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2681. @CCP Concerning Fanfest - in General Discussions [original thread]
I spoke with Soraya Xel on tonights episode of Biomassed about this very issue. I asked him to ask about it, but he said that even if they don't stream/record it, he will bring a camera+tripod to record it himself if they allow it.
- by Pokey Dravon - at 2015.03.02 08:06:00
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2682. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
So make the reward system more granular? I can get behind that as long as it doesn't cause performance issues.
- by Pokey Dravon - at 2015.03.02 06:18:00
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2683. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Pseudogenesis wrote: This is true. I neglected to mention suit stats themselves because I don't think I'm qualified to comment on them. Logis in my experience have been squishy, but I'm not sure if that's a good thing or not. Their low eHP need...
- by Pokey Dravon - at 2015.03.02 05:34:00
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2684. PC PRACTICE - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Pokey Dravon wrote: Nocturnal Soul wrote: Fw FacWar is unsuitable as PC training, as you have no way to guarantee both sides are a full team of 16. Ever heard of a queue sync? I have. But typically its a tea...
- by Pokey Dravon - at 2015.03.02 05:32:00
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2685. PC PRACTICE - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Fw FacWar is unsuitable as PC training, as you have no way to guarantee both sides are a full team of 16.
- by Pokey Dravon - at 2015.03.02 05:02:00
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2686. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Logistics may not be a direct combat suit, but a dead Logi is a useless Logi, so at the very least you need to consider their surviveability on the same sort of scale as the other suits. You want to discourage direct combat, but not make them so s...
- by Pokey Dravon - at 2015.03.02 04:35:00
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2687. Olden Days - in Feedback/Requests [original thread]
Alena Ventrallis wrote: fixed it as best I could. My eyes... First? https://forums.dust514.com/default.aspx?g=posts&m=2651999#post2651999
- by Pokey Dravon - at 2015.03.02 04:30:00
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2688. Olden Days - in Feedback/Requests [original thread]
DaemonVok wrote: Pokey Dravon wrote: DaemonVok wrote: Godin Thekiller wrote: My eyes are bleeding from just looking at it. Fix your wall of text, and then I'll read it. I dunno how. It took 5998 characters to make that whole freakin'...
- by Pokey Dravon - at 2015.03.02 01:21:00
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2689. Shield boosters - Tanks - in Feedback/Requests [original thread]
Tebu Gan wrote: Sure this could work in actually making them work the way most think they should. I'm a little hesitant on increasing the recharge threshold to 100% though. Honestly I don't think they need to start regen. It should work like ...
- by Pokey Dravon - at 2015.03.02 01:20:00
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2690. pilot suits the right way - in Feedback/Requests [original thread]
Shamarskii Simon wrote: DaemonVok wrote: Spkr4theDead wrote: Adipem Nothi wrote: Should it come with the Scout's fitting reduction to cloak? Thinking in terms of sneaking off to somewhere safe before calling in a bird or tank. I don'...
- by Pokey Dravon - at 2015.03.01 18:33:00
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2691. Vehicle Hardener/Booster Visual Effect - in Feedback/Requests [original thread]
Foundation Seldon wrote: Here's a video of what we had in Chromosome (4 minutes 45 seconds if time stamp doesn't work) : https://www.youtube.com/watch?v=AbfOk29xC3s#t=4m45s The main benefit of these graphical effects (leaving out personal pr...
- by Pokey Dravon - at 2015.03.01 07:57:00
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2692. Olden Days - in Feedback/Requests [original thread]
DaemonVok wrote: Godin Thekiller wrote: My eyes are bleeding from just looking at it. Fix your wall of text, and then I'll read it. I dunno how. It took 5998 characters to make that whole freakin' thing, and every time I go to try to fix i...
- by Pokey Dravon - at 2015.03.01 07:54:00
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2693. Olden Days - in Feedback/Requests [original thread]
DaemonVok wrote: CCP, I'm not saying you have not made progress, because saying such couldn't be further from the truth. However, I'd like to propose that even as you have many leads into creating a better game experience, you seemingly chucke...
- by Pokey Dravon - at 2015.03.01 07:52:00
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2694. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: I thought you disagreed with that statement? Which part?
- by Pokey Dravon - at 2015.03.01 07:03:00
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2695. Shield boosters - Tanks - in Feedback/Requests [original thread]
Tebu Gan wrote: So I've been playing with a new shield booster fit and have come to the same conclusion I had before. That they don't work the way you expect them to work. I have noticed some talk from people claiming that perhaps you are taki...
- by Pokey Dravon - at 2015.03.01 01:35:00
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2696. [Feedback] CCP Logic - in Feedback/Requests [original thread]
Haerr wrote: 1: Expand on vehicles. 2: Make 3 point gallente lag facility skirmish map where vehicles are useless. 3: ... 4: Profit? You can't expect every playstyle to be viable on every map can you? It's kinda like being upset that a sh...
- by Pokey Dravon - at 2015.02.28 22:18:00
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2697. Metalevel lockouts and APEX suits in 1.2 - in Feedback/Requests [original thread]
I always assumed they would be calculated exactly the same as other suits, a summation of the meta level of the suits and modules. The suit may be proto but the modules and weapons are all standard, this will probably put them at the upper end of ...
- by Pokey Dravon - at 2015.02.28 21:45:00
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2698. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: Yes that would be ideal, guess I was hoping this was what we were heading towards... instead of just making 'fast tanks with low ehp' and 'slow tanks with slightly more ehp than we have now' while nerfing defenses and regen. ...
- by Pokey Dravon - at 2015.02.28 21:36:00
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2699. New Grenade Slot Item - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: Low slot does seem like a natural choice, I just posted for the grenade to offer variety and also because I've never seen this particular suggestion before. I do agree though that it costing zero fitting does seem logica...
- by Pokey Dravon - at 2015.02.28 21:22:00
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2700. New Grenade Slot Item - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: Pokey Dravon wrote: It just seems redundant if it goes in the equipment slot. I said grenade slot though, to offer more variety to the grenade thingy choices, or are you referencing another post? Ah fair point....
- by Pokey Dravon - at 2015.02.28 21:18:00
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