Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
2701. New Grenade Slot Item - in Feedback/Requests [original thread]
Sole Fenychs wrote: Pokey Dravon wrote: An equipment module that allows you to carry more ammo in your equipment slot. Isn't this basically what a nanohive does already, more or less? A nanohive requires setup and can be used by allies. I...
- by Pokey Dravon - at 2015.02.28 20:54:00
|
2702. New Grenade Slot Item - in Feedback/Requests [original thread]
An equipment module that allows you to carry more ammo in your equipment slot. Isn't this basically what a nanohive does already, more or less?
- by Pokey Dravon - at 2015.02.28 20:49:00
|
2703. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: Pokey Dravon wrote: Spkr4theDead wrote: 14,000 eHP is not enough for an "ultra heavy tank." They should start at 14,000 eHP, and increase from there. Rattati hinted at needing a laser strike to take them out. So unkilla...
- by Pokey Dravon - at 2015.02.28 19:03:00
|
2704. pilot suits the right way - in Feedback/Requests [original thread]
Derrith Erador wrote: Pokey Dravon wrote: Derrith Erador wrote: But my stance is that only the plate/shields links should have any negative effects. Reasons being that if you look at the modules that infantry employ, you can notice that ...
- by Pokey Dravon - at 2015.02.28 19:02:00
|
2705. pilot suits the right way - in Feedback/Requests [original thread]
Derrith Erador wrote: But my stance is that only the plate/shields links should have any negative effects. Reasons being that if you look at the modules that infantry employ, you can notice that only the shield and armor stacking (well, shield...
- by Pokey Dravon - at 2015.02.28 18:38:00
|
2706. pilot suits the right way - in Feedback/Requests [original thread]
Shamarskii Simon wrote: postapo wastelander wrote: What will be cons, lower walk/run speed, lower suit shields etc? Scout eHP. Side arm only. That's what i say. They should be slow. Sidearm only. I'm still very much against grenades or ...
- by Pokey Dravon - at 2015.02.28 18:32:00
|
2707. pilot suits the right way - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Well we all had suggestions spkr... Like pokey's own and mine aren't the same, nor are mine and yours. Like i say make it related to suits. -10% vehicle link modules Ama: aHP 2% Cal: sHP 2% Gal: aHP/s 2% Min: m/s^2 + ...
- by Pokey Dravon - at 2015.02.28 18:30:00
|
2708. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: 14,000 eHP is not enough for an "ultra heavy tank." They should start at 14,000 eHP, and increase from there. Rattati hinted at needing a laser strike to take them out. So unkillable unless a squad of six is working toge...
- by Pokey Dravon - at 2015.02.28 18:24:00
|
2709. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Overall I think the PG/CPU mods should be much less fitting intensive. As it stands using the mods we have currently on rattati's hulls? Unless I'm missing something it won't allow more than the addition of a forge gun shot...
- by Pokey Dravon - at 2015.02.28 09:11:00
|
2710. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: How is the maddy going to require more than 1 forge clip? 4k armor, or 4.5k, is still the same. Im not sure what fit you're using for your Madrugar but its obviously a bit different from mine. Complex Armor Hardener Com...
- by Pokey Dravon - at 2015.02.28 09:04:00
|
2711. Faction war and bad cheating way blue dots killing blue dots to make... - in Feedback/Requests [original thread]
Sgt Kirk wrote: Pokey Dravon wrote: Teamkilling in FacWar DOES have a ban mechanic. Every time you teamkill you love standing with that faction, if your standing drops too low you get banned from all of FacWar for the day. If you continue to...
- by Pokey Dravon - at 2015.02.28 07:54:00
|
2712. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Well first of all, I've never seen bandwidth as a real 'buff' to Logistics, I've always considered it a nerf to the support capabilities of Non-Logi suits, but bandwidth did nothing to allow Logistics to do a better job ...
- by Pokey Dravon - at 2015.02.28 07:07:00
|
2713. Faction war and bad cheating way blue dots killing blue dots to make... - in Feedback/Requests [original thread]
Teamkilling in FacWar DOES have a ban mechanic. Every time you teamkill you love standing with that faction, if your standing drops too low you get banned from all of FacWar for the day. If you continue to teamkill you'll keep being banned. So at ...
- by Pokey Dravon - at 2015.02.28 06:36:00
|
2714. New button mapping option needed for controller - in Feedback/Requests [original thread]
Universal Decimator wrote: Well in case you have not noticed, that is what a lot of people do on this here forum. My idea is a good one, it will help to balance the game a lot more. Also who says no one is lisening, do you speak for CCP ??? ...
- by Pokey Dravon - at 2015.02.28 06:18:00
|
2715. pilot suits the right way - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Pokey we definitely are on the same page. Just saying. Annnyways! Back on topic you guys... Let's try and work on our common goal hmm? Spkr, pokey; what you think of the suit bonuses? Also, turret stacking? That do...
- by Pokey Dravon - at 2015.02.28 05:12:00
|
2716. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Yeah I'm really really iffy about the changes. At the very least if he goes this route, it should be a % cost and not absolute...otherwise its going to be impossible to balance them properly on smaller vehicles. I think the "cost" of fitting them...
- by Pokey Dravon - at 2015.02.28 02:13:00
|
2717. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Pokey Dravon wrote: To be fair, those charts simply show units sold right? Amount sold does not necessarily mean that the suit itself is good or bad, its a measure of popularity ... Yes, all we can see here are unit ...
- by Pokey Dravon - at 2015.02.28 02:06:00
|
2718. New button mapping option needed for controller - in Feedback/Requests [original thread]
Universal Decimator wrote: THUNDERGROOVE wrote: Universal Decimator wrote: and If what you say is true than it will not make any diference to anyone but me, correct. Yes and what that means is it's not worth the development time. I...
- by Pokey Dravon - at 2015.02.28 01:52:00
|
2719. New button mapping option needed for controller - in Feedback/Requests [original thread]
Universal Decimator wrote: All I want is the sprint button to be relocated to L1 or L2, and If what you say is true than it will not make any diference to anyone but me, correct. Well that's fine, but as Thundergroove put, I would still res...
- by Pokey Dravon - at 2015.02.28 01:42:00
|
2720. Suggestion of item transfer - in Feedback/Requests [original thread]
Universal Decimator wrote: Pokey Dravon wrote: Coming in the next update. How do you know this ??? https://trello.com/b/R44szWCe/dust-514-development-roadmap Warlords 1.1 - Link in the sticky at the top of this forum.
- by Pokey Dravon - at 2015.02.28 01:29:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
First page | Previous page | Next page | Last page |