Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
4021. [Request] Tweak the AmarrLogi bonus please. - in Feedback/Requests [original thread]
Sequal Rise wrote: Pokey Dravon wrote: Active or not, it still offers benefit even after switching out of the suit, even if that benefit is not direct. I mean it would be completely pointless to ever run an Amarr Logi actively then because y...
- by Pokey Dravon - at 2014.12.05 18:33:00
|
4022. New Equipment: "Shield Tether." - in Feedback/Requests [original thread]
Interesting idea though like poster #2 stated, I'm concerned that because Logis typically have such horrifically bad shield HP, the benefit is very small when used by Logi which seems counterintuitive.
- by Pokey Dravon - at 2014.12.05 18:20:00
|
4023. Gallente Federation Dropship has Caldari weaponry. - in Feedback/Requests [original thread]
Sgt Kirk wrote: At least make a Gallente Small Rail Variant. You mean put them back in the game?
- by Pokey Dravon - at 2014.12.05 16:30:00
|
4024. [Request] Tweak the AmarrLogi bonus please. - in Feedback/Requests [original thread]
Active or not, it still offers benefit even after switching out of the suit, even if that benefit is not direct. I mean it would be completely pointless to ever run an Amarr Logi actively then because you could just drop your uplinks, keep the ben...
- by Pokey Dravon - at 2014.12.05 16:29:00
|
4025. [Request] Tweak the AmarrLogi bonus please. - in Feedback/Requests [original thread]
Ok so the issue with this one is Instantaneous Usable SP. Think about it for a minute, take Commando. If that Commando maxes out his Suit, His modules, his core skills, his 2 weapons, and his equipment, he's going to arrive at a point where spendi...
- by Pokey Dravon - at 2014.12.05 16:09:00
|
4026. Did the Quafe suits' fabulousness factor get toned down? - in General Discussions [original thread]
Kevall Longstride wrote: Little nugget for all you Quafe lovers out there... Along with laser beam colour changes coming on Tuesday, the new art tools mean other effects can be impliented...... Purple inertial dampener effect. You mean I...
- by Pokey Dravon - at 2014.12.05 15:52:00
|
4027. Damage Cap - in General Discussions [original thread]
I also think we should make Dust into a rail shooter, to avoid all that pesky freedom of movement that causes so many issues
- by Pokey Dravon - at 2014.12.05 15:46:00
|
4028. Next step after APEX Dropsuits: Dropsuit Tiericide. - in Feedback/Requests [original thread]
Now the problem Marketing is going to have with this is that without tiers, its harder to sell AUR Dropsuits and Gear https://www.youtube.com/watch?v=gDW_Hj2K0wo
- by Pokey Dravon - at 2014.12.04 21:25:00
|
4029. Tacnet expanded features - in Feedback/Requests [original thread]
Absolutely. Hell the ability for regular squad members to 'tag' targets would be instrumental. Can't tell you how many times I'm asking "Where is the tank at?" and I have to get lengthy landmark descriptions, I'd rather they just tag the damn thin...
- by Pokey Dravon - at 2014.12.04 21:22:00
|
4030. Tactical combat rifle??? - in Feedback/Requests [original thread]
Bright Steel wrote: Pokey Dravon wrote: Actually going off the Minmatar theme of very high fire rate, low damage per bullet weapons, the tactical CR would likely have the highest fire rate and lowest damage of all equivalent variants. What y...
- by Pokey Dravon - at 2014.12.04 21:13:00
|
4031. Tactical combat rifle??? - in Feedback/Requests [original thread]
Actually going off the Minmatar theme of very high fire rate, low damage per bullet weapons, the tactical CR would likely have the highest fire rate and lowest damage of all equivalent variants. What you initially described sounds more like a Tact...
- by Pokey Dravon - at 2014.12.04 19:45:00
|
4032. Public Roadmap: Thank You to CCP and CPM 1 - in General Discussions [original thread]
True Adamance wrote: Kain Spero wrote: WIth the way CCP has behaved in the past I never thought I would see the day where a public roadmap would be a thing. If you haven't seen it: https://trello.com/b/R44szWCe/dust-514-development-roadmap...
- by Pokey Dravon - at 2014.12.04 19:43:00
|
4033. Nothing about vehicle variations on the roadmap? - in General Discussions [original thread]
Sir Snugglz wrote: jet fighters.... Maps areas are too small for them to useful
- by Pokey Dravon - at 2014.12.04 18:36:00
|
4034. Crowdsource Help Needed ASAP - Premade ISK Fits - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Breakin Stuff wrote: Pokey Dravon wrote: Breakin Stuff wrote: Before I poke at this, the Sentinel C-1 has 3 high slots, no lows. You don't get a low slot until the C/1. Really now....huh, ...
- by Pokey Dravon - at 2014.12.04 18:07:00
|
4035. Crowdsource Help Needed ASAP - Premade ISK Fits - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Breakin Stuff wrote: Before I poke at this, the Sentinel C-1 has 3 high slots, no lows. You don't get a low slot until the C/1. Really now....huh, I must have misread the data then. WIll fix. S...
- by Pokey Dravon - at 2014.12.04 18:01:00
|
4036. Crowdsource Help Needed ASAP - Premade ISK Fits - in Feedback/Requests [original thread]
Breakin Stuff wrote: Before I poke at this, the Sentinel C-1 has 3 high slots, no lows. You don't get a low slot until the C/1. Really now....huh, I must have misread the data then. WIll fix. So is it 3/0 -> 3/1 -> 4/1?
- by Pokey Dravon - at 2014.12.04 17:54:00
|
4037. Crowdsource Help Needed ASAP - Premade ISK Fits - in Feedback/Requests [original thread]
CommanderBolt wrote: Was going to suggest a ....'fit' but then I read no troll fits. Yeah...normally I enjoy troll fits as much as the next guy, but I do actually want to get something workable from this haha
- by Pokey Dravon - at 2014.12.04 17:42:00
|
4038. Crowdsource Help Needed ASAP - Premade ISK Fits - in Feedback/Requests [original thread]
Need input on this ASAP, time is of the essence. I've set up a Google doc that you can edit, there are instructions on how to do it properly, please don't be a douche. I'd like to get a solid set of fits ready by the end of the day today so we ca...
- by Pokey Dravon - at 2014.12.04 17:36:00
|
4039. What the Fox Says: about redefining Assault/Commando roles - in Feedback/Requests [original thread]
I think in general people try very hard to make the Assaults and Commandos distinctively different....and I don't think they are. I think filling the same general role but doing so in a slightly different way is going to really make them both shin...
- by Pokey Dravon - at 2014.12.04 17:02:00
|
4040. What the Fox Says: about redefining Assault/Commando roles - in Feedback/Requests [original thread]
Fox Gaden wrote: You seem to be suggesting that we leave the bonuses the way they are and just give Assault suits a Damage bonus over top of what they have now. I have suggested this myself in the past, and I still donGÇÖt object to going that...
- by Pokey Dravon - at 2014.12.04 16:46:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
First page | Previous page | Next page | Last page |