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201. Theory Workshop - Capacitor and Module Interaction - in General Discussions [original thread]
Keep in mind this is my own idea for expanding the idea of capacitor in general. However Rattati did confirm that what I described is more or less what they're planning on. The only major deviation is the whole "fits must be cap stable." That go...
- by Pokey Dravon - at 2017.05.20 21:26:00
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202. Theory Workshop - Capacitor and Module Interaction - in General Discussions [original thread]
In this episode of Theory Workshop, we will be exploring an expansion of a concept present by the developers of CCPGÇÖs Project Nova. Specifically we will be discussing the potential use of dropsuit capacitor as a balancing mechanic for dropsuit m...
- by Pokey Dravon - at 2017.05.20 08:00:00
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203. Pessimism - in General Discussions [original thread]
DeadlyAztec11 wrote: Pokey Dravon wrote: ... what Dust was supposed to be...was better than what Dust was. So yeah, I want it to be better. Don't you feel as if they aren't moving in that direction anymore? Dust 514 will most likely be s...
- by Pokey Dravon - at 2017.05.19 08:16:00
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204. Pessimism - in General Discussions [original thread]
DeadlyAztec11 wrote: Pokey Dravon wrote: DUSTs experience should not be recreated. It's concepts should be improved upon and the bad parts removed. What is bad though? It seems the developers think complex = bad and that a steep learning ...
- by Pokey Dravon - at 2017.05.19 06:37:00
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205. Pessimism - in General Discussions [original thread]
DUSTs experience should not be recreated. It's concepts should be improved upon and the bad parts removed.
- by Pokey Dravon - at 2017.05.18 22:35:00
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206. How Are Those Vehicles Coming Along? - in General Discussions [original thread]
"Dropsuits are vehicles with legs. Period." - Sean Spicer
- by Pokey Dravon - at 2017.05.18 18:03:00
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207. If Nova Gets a Community Manager - in General Discussions [original thread]
"Dropsuits are vehicles with legs. Period."
- by Pokey Dravon - at 2017.05.18 05:17:00
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208. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
DUST Fiend wrote: I know I'm an ******* most of the time but even though I don't know any of you guys here personally, I'm really grateful for you all. Especially pillars like Pokey standing through our darkest hour, I come down hard and unreas...
- by Pokey Dravon - at 2017.05.18 04:39:00
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209. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
I hear you man, its obviously an emotional thing for a lot of people. Even I, despite the boundless optimism, am fairly concerned about some of the ideas being presented. Even so details are scarce and I'm just trying to keep an open mind of....w...
- by Pokey Dravon - at 2017.05.18 04:11:00
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210. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
DUST Fiend wrote: MarasdF Loron wrote: Brick wall. I prefer to think of myself as more of a super sticky yet strangely delicious cluster-web of frosting. Tomato tomato though. On to the thread at large, please don't tell me I just rea...
- by Pokey Dravon - at 2017.05.18 03:54:00
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211. Project Nova: Ongoing Updates - May 16th - in General Discussions [original thread]
CCP Rattati had a flurry of activity on both the DUST forums and the Discord channel earlier today. We decided it would be best to compile all of it for you instead of waiting for the end of the week. Remember, everything is considered up in the a...
- by Pokey Dravon - at 2017.05.18 03:50:00
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212. What will Snipers serve for in Nova? - in General Discussions [original thread]
Forever ETC wrote: This is what I post when the Sniper gets brought up in the Discord. Now the footage is back from the Demo, I think it is safe to assume that by release there will be more and even greater/open areas inside the ship to warra...
- by Pokey Dravon - at 2017.05.17 18:28:00
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213. What will Snipers serve for in Nova? - in General Discussions [original thread]
DUST Fiend wrote: But mobile marksmen are made possible by 1 hit kills and quick scopes. If you have to sit still for 2 seconds at the end of a hall vs someone who can aim with any other gun you'll probably be having a bad day. Just seems coun...
- by Pokey Dravon - at 2017.05.17 18:15:00
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214. What will Snipers serve for in Nova? - in General Discussions [original thread]
He's probably speaking more to the more mobile marksman gameplay as opposed to sitting in one spot for a long period of time like a sniper. They've been pretty clear this far that quick scoping will not be in Nova.
- by Pokey Dravon - at 2017.05.17 18:09:00
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215. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
I almost feel like people are not really reading and assuming I'm the one suggesting we combine them...lol
- by Pokey Dravon - at 2017.05.17 16:29:00
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216. What will Snipers serve for in Nova? - in General Discussions [original thread]
Scheneighnay McBob wrote: Pokey Dravon wrote: Rattati talked a bit about this recently. They're going to be more styled around like a marksman rifle....you're not going to lay prone or sit in one place for a long time. It's going to be more....
- by Pokey Dravon - at 2017.05.17 15:32:00
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217. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
One Eyed King wrote: From reading through the thread, it seems to me that some people are equating complexity with depth. I don't think that is necessarily true. Some of the best games, video and otherwise are fairly simple, yet still have dept...
- by Pokey Dravon - at 2017.05.16 15:49:00
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218. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
CCP Rattati wrote: Pokey Dravon wrote: Rattati, Will passive modules such as Armor Repairers consume capacitor as they run? Or is capcitor reserved for more active effects such as equipment? (Ie Repair tools) One way to balance is to red...
- by Pokey Dravon - at 2017.05.16 14:27:00
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219. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Rattati, Will passive modules such as Armor Repairers consume capacitor as they run? Or is capcitor reserved for more active effects such as equipment? (Ie Repair tools)
- by Pokey Dravon - at 2017.05.16 14:16:00
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220. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
byte modal wrote: On my phone so will try to be quick. You bring up a great point: NPE. More specifically, the efficiency of educating new players---highlighting connections between this or that. I'd go a step farther to point out how awkward t...
- by Pokey Dravon - at 2017.05.15 23:34:00
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