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2261. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
Sir Eos wrote: You want constructive? Let me put it as bluntly as possible CCP. Your game should play like CoD. WoW!, hold on...no CoD. I don't think that will fit into this game. I will say more like "Star Wars: Battlefront 2" the co...
- by Panther Alpha - at 2013.02.14 15:11:00
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2262. Balance issues ( The Story So Far / Episode 1 ) - in Feedback/Requests [original thread]
Vermaak 'Fatal' Kuvakei wrote: You've got the shotty's damage reversed and the ar not as effective against shields anymore, maybe when you've been playing months you'll realize nothing is wrong Remember that my observations are base on " Two...
- by Panther Alpha - at 2013.02.14 13:00:00
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2263. Request - Switching teams - in Feedback/Requests [original thread]
Ok, i can see where you guys are going with this. But maybe only give that option, to mercs that have a high "lifetime" W/L ratio.
- by Panther Alpha - at 2013.02.14 12:28:00
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2264. Request - Switching teams - in Feedback/Requests [original thread]
What if the top players are snipers ? or heavies that only worry about K/D ratio ? I doubt that will help the other team to break the deadlock. The players that can turn a battle around, are the ones that are happy losing ISK , and K/D ratio, for...
- by Panther Alpha - at 2013.02.14 11:51:00
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2265. Balance issues ( The Story So Far / Episode 1 ) - in Feedback/Requests [original thread]
Val'herik Dorn wrote: If your close enough for the HMG to hit you... and do that much damage your doing it extremely wrong... extremely extremely wrong... The heavy has the worst movement/sprint speed and the lowest stamina so jumping and runn...
- by Panther Alpha - at 2013.02.14 09:45:00
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2266. Balance issues ( The Story So Far / Episode 1 ) - in Feedback/Requests [original thread]
After 2 weeks playing Dust 514, here are my recommendations for better balance : Heavies / HMG 1- Mobility : Heavies are build like a tank with legs, they should move as such. They shouldn't be allow to run, or jump. Their mobility should be s...
- by Panther Alpha - at 2013.02.13 17:33:00
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2267. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
I finally found the courage to read through all that, was a bit to long. It is interesting to hear the views of some one, that had been involved in the game from the start. It seems to me that has been a bit of a roller coaster, for both CCP, a...
- by Panther Alpha - at 2013.02.13 12:25:00
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2268. [Request] A portuguese forum section - in Feedback/Requests [original thread]
BattleCry1791 wrote: Panther Alpha wrote: I guess it will be good... But i'm Spanish, and i never use the Spanish forum. In the internet you need get use to using English, as for it's the Universal language, and the easiest way to communica...
- by Panther Alpha - at 2013.02.13 11:08:00
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2269. [Request] A portuguese forum section - in Feedback/Requests [original thread]
I guess it will be good... But i'm Spanish, and i never use the Spanish forum. In the internet you need get use to using English, as for it's the Universal language, and the easiest way to communicate with each other globally.
- by Panther Alpha - at 2013.02.13 10:39:00
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2270. You should only be able to use 1 Character per account on forums. - in Feedback/Requests [original thread]
So you can "like" your self in this forum, multiple times ? I guess that explains some crazy post with exactly 2 likes. I hope that CCP ignores the "likes" in a topic, and only picks the intelligent good suggestions from the forum. It will be t...
- by Panther Alpha - at 2013.02.13 09:21:00
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2271. I never say (X) is overpowered... - in Feedback/Requests [original thread]
Tribalfreak Baham wrote: I'm something of a noob here so bare with me. what makes the gek so OP? I looked at the stats and it's hardly any different from any other AR. is there something i'm missing? No you haven't. The problem is that peopl...
- by Panther Alpha - at 2013.02.12 13:49:00
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2272. I never say (X) is overpowered... - in Feedback/Requests [original thread]
RAS Actual wrote: i agree with you coleman that it's a slippery slope, and that's why i never (except now) make the OP argument. it's definitely situational. but all the weapons are supposed to be overpowering when engaged IN THEIR ELEMENT. the...
- by Panther Alpha - at 2013.02.12 12:03:00
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2273. I never say (X) is overpowered... - in Feedback/Requests [original thread]
RAS Actual wrote: i don't want to take it away from you, i just want its damage to be commensurate with the rest of the weapons in that tier. (x)Operation- lvl 3 + Weaponry- lvl 1 is NOTHING in terms of SP investment. i had to skill to use heav...
- by Panther Alpha - at 2013.02.12 10:45:00
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2274. I never say (X) is overpowered... - in Feedback/Requests [original thread]
You do realize that to use the GEK you need : Weaponry (1x) - Level 1 Assault Rifle Operation (2x)- level 3 It is normal that is going to be more powerful, and actually is the only gun that the Assault troops have, that can compete against the ...
- by Panther Alpha - at 2013.02.12 10:30:00
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2275. [ Request ] Takedown, Bleed out, Execution, Rescue, and Assisted Takedown. War P... - in Feedback/Requests [original thread]
Reassignment of the War Points system for battle contributions. Takedown : +25 WP Execution ( Bullet to the head ) : +50 WP Assist Takedown : +15 WP Bleed out : +50 WP ( to the original person that did the Takedown ) Rescue : +50 WP to th...
- by Panther Alpha - at 2013.02.12 09:41:00
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2276. Why does revive still count as death? - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Panther Alpha wrote: Altina McAlterson wrote: Just so we're on the same page, everybody who does not want it to count as a death if you are revived would be fine with it also not counting a kill? Very simple reall...
- by Panther Alpha - at 2013.02.12 09:01:00
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2277. Why does everyone hate the idea of jetpacks? - in Feedback/Requests [original thread]
Vermaak 'Fatal' Kuvakei wrote: I'm Tired of this heavy discrimination, talk about whiners. If implemented it should without a doubt be available on all suits. A bumble bee with an autocannon raining hell from above ? NO THANKS You guys g...
- by Panther Alpha - at 2013.02.11 23:09:00
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2278. Why does revive still count as death? - in Feedback/Requests [original thread]
Altina McAlterson wrote: Just so we're on the same page, everybody who does not want it to count as a death if you are revived would be fine with it also not counting a kill? Very simple really. If the person you wounded to near death bleeds...
- by Panther Alpha - at 2013.02.11 21:54:00
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2279. [Request] More sensitivity in both mouse and analog stick - in Feedback/Requests [original thread]
Get a gaming mouse with DPI, one that allows you to change the settings with a button in the mouse as you play. I have my set to 800 dpi and the sensitivity is "just" fine.
- by Panther Alpha - at 2013.02.11 18:00:00
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2280. request - stop tracking kd/r - in Feedback/Requests [original thread]
K/D ratio is necessary, specially in a game where you lost the battle, if people gets kill to many times. But an "Overall" stats will be nice ; K/D + WP + W/L (Team Work Stats TWS ) That way we can check who the best overall players are. Aka "...
- by Panther Alpha - at 2013.02.11 15:38:00
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