickly tap the...
- by Protocake JR - at 2013.02.19 07:19:00
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1168. Fix the AR recoil bug - in Technical Support/Bugs [original thread]
They are not different recoil patterns. The actual pattern remains the same, only the magnitude increases, as it always does regardless of firing mode. The "difference" you are seeing is the difference in the recoil cap between hip fire and ADS. I...
- by Protocake JR - at 2013.02.19 07:00:00
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1169. Fix the AR recoil bug - in Technical Support/Bugs [original thread]
TheMarkOf22 wrote: Protocake JR wrote: TheMarkOf22 wrote: and let me reinforce the title, IT IS A BUG. It occurs when you hip fire and then ADS and is nearly uncontrollable Do you have a link from a dev stating that that is a bug? I ...
- by Protocake JR - at 2013.02.19 06:10:00
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1170. Fix the AR recoil bug - in Technical Support/Bugs [original thread]
TheMarkOf22 wrote: and let me reinforce the title, IT IS A BUG. It occurs when you hip fire and then ADS and is nearly uncontrollable Do you have a link from a dev stating that that is a bug? I don't think it's a bug. When you fire from ...
- by Protocake JR - at 2013.02.19 05:21:00
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1171. Rate the Skill of the Person Above You - in General Discussions [original thread]
3/10 would bang
- by Protocake JR - at 2013.02.19 01:38:00
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1172. Does anyone invest SP into making decent LAV's? - in General Discussions [original thread]
Drake435 wrote: Protocake JR wrote: I've seen a few people roll around with them, they are very tough. It makes me wish CCP would get rid of the (free) starter LAV so that hopefully more people would skill into them. One-shotting rolling tr...
- by Protocake JR - at 2013.02.19 01:03:00
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1173. Does anyone invest SP into making decent LAV's? - in General Discussions [original thread]
I've seen a few people roll around with them, they are very tough. It makes me wish CCP would get rid of the (free) starter LAV so that hopefully more people would skill into them. One-shotting rolling trashcans gets boring after a while.
- by Protocake JR - at 2013.02.19 00:53:00
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1174. GEK 38 > Level 4 Assault Rifles? - in General Discussions [original thread]
Duvolle is love. Duvolle is life. Especially when you start skilling into assault rifle proficiency. However, the rest of the assault rifle variants are not as reliable as the standard however. Both the tactical and burst do much more poorly at...
- by Protocake JR - at 2013.02.18 17:40:00
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1175. How to deal with Shotgun Scouts? - in General Discussions [original thread]
I have a very good survival rate in 1v1s against shotgunners. The trick for me, is to stay really close to them while strafing back and forth while hip firing my Assault rifle. They usually end up missing all of their shots. In most cases you do...
- by Protocake JR - at 2013.02.18 17:29:00
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1176. starter pack - in General Discussions [original thread]
Elrick Mercer wrote: I remember them saying everyone was going to get free expansion and DLC not just PS Plus... Yeah, like other people said, this is not an expansion or COD/BF3 type DLC with new maps and game modes. This is most likely a...
- by Protocake JR - at 2013.02.18 17:09:00
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1177. Request: Harlem Shake crowd control - in Feedback/Requests [original thread]
wat
- by Protocake JR - at 2013.02.18 09:53:00
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1178. How do you guys do it? - in General Discussions [original thread]
Don Know wrote: I have been playing fps games for a long time (007/Perfect dark/even older) and I am decent at other online fps games (COD/MAG/SE/ect...yeah I mentioned COD but hear me out) ;however, Dust seems different. I have been here sin...
- by Protocake JR - at 2013.02.18 05:50:00
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1179. Playing inertia dampener chicken - in General Discussions [original thread]
CCP Eterne wrote: I don't need to deploy it, because the ground has to deploy its Inertia Dampener to keep from crashing into me. Dat mASS
- by Protocake JR - at 2013.02.13 16:18:00
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1180. Character Names - in The Locker Room [original thread]
m1tt r0mney
- by Protocake JR - at 2013.02.07 14:07:00
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