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1661. 'Design A Skin' Challenge 2! - in General Discussions [original thread]
No-one-ganks like-Gaston wrote: Hey, Aeon, how would you feel about taking ISK commissions to make more dropsuit templates for this/future SKIN challenges? That way we could have at least one suit per race to check out colors out on. I actua...
- by Pokey Dravon - at 2015.07.15 03:55:00
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1662. 'Design A Skin' Challenge 2! - in General Discussions [original thread]
http://biomassed.net/2015/07/15/design-a-skin-challenge-2-0/
- by Pokey Dravon - at 2015.07.15 03:52:00
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1663. ragequitting and stomping is destroying this game - in General Discussions [original thread]
I mean Jay pretty much has it. Are you players to blame for doing what the game allows them to do? If a mechanic is broken and players use that mechanic to their advantage, are they wrong in trying to win? Stop trying to blame people for taking e...
- by Pokey Dravon - at 2015.07.14 04:51:00
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1664. RIP Satoru Iwata - in General Discussions [original thread]
Terrible loss. I grew up with all of those games and can credit much of my love for games to them.
- by Pokey Dravon - at 2015.07.13 03:40:00
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1665. [Request] Update the loading screens - in Feedback/Requests [original thread]
Yep. Absolutely. It's another one of those quality of life things that takes time, but certainly would be real nice to have. EDIT: As a thought, this would be a fantastic opportunity to have players submit some good tool tips. Crowdsourcing FTW.
- by Pokey Dravon - at 2015.07.13 02:52:00
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1666. (Event suggestion) The Drifters have landed! - in Feedback/Requests [original thread]
benandjerrys wrote: Sounds like a good meet and greet opportunity on biomassed. Haha well I dont think we'll hotdrop something like that if we ever pull other Devs on the show, but maybe next week we'll talk a bit on events and how they he...
- by Pokey Dravon - at 2015.07.13 02:19:00
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1667. (Event suggestion) The Drifters have landed! - in Feedback/Requests [original thread]
501st Headstrong wrote: Pokey Dravon wrote: 501st Headstrong wrote: We need a port for this to happen Wouldn't really need a port if the even was similar to the Templar event back in the day. Very very true. I just meant that in ter...
- by Pokey Dravon - at 2015.07.12 22:56:00
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1668. (Event suggestion) The Drifters have landed! - in Feedback/Requests [original thread]
501st Headstrong wrote: We need a port for this to happen Wouldn't really need a port if the even was similar to the Templar event back in the day.
- by Pokey Dravon - at 2015.07.12 21:53:00
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1669. [Feedback] Opportunities for Improvement (post 1.2) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Up close, all units unlock extremely strong passive scans with 1 precision enhancer; even the blind commando reaches 20dB (which is low enough to detect a dampened GalScout). At range, however, Active Scans are vastly more ...
- by Pokey Dravon - at 2015.07.10 06:02:00
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1670. Suit Progression Feature - in Feedback/Requests [original thread]
I just leveled into the 'Lorem ipsum' Amarr Assault earlier today
- by Pokey Dravon - at 2015.07.10 03:10:00
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1671. [Feedback] Opportunities for Improvement (post 1.2) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Pokey Dravon wrote: * Commando EWAR is still frustratingly bad. Id like to see it improved a bit. Curious. Specifically, what do you find frustrating? What improvements do you have in mind? Mostly the lack of sigh...
- by Pokey Dravon - at 2015.07.10 02:53:00
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1672. [Feedback] Opportunities for Improvement (post 1.2) - in Feedback/Requests [original thread]
Sgt Kirk wrote: Pokey Dravon wrote: Commandos feel amazing now. I wish we had a few more weapons for them to work with though, preferably a light AV Laser and light AV rail weapon.
Commando EWAR is still frustratingly bad. Id like to ...
- by Pokey Dravon - at 2015.07.10 00:26:00
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1673. [Feedback] Opportunities for Improvement (post 1.2) - in Feedback/Requests [original thread]
Commandos feel amazing now. I wish we had a few more weapons for them to work with though, preferably a light AV Laser and light AV rail weapon.
Commando EWAR is still frustratingly bad. Id like to see it improved a bit.
Minmatar Command...
- by Pokey Dravon - at 2015.07.09 19:50:00
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1674. Went 0/7 with my Mass Driver today - in General Discussions [original thread]
I've actually been doing very well today with the MD on the MinMando today.
- by Pokey Dravon - at 2015.07.08 01:59:00
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1675. Yet it continues - in Feedback/Requests [original thread]
Queue syncing will never go away, and there is zero way to counter it. Reduction in squad size simply makes it harder to stack teams, but I expect it to continue.
- by Pokey Dravon - at 2015.07.07 19:48:00
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1676. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Screwed around with loadouts for a full hour. (pretty excited!) First match ... Scotty picks Skirm. No problems first 5-10 minutes. Looks like it'll be a good fight! Then framerate drops to around 3 per second. Wait for...
- by Pokey Dravon - at 2015.07.07 19:26:00
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1677. [Idea] Magsec SMG - in Feedback/Requests [original thread]
Personally I've always seen SMGs as shorter ranged versions of their light weapon counterparts. That being said, despite being longer range, the Magsec is innately a closer quarters weapon. Traditionally speaking the spool time has been a means to...
- by Pokey Dravon - at 2015.07.07 03:41:00
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1678. My Warbarage is Broken - in General Discussions [original thread]
Lightning35 Delta514 wrote: 9mil???? I want. If you want negative 9 million ISK simply look up Pokey Dravon in game, click "Give Money" and enter "9000000" and you will receive negative 9 million ISK.
- by Pokey Dravon - at 2015.07.07 02:01:00
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1679. Amarr assault Bonus. - in General Discussions [original thread]
Talos Vagheitan wrote: Second, it really doesn't make any logical sense that the weapon would physically perform differently in one set of hands than another. *Insert Lore excuse here about optimizing heat sinks with Amarr Assault subscripts*
- by Pokey Dravon - at 2015.07.07 01:38:00
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1680. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
That's and interestiny way to look at so I see where you are coming from. I suppose my definition is slightly different in that I consider a suppression weapon to be something that prevents you from accessing certain areas, area denial if you will...
- by Pokey Dravon - at 2015.07.06 14:06:00
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