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41. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
It's time. Just remove large rail turrets.
- by Paran Tadec - at 2014.03.28 14:24:00
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42. does anyone else feel the cal sentinel is weak? - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Even at level 5, at 626 shields it feels REALLY weak, even after the skills are apllied a minute later... Yea, it has good regen but it can barely to a 1v1... 626 shields is my adv suit, my proto has 702 Lol no.
- by Paran Tadec - at 2014.03.28 12:21:00
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43. CPM cloak discussion - in General Discussions [original thread]
Reav Hannari wrote: Finally, fix it so that the Minmatar are the fast recovery race. We have the worst defenses of all the suits and need to be good at one thing. Just drop the shield recharge delays across all Minmatar suits to be faster tha...
- by Paran Tadec - at 2014.03.28 11:47:00
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44. CPM cloak discussion - in General Discussions [original thread]
mollerz wrote: Fix the glitches. also, why should we go deaf when we have one on? I think it is a cute gimmick, but it's lame and disorienting to lose a sense of hearing. Why would that even happen? Also, the shimmer should be commensurate with...
- by Paran Tadec - at 2014.03.28 11:44:00
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45. The Problem With Fluxes Deactivating Cloaks - in General Discussions [original thread]
Bojo The Mighty wrote: TranquilBiscuit ofVaLoR wrote: Paran Tadec wrote: to borrow the scout mantra: are your eye UP. Use situational awareness. pooh pooh. please word this better, because i have no idea what you're talking about. ...
- by Paran Tadec - at 2014.03.28 11:35:00
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46. The Problem With Fluxes Deactivating Cloaks - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: it's pretty simple, really, so this won't be a very long thread. and i really need to get to bed, so i'll make this quick. the problem is that they already take out all of your shields, so if they deactivated the...
- by Paran Tadec - at 2014.03.28 04:52:00
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47. CPM cloak discussion - in General Discussions [original thread]
Bojo The Mighty wrote: I believe the cloak does not require the sacrifice CCP said it should. A scout with a cloak should really be forced to operate on pre 1.8 levels, where they may have to forgo the extra EQ and slot to preserve the cloak. ...
- by Paran Tadec - at 2014.03.28 04:47:00
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48. CPM cloak discussion - in General Discussions [original thread]
Iron Wolf Saber wrote: Paran Tadec wrote: I have found some issues. Naturally, those without gun game will complain about any changes to cloak. However, I have proposed a few changes that should make cloak more balanced/skill based: 1. Eit...
- by Paran Tadec - at 2014.03.28 03:34:00
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49. CPM cloak discussion - in General Discussions [original thread]
Sinboto Simmons wrote: I'm already having problems fitting the cloak. *sigh* the joys of being minmatar. Min has needed more pg since...
- by Paran Tadec - at 2014.03.28 03:29:00
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50. CPM cloak discussion - in General Discussions [original thread]
I have found some issues. Naturally, those without gun game will complain about any changes to cloak. However, I have proposed a few changes that should make cloak more balanced/skill based: 1. Either fix the decloaking animation to be faster, o...
- by Paran Tadec - at 2014.03.28 03:28:00
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51. cloaks are not OP, your just blind - in General Discussions [original thread]
knight guard fury wrote: as a part time scout, i can say that cloaks are not OP at all. i say this because i have been spotted, killed, and chased by many people while i have been cloaked and they can clearly see me running away or towards the...
- by Paran Tadec - at 2014.03.28 03:17:00
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52. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
Spkr4theDead wrote: So instead of letting people like me deal with redline rail snipers, now I have to wait for them to get right behind me with 3 damage mods going so they can destroy me in 2 shots, and on top of that, now my armor hardener's ...
- by Paran Tadec - at 2014.03.27 22:28:00
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53. Dammit CCP! why do you always **** **** up? - in General Discussions [original thread]
Godin Thekiller wrote: this . Top part. "Vehicle hardeners have been reduced in effectiveness (Armour 40% -> 25%, Shield 60% -> 40%)". Now, I'm not sure about the shield hardeners (they'll probably be fine), but for armor hardeners, th...
- by Paran Tadec - at 2014.03.27 22:23:00
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54. Lets fix cloaks - in General Discussions [original thread]
knight of 6 wrote: mollerz wrote: Paran Tadec wrote: mollerz wrote: We'll have to go with number 4- None of the above. And don't forget the most important of all, number 5- Paran has to learn to use their OP eyeballs and adapt. ...
- by Paran Tadec - at 2014.03.27 18:03:00
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55. negative 1,000,000+ sp - in General Discussions [original thread]
Lol
- by Paran Tadec - at 2014.03.27 18:01:00
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56. Lets fix cloaks - in General Discussions [original thread]
Ryme Intrinseca wrote: Paran Tadec wrote: Pick one: 1. Cooldown after deactivation 2. Offensive use capibilities delayed after deactivation 3. Decrease in uptime None of these, but make cloaked scouts as visible when stationary as when mo...
- by Paran Tadec - at 2014.03.27 17:59:00
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57. DEV question. - in General Discussions [original thread]
Ripley Riley wrote: Paran Tadec wrote: Why doesn't Minmatar have a faster shield regen than Caldari? WHY? This is going by Eve Online lore... Minmatar technology features shield tanks, but their claim to fame is speed and agility. Caldar...
- by Paran Tadec - at 2014.03.27 17:38:00
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58. Lets fix cloaks - in General Discussions [original thread]
mollerz wrote: We'll have to go with number 4- None of the above. And don't forget the most important of all, number 5- Paran has to learn to use their OP eyeballs and adapt. Scrubmuch? Can you even kill anyone with out cloak?
- by Paran Tadec - at 2014.03.27 17:35:00
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59. Lets fix cloaks - in General Discussions [original thread]
Dexter307 wrote: Paran Tadec wrote: Vespasian Andendare wrote: There's nothing to fix. So its perfectly ok to unload a shotgun and recloak before the previous uncloaking animation has finished? Scrub. Fix the animation Cloak is fin...
- by Paran Tadec - at 2014.03.27 16:43:00
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60. Lets fix cloaks - in General Discussions [original thread]
Vespasian Andendare wrote: There's nothing to fix. So its perfectly ok to unload a shotgun and recloak before the previous uncloaking animation has finished? Scrub.
- by Paran Tadec - at 2014.03.27 16:40:00
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