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1621. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
Why not just a Shield Recharge Tool?
- by Pokey Dravon - at 2015.08.02 08:31:00
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1622. CPM Candidates Passport Requirement - in The Council's Chamber [original thread]
Devadander wrote: Cross Atu wrote: Devadander wrote: Like an actual passport for traveling? Why? Two reasons, in the case of a physical summit, and also it serves as legal verification of identity as part of the NDA process. Does ...
- by Pokey Dravon - at 2015.08.01 19:17:00
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1623. 'Design A Skin' Challenge 2! - in General Discussions [original thread]
Woot woot! This was actually pretty fun to do.
- by Pokey Dravon - at 2015.07.30 02:24:00
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1624. Zaria Min Deir for CPM2 - in Arcurio Square Speakers Corner [original thread]
Zaria is a fantastic choice for anyone's ballot. I met her personally only a few months ago but was was very surprised by how insightful and aware she was of the 'big-picture' of where the game is and where it needs to go. Anyone who has played wi...
- by Pokey Dravon - at 2015.07.28 05:28:00
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1625. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread]
Thokk Nightshade wrote: Breakin Stuff wrote: Worst case, I can see not letting hives restock nades. They already don't stock REs. Sorry to call you out Breakin, but you're wrong on this one. Hives DO restock RE's. I have a Cal Logi fi...
- by Pokey Dravon - at 2015.07.28 00:27:00
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1626. Pokey Dravon for CPM2 - A Year in Reflection - in Arcurio Square Speakers Corner [original thread]
ENDORSEMENTS
- by Pokey Dravon - at 2015.07.26 21:32:00
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1627. Pokey Dravon for CPM2 - A Year in Reflection - in Arcurio Square Speakers Corner [original thread]
Alright folks, looks like it's time for Round 2! Pokey Dravon here, doing what no sane person would do, and deciding to run for CPM2. My reasons for running this year are not so different from last year, and I've spent the last 12+ months working...
- by Pokey Dravon - at 2015.07.26 21:31:00
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1628. Pokey Dravon for CPM2 - A Year in Reflection - in Arcurio Square Speakers Corner [original thread]
Biomassed Podcast I'm a Co-Host on the Biomassed.net podcast. The show covers pretty much any topic you can imagine in Dust as well as a spattering of EVE Online, Valkyrie, and even some pop culture (typically Deadpool). One important aspect is ...
- by Pokey Dravon - at 2015.07.26 21:31:00
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1629. [IDEA] Basic Dropsuit Upgrades... - in Feedback/Requests [original thread]
Your logic isn't quite right. The reason the Medium Basic Frames were given 2 equipment was because it was a means to show newer players what it's like to be able to field multiple equipment like a Logistics without requiring them to spec into it...
- by Pokey Dravon - at 2015.07.26 07:20:00
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1630. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread]
Breakin Stuff wrote: Explosive would be 100% vs armor, 50% vs shield Rails and plasma would be an even 65-75-ish percent damage vs both. They're the even performers. Lasers would be 100% vs shields, 50% vs armor. That's total damage done th...
- by Pokey Dravon - at 2015.07.25 08:07:00
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1631. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread]
Carmine Lotte wrote: An easier fix would be giving shield's a 50% damage resistance to explosive weapons as in EVE and/or lowering core nade damage to 500( as its spammed the most) That's kinda misleading, because in EVE damage types don't d...
- by Pokey Dravon - at 2015.07.25 04:57:00
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1632. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread]
I think that if anything were to change, it would be more appropriate to change the replenish speed, rate, or nanite cost, rather than cutting the functionality out completely
- by Pokey Dravon - at 2015.07.24 23:53:00
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1633. ADS and Double Swarms - in Technical Support/Bugs [original thread]
Pretty sure rendering and actual actor states are not linked in that way. Have you tested this with someone on the ground? Also how do you know that a second volley was not fired in the time you moved out of render distance and back in? Not sayin...
- by Pokey Dravon - at 2015.07.23 03:37:00
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1634. [Feedback] OP / UP - in Feedback/Requests [original thread]
Sequal's Back wrote: Pokey Dravon wrote: * Active Scans Hard to say personally. I get scanned down by passive and active scans constantly. * Shared Squad Sight Similar thing, Im mostly blind in my favorite suits so I dont watch the mini rad...
- by Pokey Dravon - at 2015.07.21 06:07:00
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1635. Flux mass driver - in Feedback/Requests [original thread]
Would be ******** powerful on a commando. Lead with Flux, switch to Explosive.
- by Pokey Dravon - at 2015.07.21 00:03:00
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1636. Do Dev's look at this section of the forum? - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=search&forumID=730&devbadge=1&gmbadge=1
- by Pokey Dravon - at 2015.07.21 00:00:00
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1637. Battle Damaged Skins Request - in Feedback/Requests [original thread]
Avallo Kantor wrote: Skins do not modify the physical model of a suit, only the colors on top of it. It would be impossible to add any effects (such as exposed skin or missing pieces) via color alteration as those would require physical model c...
- by Pokey Dravon - at 2015.07.20 03:12:00
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1638. Spawn timer modification by suit size - in Feedback/Requests [original thread]
I mean I don't meed to **** on the idea, I just kinda feel like it s a "We do it because we can" sort of thing. I mean as a previous poster pointed out, should the Scout's innate high movement speed effectively get them to the action faster anywa...
- by Pokey Dravon - at 2015.07.20 01:03:00
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1639. Spawn timer modification by suit size - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Pokey Dravon wrote: I'm concerned that this innately implies that Heavy Frames are better suits and thus need a longer spawn time that Light Frames with a shorter spawn time. I guess my question is, what purpose does ...
- by Pokey Dravon - at 2015.07.19 23:11:00
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1640. Let Solo Players Earn Warbarge Strikes - in Feedback/Requests [original thread]
....There are mini Orbital Strikes, the Small EMP ones. Easily obtainable by solo players.
- by Pokey Dravon - at 2015.07.19 21:29:00
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