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1601. Remove all animation and player models - in General Discussions [original thread]
Plus it's kinda like....if we're porting to UE4 anyways.....
- by Pokey Dravon - at 2015.08.16 06:05:00
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1602. Remove all animation and player models - in General Discussions [original thread]
howard sanchez wrote: Pokey Dravon wrote: Count- -Crotchula wrote: Pokey Dravon wrote: Sad part is that some people are actually pushing for things to move in this direction. Stuff like chopping off the map and flattening it so we can ...
- by Pokey Dravon - at 2015.08.16 05:54:00
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1603. Remove all animation and player models - in General Discussions [original thread]
sir RAVEN WING wrote: Pokey Dravon wrote: Sad part is that some people are actually pushing for things to move in this direction. Stuff like chopping off the map and flattening it so we can all play Dust like it's a tabletop board game I...
- by Pokey Dravon - at 2015.08.16 04:43:00
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1604. Remove all animation and player models - in General Discussions [original thread]
Count- -Crotchula wrote: Pokey Dravon wrote: Sad part is that some people are actually pushing for things to move in this direction. Stuff like chopping off the map and flattening it so we can all play Dust like it's a tabletop board game ...
- by Pokey Dravon - at 2015.08.16 04:41:00
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1605. Remove all animation and player models - in General Discussions [original thread]
Sad part is that some people are actually pushing for things to move in this direction. Stuff like chopping off the map and flattening it so we can all play Dust like it's a tabletop board game
- by Pokey Dravon - at 2015.08.15 19:03:00
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1606. [Request] Planetary Gravity - in Feedback/Requests [original thread]
I'm fairly certain in the EVE database, every planet has a listed G value for the amount of gravity in relation to Earth (1.0)
- by Pokey Dravon - at 2015.08.14 03:19:00
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1607. PLC Galmando fit help? - in General Discussions [original thread]
I have a number of fits that I run but a pretty solid one to start off and then tweak to fit your personal style is as follows: Weapons Plasma Cannon Assault Rifle High Slots Damage Mod Damage Mod Low Slots Armor Repairer Cardiac Regulato...
- by Pokey Dravon - at 2015.08.14 01:44:00
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1608. Who's an alt? - in General Discussions [original thread]
Ripley Riley wrote: I am Cat Merc's alt, who is Arkena's alt. We are all probably Cross Atu's alts, who is actually three penguins in a trenchcoat. I'm one of the penguins.
- by Pokey Dravon - at 2015.08.12 02:26:00
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1609. Changing AR proficiency - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'm still convinced that the problem lies with it's underwhelming damage bonus comparative to the reduced range it gets. Between the AR and the ARR there is a 30 DPS difference and a 30m range difference. My proposal was t...
- by Pokey Dravon - at 2015.08.09 18:18:00
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1610. [Idea] Projectile colors - in Feedback/Requests [original thread]
Not really sure if rainbow magic bullets is great for immersion.
- by Pokey Dravon - at 2015.08.09 06:22:00
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1611. Another shield buff? I think so. - in Feedback/Requests [original thread]
DeathwindRising wrote: its funny you mention siege warfare. its actually caldari's primary style of combat in Eve, because Caldari has the best defense of all races. the problem is dust didnt get the shield mechanics that make caldari such a d...
- by Pokey Dravon - at 2015.08.07 22:50:00
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1612. Another shield buff? I think so. - in Feedback/Requests [original thread]
The primary issue with shields is that they're currently only really capable of skirmish warfare, hit and run tactics. And while there is certainly a use for this style of gameplay, siege warfare is far more viable in *most* situations. Armor on ...
- by Pokey Dravon - at 2015.08.07 03:25:00
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1613. [Idea] Make HAVs Less Broken - in Feedback/Requests [original thread]
Megaman Trigger wrote: Sylwester Dziewiecki wrote: Cross Atu wrote: EDIT: PS ~ I am of the stated view that changes to the fit described are best begun by making armor rep mods active rather than leaving them passive. Maybe we could ha...
- by Pokey Dravon - at 2015.08.06 02:39:00
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1614. [IDEA] Trading WP for Warbarges... - in Feedback/Requests [original thread]
Megaman Trigger wrote: Why would anyone want to be able to trade war points? Warbarge components, I can see that being something people would want to trade or sell, but WP? Why? even trading warbarge components is dangerous given the highly p...
- by Pokey Dravon - at 2015.08.05 19:58:00
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1615. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
Sequal's Back wrote: I just had a better idea than my previous one IMO: Let's create a new variant of shield rechargers so no need of more SP to have it. This shield recharger would have a 30 sec delay (no matter if it's basic or proto) and wo...
- by Pokey Dravon - at 2015.08.05 01:55:00
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1616. [Idea] Make HAVs Less Broken - in Feedback/Requests [original thread]
True Adamance wrote: Fundamentally disagree with you on this one Malleus. Considering where tank balance was arguably the best and most enjoyed by the general community the consensus generally comes down to 'more raw hp focused with modules t...
- by Pokey Dravon - at 2015.08.05 01:42:00
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1617. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
Besides as Cross and I have discussed before it may be more appriate if Shield Transporters operated significantly different from armor repairers.
- by Pokey Dravon - at 2015.08.04 22:34:00
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1618. Remove vehicle exit randomization - in Feedback/Requests [original thread]
Yeah there seems to be some logic behind exit position, and its partially dependent upon entry position and partiall dependent on seat position when you exit. Either way it's hardly intuitive. For dropships and LAVs it seems to make sense that y...
- by Pokey Dravon - at 2015.08.03 00:47:00
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1619. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
DeathwindRising wrote: Pokey Dravon wrote: Why not just a Shield Recharge Tool? i thought we couldnt have one because people would dual tank and get shield and armor repped at the same time and be invincible? How is that any different...
- by Pokey Dravon - at 2015.08.02 18:51:00
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1620. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
Aderek wrote: Pokey Dravon wrote: Why not just a Shield Recharge Tool? You cannot heal himself :) Nor can an armor user.....? But really, shield tools need to be a thing.
- by Pokey Dravon - at 2015.08.02 10:02:00
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