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361. [FIX] Swarm Launchers - in Feedback/Requests [original thread]
Aardwolf Pneumatic wrote: Militia swarms have been set to easy mode...the range is epic, the missile locking and flight paths are also messed up, how can 4/6 missiles take a 45 degree turn? Mind blown I've seend them stop and do a 180 after ...
- by Paran Tadec - at 2012.09.14 19:21:00
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362. [FIX] Swarm Launchers - in Feedback/Requests [original thread]
Abrams can hit a target at range while moving, but the current tanks require sitting still to hit anything.
- by Paran Tadec - at 2012.09.14 19:06:00
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363. [FIX] Swarm Launchers - in Feedback/Requests [original thread]
Wolf Ritter vonKaldari wrote: Paran Tadec wrote: Require lock-on before they can be fired, increase the lock on time and drop the range some. We don't need "I win" buttons. Yeah, let's have ATGM and MANPAD launchers from a thousand year i...
- by Paran Tadec - at 2012.09.14 18:58:00
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364. NERF AV - in Feedback/Requests [original thread]
Active hardeners are being added in the next build. I think he was referring to active shield boosters.
- by Paran Tadec - at 2012.09.14 18:02:00
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365. NERF AV - in Feedback/Requests [original thread]
Zero Harpuia wrote: Paran Tadec wrote: Zero Harpuia wrote: How the hell are you effected by this? A Gunnlogi is a Shield Tank, they nerfed armor. The Swarms thing may be effecting you, but leave the bloody Forgers alone, they NEED this. ...
- by Paran Tadec - at 2012.09.14 17:54:00
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366. [FIX] Swarm Launchers - in Feedback/Requests [original thread]
Require lock-on before they can be fired, increase the lock on time and drop the range some. We don't need "I win" buttons.
- by Paran Tadec - at 2012.09.14 17:50:00
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367. av is to strong - in Feedback/Requests [original thread]
Wolf Ritter vonKaldari wrote: wathak 514 wrote: I love what u guys did with the tank turrets those were great made tyhem more specilized but av are too powerfull 1 guy can take out a tank that shouldnt be done it should take 2 or more railgu...
- by Paran Tadec - at 2012.09.14 17:48:00
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368. NERF AV - in Feedback/Requests [original thread]
Zero Harpuia wrote: How the hell are you effected by this? A Gunnlogi is a Shield Tank, they nerfed armor. The Swarms thing may be effecting you, but leave the bloody Forgers alone, they NEED this. Come back when you know what you are talkin...
- by Paran Tadec - at 2012.09.14 17:09:00
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369. NERF AV - in Feedback/Requests [original thread]
Finn Kempers wrote: Paran zip your mouth. We know AV needs nerfing, it will happen. You QQ because they are bad in the general forums. Gonna be honest I'll with what Noc said and that since its a temporary fix they just want more infantry testi...
- by Paran Tadec - at 2012.09.14 16:36:00
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370. NERF AV - in Feedback/Requests [original thread]
Tyas Borg wrote: Ah so the argument against militia swarms being too OP is have gunners and infantry support. It's funny that, because I always see infantry supporting my tank when I'm supporting them..... not!. Gunners can't help you when so...
- by Paran Tadec - at 2012.09.14 16:34:00
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371. NERF AV - in Feedback/Requests [original thread]
Tectonious Falcon wrote: Paran Tadec wrote: 2 volleys of militia swarms dropped my fully tanked gunnlogi to 20%, then I got sniped across the map by a forgegunner, who I can't hit because the railgun now has a fraction of the splash damage r...
- by Paran Tadec - at 2012.09.14 13:58:00
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372. NERF AV - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: hasn't even been a full day. I know my militia swarms didn't scratch the tanks shields that i was just against. Adapt to it and test it out. I did test it out, in a fully tanked gunnlogi. Tanks were just quadruple n...
- by Paran Tadec - at 2012.09.14 13:33:00
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373. NERF AV - in Feedback/Requests [original thread]
2 volleys of militia swarms dropped my fully tanked gunnlogi to 20%, then I got sniped across the map by a forgegunner, who I can't hit because the railgun now has a fraction of the splash damage range than a grenade has. Turn rate is incredibly s...
- by Paran Tadec - at 2012.09.14 13:18:00
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374. Game Design and Tanks - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: IRL tanks have serpage gunners and drivers. Dust 514 should be the same way. Maybe have the tank default aim straight and still fire without a main gunner if the driver is the only operator. Yet somehow a pilot in a p...
- by Paran Tadec - at 2012.09.12 00:08:00
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375. Simply terrible - in Feedback/Requests [original thread]
You realize the graphics are dull so you dont have a 15 gb download for every update right? Once it launches itll have much improved graphics.
- by Paran Tadec - at 2012.09.11 04:29:00
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376. A fools rant, Disregard or read and enjoy a laugh - in Feedback/Requests [original thread]
You have to go to your options to enable your mic. Team and squad chat is free, you have to pay for a UVT to use voice in any user created channel.
- by Paran Tadec - at 2012.09.11 03:49:00
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377. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Dewie Cheecham wrote: Outrider One wrote: Translation: "NO, DON'T NERF THE SOLO WTFPWNMOBILE THAT I SPENT 5 MILLION SP ON! It's SUPPOSED to take 8 people working together (while the rest of my team supposedly ignores this task group) to ki...
- by Paran Tadec - at 2012.09.10 16:47:00
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378. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
More whining. Paran's tips to killing Marauders: 1. train swarms to lvl 1 2. Make atlest 2 friends. Whining usually drives people away though 3. Spend autumn on the lvl 1 aur swarms, they have advanced stats 4. Work together, o e target at a tim...
- by Paran Tadec - at 2012.09.10 16:35:00
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379. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
It took 3 of use to kill a Sagaris with 3 swarms each. Not easy, but far from impossible. Stop playing alone and invest some SP into AV
- by Paran Tadec - at 2012.09.10 04:28:00
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380. [FIX]Small Turrets - in Feedback/Requests [original thread]
Sin3 DeusNomine wrote: A major issue with small turrets that make both the rail and blaster turrets almost useless is that when a tank/dropship/LAV has any type of motion going on they turrets completely shoot off target in the same direction t...
- by Paran Tadec - at 2012.09.07 16:42:00
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