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2861. how to fix matchmaking, protostoming, regain playerbase, and fix FW... - in Feedback/Requests [original thread]
So what you're saying, is you want to remove the ability to play with your friends in basically every game mode except PC and Facwar?
- by Pokey Dravon - at 2015.02.16 02:07:00
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2862. The anticipation is killing me.... - in Feedback/Requests [original thread]
And when it happens, it would be badass if the dudes over at Protofits could input the data so we can do mock fits and try to break the tanks.
- by Pokey Dravon - at 2015.02.15 23:31:00
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2863. Scouts should take 50% less fall damage. - in Feedback/Requests [original thread]
Fall damage in general is too damn high. Same goes for collision damage between vehicles.
- by Pokey Dravon - at 2015.02.15 23:28:00
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2864. Infantry Shield Damage Threshold. - in Feedback/Requests [original thread]
I think it's a fantastic and perfectly reasonable idea. As for the actual values...I think you may run into issues if its based off of modules or a percentage.
- by Pokey Dravon - at 2015.02.15 19:24:00
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2865. Drop ship support - in Feedback/Requests [original thread]
I think launching deployables is out of the question. If anything the Logi Dropship will simply have a built in mCRU or remote repper.
- by Pokey Dravon - at 2015.02.15 19:12:00
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2866. Mordu's vets - in Feedback/Requests [original thread]
CCP Rattati wrote: cool idea, let's see how these SKIN's work out Hopefully well I'll end up spending money like a college girl in a designer clothing store with daddy's credit card, cause I want to look pretty.
- by Pokey Dravon - at 2015.02.15 05:12:00
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2867. Mordu's vets - in Feedback/Requests [original thread]
Heimdallr69 wrote: Some of us are still around and we were talking about stuff when I brought up how we should be given a mordu's assault to show our commitment and how long we've been here. Yes I am awesome =ƒÿÅ If they get that dropsuit sk...
- by Pokey Dravon - at 2015.02.15 03:23:00
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2868. Could the Cal assault get a buff to shield recharge, please? - in Feedback/Requests [original thread]
duster 35000 wrote: Pokey Dravon wrote: duster 35000 wrote: Pokey Dravon wrote: Well a Shield Repair tool would be pretty legit too. Does that really matter anymore? most shield suits have 200 or so more shields than armor suits, my ...
- by Pokey Dravon - at 2015.02.15 01:17:00
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2869. Could the Cal assault get a buff to shield recharge, please? - in Feedback/Requests [original thread]
duster 35000 wrote: Pokey Dravon wrote: Well a Shield Repair tool would be pretty legit too. Does that really matter anymore? most shield suits have 200 or so more shields than armor suits, my amarr has around 300 shields. I'm maxed in sh...
- by Pokey Dravon - at 2015.02.15 01:03:00
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2870. Could the Cal assault get a buff to shield recharge, please? - in Feedback/Requests [original thread]
Well a Shield Repair tool would be pretty legit too.
- by Pokey Dravon - at 2015.02.14 23:48:00
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2871. New animation - in Feedback/Requests [original thread]
Buwaro Draemon wrote: What happens if I am using a Commando with dual Plasma Cannons? Shoot yourself in the foot....twice. Fatal blood loss shouldn't take too long
- by Pokey Dravon - at 2015.02.14 22:24:00
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2872. @rattati AV Spreadsheet error - in Feedback/Requests [original thread]
Basically his point is Both Gallente Commando and Minmatar Commando give +10% to their respective AV weapon, that's part of the role. However the reload bonus only offers a very small advantage to the Minmatar/Swarm combo, but a very large advan...
- by Pokey Dravon - at 2015.02.14 18:34:00
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2873. Announcement:Warlords 1.0 Hotfix: 12.2.2015 - in General Discussions [original thread]
Perfection. 7 wins in a day will yield more active component generation than Level 5 passive generation. Also got 2000+ Components out of a box just last night. Very happy to see that feedback was taken seriously and properly implemented.
- by Pokey Dravon - at 2015.02.14 01:22:00
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2874. @rattati AV Spreadsheet error - in Feedback/Requests [original thread]
MINA Longstrike wrote: See now why I wanted to standardize PLC charge at .45s, change operation to 3% reload per level, and up the damage by a tier? It's essentially what the galmando does to the weapon. Changing the bonus to reload speed is...
- by Pokey Dravon - at 2015.02.13 20:49:00
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2875. @rattati AV Spreadsheet error - in Feedback/Requests [original thread]
I was worried about this, particularly because the Plasma Cannon is the most extreme example where reload spead has a significant effect on sustained DPS. Honestly the PLC feels *almost* right on a Gallmando....but given how much of a DPS buff it'...
- by Pokey Dravon - at 2015.02.13 20:33:00
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2876. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
Vesta Opalus wrote: There is no balance in the tanker game until the Gunnlogi is nerfed to near where the Madruger is right now. Ehhhhhh I'd shoot for more of a middleground, Madrugar is garbage right now and should not be used as a baseline.
- by Pokey Dravon - at 2015.02.13 19:29:00
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2877. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
Spkr4theDead wrote: So how exactly will the meta levels be balanced against themselves? Will PRO AV not be able to damage STD hulls? I imagine it would behave similarly to what happens when you shoot a standard dropsuit with a proto weapon.
- by Pokey Dravon - at 2015.02.13 19:18:00
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2878. HAV bring back initiative - in Feedback/Requests [original thread]
True Adamance wrote: On no...... I used to have a buddy nightchild77...... the stunts he could pull off with an LAV defied conventional wisdom. I mean **** even easy stunts like jumping an LAV into the silo objective of Gallente researc...
- by Pokey Dravon - at 2015.02.13 18:39:00
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2879. [Module Idea] Dropsuit Damage Control - in Feedback/Requests [original thread]
Cat Merc wrote: Pokey Dravon wrote: Cat Merc wrote: A low slot module that is intended to increase overall survivability of the suit. Effects: +5hp/s on armor for 10 seconds after taking fire +35% hp/s on shields for 10 seconds once shie...
- by Pokey Dravon - at 2015.02.13 16:56:00
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2880. [Module Idea] Dropsuit Damage Control - in Feedback/Requests [original thread]
Cat Merc wrote: A low slot module that is intended to increase overall survivability of the suit. Effects: +5hp/s on armor for 10 seconds after taking fire +35% hp/s on shields for 10 seconds once shield recharge starts +50% increased clone de...
- by Pokey Dravon - at 2015.02.13 16:45:00
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