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41. Adding Calibration Delays to Cloaking Fields - in General Discussions [original thread]
Essentially what I've proposed. But you know that will kill scouts. Lololololol
- by Paran Tadec - at 2014.03.28 20:02:00
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42. How to fix Assaults. You will agree. - in General Discussions [original thread]
Yes. Ducking yes. However all min suits need to be re done to give them a faster shield regen. Caldari gets most shield buffer AND shield recharging. But min just gets adopted (lol autoaim) and the need to always fit a cpu and pg mod if you want ...
- by Paran Tadec - at 2014.03.28 19:52:00
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43. Whats the big deal about shotgun scouts - in General Discussions [original thread]
Dexter307 wrote: Paran Tadec wrote: Xander Mercy wrote: most of the time they shoot you from behind so who cares if they can get a shot off before being visible. its not going to make a difference if they become visible fast when switchin...
- by Paran Tadec - at 2014.03.28 17:57:00
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44. Ridiculous Assault Scouts - in General Discussions [original thread]
Bendtner92 wrote: Knight Soiaire wrote: Tank + Movement + Hitbox + Scan Range + Scan Precision + Profile This. Just because Assaults can get slightly more health doesn't mean anything when they have terrible CPU/PG compared to Scouts whil...
- by Paran Tadec - at 2014.03.28 17:56:00
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45. Ridiculous Assault Scouts - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Smooth Assassin wrote: Every assault is going assault scout just for what? cloak? you can tank more on an assault and a cloak isn't even useful in offensive situations. Those low slots are meant for tactical use like...
- by Paran Tadec - at 2014.03.28 17:54:00
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46. Whats the big deal about shotgun scouts - in General Discussions [original thread]
Xander Mercy wrote: most of the time they shoot you from behind so who cares if they can get a shot off before being visible. its not going to make a difference if they become visible fast when switching to their gun from cloak, they're still g...
- by Paran Tadec - at 2014.03.28 17:51:00
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47. Just tried cloak with shotgun scout - in General Discussions [original thread]
stlcarlos989 wrote: I used a dren shotgun (with no SP in shotguns), an advanced cloak field, and some kin cats... what a joke. 1) Spot an enemy 2) Cloak 3) Get behind them in moments (10.01 m/s sprint) 4) De-cloak and Shotgun them in back 5) ...
- by Paran Tadec - at 2014.03.28 17:49:00
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48. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
It's time. Just remove large rail turrets.
- by Paran Tadec - at 2014.03.28 14:24:00
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49. does anyone else feel the cal sentinel is weak? - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Even at level 5, at 626 shields it feels REALLY weak, even after the skills are apllied a minute later... Yea, it has good regen but it can barely to a 1v1... 626 shields is my adv suit, my proto has 702 Lol no.
- by Paran Tadec - at 2014.03.28 12:21:00
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50. CPM cloak discussion - in General Discussions [original thread]
Reav Hannari wrote: Finally, fix it so that the Minmatar are the fast recovery race. We have the worst defenses of all the suits and need to be good at one thing. Just drop the shield recharge delays across all Minmatar suits to be faster tha...
- by Paran Tadec - at 2014.03.28 11:47:00
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51. CPM cloak discussion - in General Discussions [original thread]
mollerz wrote: Fix the glitches. also, why should we go deaf when we have one on? I think it is a cute gimmick, but it's lame and disorienting to lose a sense of hearing. Why would that even happen? Also, the shimmer should be commensurate with...
- by Paran Tadec - at 2014.03.28 11:44:00
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52. The Problem With Fluxes Deactivating Cloaks - in General Discussions [original thread]
Bojo The Mighty wrote: TranquilBiscuit ofVaLoR wrote: Paran Tadec wrote: to borrow the scout mantra: are your eye UP. Use situational awareness. pooh pooh. please word this better, because i have no idea what you're talking about. ...
- by Paran Tadec - at 2014.03.28 11:35:00
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53. The Problem With Fluxes Deactivating Cloaks - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: it's pretty simple, really, so this won't be a very long thread. and i really need to get to bed, so i'll make this quick. the problem is that they already take out all of your shields, so if they deactivated the...
- by Paran Tadec - at 2014.03.28 04:52:00
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54. CPM cloak discussion - in General Discussions [original thread]
Bojo The Mighty wrote: I believe the cloak does not require the sacrifice CCP said it should. A scout with a cloak should really be forced to operate on pre 1.8 levels, where they may have to forgo the extra EQ and slot to preserve the cloak. ...
- by Paran Tadec - at 2014.03.28 04:47:00
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55. CPM cloak discussion - in General Discussions [original thread]
Iron Wolf Saber wrote: Paran Tadec wrote: I have found some issues. Naturally, those without gun game will complain about any changes to cloak. However, I have proposed a few changes that should make cloak more balanced/skill based: 1. Eit...
- by Paran Tadec - at 2014.03.28 03:34:00
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56. CPM cloak discussion - in General Discussions [original thread]
Sinboto Simmons wrote: I'm already having problems fitting the cloak. *sigh* the joys of being minmatar. Min has needed more pg since...
- by Paran Tadec - at 2014.03.28 03:29:00
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57. CPM cloak discussion - in General Discussions [original thread]
I have found some issues. Naturally, those without gun game will complain about any changes to cloak. However, I have proposed a few changes that should make cloak more balanced/skill based: 1. Either fix the decloaking animation to be faster, o...
- by Paran Tadec - at 2014.03.28 03:28:00
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58. cloaks are not OP, your just blind - in General Discussions [original thread]
knight guard fury wrote: as a part time scout, i can say that cloaks are not OP at all. i say this because i have been spotted, killed, and chased by many people while i have been cloaked and they can clearly see me running away or towards the...
- by Paran Tadec - at 2014.03.28 03:17:00
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59. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
Spkr4theDead wrote: So instead of letting people like me deal with redline rail snipers, now I have to wait for them to get right behind me with 3 damage mods going so they can destroy me in 2 shots, and on top of that, now my armor hardener's ...
- by Paran Tadec - at 2014.03.27 22:28:00
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60. Dammit CCP! why do you always **** **** up? - in General Discussions [original thread]
Godin Thekiller wrote: this . Top part. "Vehicle hardeners have been reduced in effectiveness (Armour 40% -> 25%, Shield 60% -> 40%)". Now, I'm not sure about the shield hardeners (they'll probably be fine), but for armor hardeners, th...
- by Paran Tadec - at 2014.03.27 22:23:00
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