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2841. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: I've offered a tangible solution regarding hardners and hull parity about 20 times. Well I wasn't talking about you but if the shoe fits, feel free to lace that ***** up and wear it. Doc DDD wrote: shield hardeners- 24...
- by Pokey Dravon - at 2015.02.18 03:06:00
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2842. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: How would you have range and be able to kill infantry? Against non noob infantry the rail won't do mich, missiles are lol. Well, small turrets should be tuned to deal with infantry, that's kinda what they're there for.
- by Pokey Dravon - at 2015.02.18 01:19:00
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2843. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: Not most people, just 3 people that spend more time posting on the forums then calling in a tank in- game. With one hardener, for 24 seconds shield hardners need the old 60% reduction, and armor tankers need the old 35 second 40...
- by Pokey Dravon - at 2015.02.18 01:02:00
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2844. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: The current reason the gallente tanks are little used is due to poor cpu and next to useless hardeners. As per the request of the AV community, instead of increasing efficiency of using one hardner and dramatically increasing sta...
- by Pokey Dravon - at 2015.02.18 00:23:00
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2845. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: Pokey Dravon] DarthJT5 wrote: Doc DDD wrote: Pokey Dravon wrote: Doc DDD wrote: 3x assorted repairers 2x assorted plates basic railgun assorted nitros etc in highs Doc DDD. So OP he can fit 5 modules into 4 slots...
- by Pokey Dravon - at 2015.02.17 22:41:00
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2846. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
DarthJT5 wrote: Doc DDD wrote: Pokey Dravon wrote: Doc DDD wrote: 3x assorted repairers 2x assorted plates basic railgun assorted nitros etc in highs Doc DDD. So OP he can fit 5 modules into 4 slots! So go 3 reps and 1 plate,...
- by Pokey Dravon - at 2015.02.17 22:29:00
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2847. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: 3x assorted repairers 2x assorted plates basic railgun assorted nitros etc in highs Doc DDD. So OP he can fit 5 modules into 4 slots!
- by Pokey Dravon - at 2015.02.17 21:57:00
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2848. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
The-Errorist wrote: Pokey, I think I have a better Cv.0 fit, but it's using CPU and PG upgrades: For 964 less shield eHP, it gains 1950 HP every 40s which is really great if the shield booster would never fail. There are some variants yeah...
- by Pokey Dravon - at 2015.02.17 21:12:00
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2849. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: Breakin Stuff wrote: shield tanks aren't going to become less hard to kill from what I'm seeing here. Shield tanks will be 100% easier to kill. Shield reps nerfed Shield damage unable to be mitigated by alternating har...
- by Pokey Dravon - at 2015.02.17 20:05:00
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2850. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Pokey Dravon wrote: duster 35000 wrote: 126 hp/s regen vs 305 regen and 4.5k armor, regens when shot at. shields don't regen under fire and don't have NOS. Or 167 hp/s armor regen with 2 armor plates. maddy will alway...
- by Pokey Dravon - at 2015.02.17 19:30:00
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2851. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: 126 hp/s regen vs 305 regen and 4.5k armor, regens when shot at. shields don't regen under fire and don't have NOS. Or 167 hp/s armor regen with 2 armor plates. maddy will always win a blaster fight. Your edit: I was comm...
- by Pokey Dravon - at 2015.02.17 19:03:00
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2852. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: I will be happy to entertain such theorycrafting, just like now, but in the future, when we have balanced HAV's and are trying to add UHAV's, using ProtoFits. Well try not to take it as an attempt to derail the thread,...
- by Pokey Dravon - at 2015.02.17 08:58:00
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2853. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Pokey Dravon wrote: Rattati just a fair warning on something with the MBTs. They will come fit with small turrets with the resources in place to run them, as not to give them and advantage or disadvantage over SHAVs. That...
- by Pokey Dravon - at 2015.02.17 08:27:00
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2854. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Rattati just a fair warning on something with the MBTs. They will come fit with small turrets with the resources in place to run them, as not to give them and advantage or disadvantage over SHAVs. That's fine. I think it's also important to allo...
- by Pokey Dravon - at 2015.02.17 07:49:00
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2855. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Uhg 1 hardener limitation....I hate heavy handed stuff like that....oh well, time to get to work and break things.
- by Pokey Dravon - at 2015.02.17 06:00:00
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2856. [Discussion] Vehicle Skill Progression - in Feedback/Requests [original thread]
I think it's time we talk about how vehicle progression skills should be structured, specifically because it's very important in how vehicle bonuses will be structured. I'll offer up a couple ideas of how the progression could be structured. Note ...
- by Pokey Dravon - at 2015.02.17 00:29:00
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2857. [Request] Hotfix Roadmap - in Feedback/Requests [original thread]
CCP Rattati wrote: The Hotfix Echo narrative will be posted shortly, been working on it for the last 2 weeks, based on various Feedback threads. Excellent, thanks! Any chance once that's done that we can get a very rough estimate of what y...
- by Pokey Dravon - at 2015.02.16 18:55:00
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2858. Improved Gal assault bonuses - in Feedback/Requests [original thread]
I feel like the Plasma Rifle hardly has any recoil at all as is...
- by Pokey Dravon - at 2015.02.16 07:06:00
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2859. [Request] Hotfix Roadmap - in Feedback/Requests [original thread]
So, Ratatti. I love the roadmap for Content Updates, it's great to see what's on the docket and in what order we can expect it. Any chance we can get the same sort of roadmap for Balance Updates (Hotfixes)? I think that it would help to drive com...
- by Pokey Dravon - at 2015.02.16 06:57:00
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2860. Training Room - in Feedback/Requests [original thread]
**** I'd have a blast with a white room with a couple targets to shoot at to measure DPS, try fits out, ect.
- by Pokey Dravon - at 2015.02.16 04:41:00
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