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261. [Request] Remove passive dmg bonuses from turrets - in Feedback/Requests [original thread]
What about passive skills for infantry weapons?
- by Paran Tadec - at 2012.11.06 03:45:00
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262. [Request] Missile Turret change - in Feedback/Requests [original thread]
All vehicles weapons need the following: overheat in the case of rails and blasters (and in the future lasers), and a reload time (except lasers) and a set limit of ammo, so you must return to a supply depot to restock (except lasers). Lasers can ...
- by Paran Tadec - at 2012.11.06 03:43:00
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263. Request: Slight tweak to Forge Guns - in Feedback/Requests [original thread]
Zion Shad wrote: Paran Tadec wrote: I said the same thing about railguns, in regards to their ability to kill infantry ( a railgun round landing near you should have enough splash to kill you) but CCP felt otherwise and nerfed the **** out ...
- by Paran Tadec - at 2012.11.06 03:40:00
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264. Make missile guiding smarter - in Feedback/Requests [original thread]
Dev Mason wrote: When a drop ship is flying toward me, and I shoot missiles, I would expect them to go and hit straight ahead into the cockpit of the dropship, but no, for some reason the missiles will go under and then go behind and follow, ma...
- by Paran Tadec - at 2012.11.06 03:39:00
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265. Request: Slight tweak to Forge Guns - in Feedback/Requests [original thread]
Zion Shad wrote: @ Paran Tadec: Quote: So you want them to be an even more effective railgun tank? If the Railguns on tanks are slightly tweak back it wonGÇÖt be. Not picking a fight against Tanks here. Quote: The amount to which th...
- by Paran Tadec - at 2012.11.06 02:36:00
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266. Request: Slight tweak to Forge Guns - in Feedback/Requests [original thread]
Zion Shad wrote: IGÇÖm asking that Forge guns get a slight increase in Accuracy and Range to combat what people are calling OP Dropships. I donGÇÖt see this as a problem when Forge guns have no zoom function in the first place. Thanks ...
- by Paran Tadec - at 2012.11.05 23:46:00
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267. [request] stupid fast swarms - in Feedback/Requests [original thread]
So basically you want a 100% hit rate as long as you get a lock on, which doesnt even require you to leave cover yet. Lame. All they need to do is fix pathing.
- by Paran Tadec - at 2012.11.05 19:54:00
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268. Missiles OP? or is because of circumstance? - in Feedback/Requests [original thread]
Necrodermis wrote: Sentient Archon wrote: I specked into rails and blasters like a fool. Got pwned by missile turrets and CCP didnt fix it them. SO I decided to speck into missile turrents . Since I am a good sniper and can snipe people ac...
- by Paran Tadec - at 2012.11.05 19:50:00
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269. Missiles OP? or is because of circumstance? - in Feedback/Requests [original thread]
I've posted about forgeguns being too good at everything. Had a guy earlier take out a sica, from across the map, and then kill me after I bailed on the dying tank. All In about 5-6 seconds. FG's need a range and splash reduction, it really shou...
- by Paran Tadec - at 2012.11.05 19:45:00
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270. Another OP thread. Sorry guys :P - in Feedback/Requests [original thread]
I-Shayz-I wrote: Honestly, I wish they would make a difference in speed of a militia swarm launcher vs a regular swarm launcher. The more points put into swarms, the faster they would go, and the easier it would be to take out dropships. The ...
- by Paran Tadec - at 2012.11.05 03:42:00
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271. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Rasatsu wrote: If half the players are snipers, then why aren't someone running around the edge of the map getting easy kills? Seriously... CCP never outright nerfs a tactic, they usually wait a long long time before touching it. That's not ju...
- by Paran Tadec - at 2012.11.04 17:21:00
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272. Unrefutable balancing: Dropships - in Feedback/Requests [original thread]
EnglishSnake wrote: Also make dropships have the MCRU as standard which cannot be removed, most dropships are not fuffilling ther role and are flying tanks Then itll just fill up with bluedots who never leave.
- by Paran Tadec - at 2012.11.04 16:15:00
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273. [Request] Shield Barrier for the Forge Guns - in Feedback/Requests [original thread]
...not content with forge sniping infantry across the map....
- by Paran Tadec - at 2012.11.02 18:57:00
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274. Tanks.. - in Feedback/Requests [original thread]
DarkShadowFox wrote: They Seriously Need More Protection Their Turning Radius Is Junk! Why is is SO HARD TO TURN this is the future! Because enough people cried about getting killed by tanks because they couldnt be bothered to skill into AV...
- by Paran Tadec - at 2012.11.01 21:00:00
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275. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
843 pano wrote: Skill up with a forge. They can 2 hit kill my 4200 shield myron. Or, wait for the dropship to camp a spot and lay in the swarms. They're not broken, you just have to work as a team to take them down, which is the way it should b...
- by Paran Tadec - at 2012.10.31 20:58:00
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276. buff and limit the tank - in Feedback/Requests [original thread]
Railguns need to move faster, and need a slight splash increase, but not to previous levels. Tanks need to actually tank damage.
- by Paran Tadec - at 2012.10.24 20:42:00
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277. [Feedback/Request] - Vehicle/AV balancing - in Feedback/Requests [original thread]
All of these, with the addition that pathing on swarms is fixed, and countermeasures for airborne ships added in. This should fix those issues.
- by Paran Tadec - at 2012.10.24 20:03:00
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278. Put the EVE ISK back - in Feedback/Requests [original thread]
Crimson MoonV wrote: HECATONCHIRES GYGES wrote: Noc Tempre wrote: I'm serious. I forgot how frustrating this game is with the broken rewards. I would rather face droves of prototype gear and limitless vehicles than hours of militia gear f...
- by Paran Tadec - at 2012.10.23 17:20:00
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279. I knew it was an exploit - in Feedback/Requests [original thread]
Quit whining its not cheating. Are you gonna cry when the big alliances standing armies get a ton of isk in their wallet too?
- by Paran Tadec - at 2012.10.21 15:56:00
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280. [Request] Wipe all Wallets - in Feedback/Requests [original thread]
What's this, the 99% of Dust wants use rich folks to give up our ISK? HA. Off to manage my offworld ISK accounts, tata!
- by Paran Tadec - at 2012.10.20 23:55:00
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