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2281. Why does everyone hate the idea of jetpacks? - in Feedback/Requests [original thread]
No. this will create even more unbalance problems. I may agree to the idea, if it was a specialist class, like ; - [ Jet-trooper ] Light armor like the Scout, weak shields, and the option to use Heavy weapons and Sniper rifles "Completely " rem...
- by Panther Alpha - at 2013.02.11 14:05:00
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2282. Devs the noob cannon gonna scare away new players to game - in Feedback/Requests [original thread]
"till you meet a heavy that discovered the options and increase the sensitivity or even uses a mouse :)" Shhhhhhhhhhhhhhhh!!!! men, what you doing ? don't give them any ideas ... But i don't think a mouse makes any difference, as for HMG's have...
- by Panther Alpha - at 2013.02.11 11:10:00
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2283. Devs the noob cannon gonna scare away new players to game - in Feedback/Requests [original thread]
Rachoi wrote: SickJ wrote: Jack McReady wrote: Cross Atu wrote: Also even before then the HMG is easy to counter so long as you engage it outside of it's optimal contexts. optimal contexts? lolwut? He means shoot them in the ...
- by Panther Alpha - at 2013.02.11 10:20:00
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2284. CCP needs to give harsher punishments (taking away SP&Bans) more often for v... - in Feedback/Requests [original thread]
I can't see the problem. I think the moderators do a great job keeping the forum clean and friendly. Yes you have the occasional "Heated" argument, but they pick on those normally very quickly. And i don't think is any " Extra " work for them, as...
- by Panther Alpha - at 2013.02.11 09:33:00
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2285. Why does revive still count as death? - in Feedback/Requests [original thread]
Doc Jones wrote: Now if you're being penalized for being revived by a teammate with an additional death then this post should be posted in the bugs forum to be tested and fixed. You see, that is the problem. I was in a match the other day, ...
- by Panther Alpha - at 2013.02.10 23:57:00
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2286. snipers shooting through terrain... - in Feedback/Requests [original thread]
That doesn't annoy me as much as the heavies magnetic bullets, i swear that things follow you around corners like homing missiles.
- by Panther Alpha - at 2013.02.10 23:23:00
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2287. Assault Type II suit - balance/design flaw - in Feedback/Requests [original thread]
Jack McReady wrote: Panther Alpha wrote: Yep, to make the type II durable in battle, you have to use " Basic armor plates " in the two slots, which they cost 2,400 ISK each, a total of 4,800 ISK per dropsuit, add to that 9,840 ISK per suit...
- by Panther Alpha - at 2013.02.10 16:04:00
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2288. Assault Type II suit - balance/design flaw - in Feedback/Requests [original thread]
Sete Clifton wrote: I can't really speak to the balance of it since I still use the militia suit to save isk, but doesn't the type II sacrifice about 45 armor (105 vs 150)? You do gain a lot of shields in return though. Yep, to make the type...
- by Panther Alpha - at 2013.02.10 15:41:00
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2289. [ feedback ] Tactical Rifle is useless !! - in Feedback/Requests [original thread]
I love the idea of a precision assault / low damage sniper rifle. But the current concept is all wrong. - Damage is to low, it needs to be 60-70 hp. - Clip capacity is to high, it needs to be 10 bullets. - Effective range should be about the sa...
- by Panther Alpha - at 2013.02.10 12:12:00
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2290. [ Suggestion ] Small infiltration spacecraft - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Squad size is being increased to 6 next build, so you should probably figure out how to do whatever you want to do using the dropship. Even better, two infiltration teams in the same squad, hitting different objecti...
- by Panther Alpha - at 2013.02.10 11:31:00
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2291. [Request] Remove the Skill Cap - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: Panther Alpha wrote: I will agree with your argument, except for the fact, that i don't think SP caps makes a huge difference. I killed the other day a guy with one of that shiny "Prototype" dropsuits, with my tier 1...
- by Panther Alpha - at 2013.02.10 10:44:00
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2292. [Request] Remove the Skill Cap - in Feedback/Requests [original thread]
I will agree with your argument, except for the fact, that i don't think SP caps makes a huge difference. I killed the other day a guy with one of that shiny "Prototype" dropsuits, with my tier 1 Burst riffle, very easily. Yes i was aiming to the ...
- by Panther Alpha - at 2013.02.10 10:01:00
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2293. Assault Type II suit - balance/design flaw - in Feedback/Requests [original thread]
Type II suit offers better CPU, so you can boost the attributes you prefer the most. EG. "light weapon damage enhancer" x2 units , "basic armor hardener" x2 units. Or whatever combo suits your game stile the most . But be aware, that such comb...
- by Panther Alpha - at 2013.02.10 01:07:00
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2294. [ Suggestion ] "EvE online" Dust 514 or "Dust 514" EvE online - in Feedback/Requests [original thread]
I think with the Open Beta, this has became an issue that CCP needs to address. - The EvE online fans, that have migrated to Dust 514, obviously wants everything to be " Exactly " the same as in EvE. - New players that have just join EvE, are ...
- by Panther Alpha - at 2013.02.09 12:40:00
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2295. I have sent in money tho I dont expect to play much untill snipers and dropships... - in Feedback/Requests [original thread]
I think this has became a battle of ; "EvE online don't change anything fan" Vs "Experienced shooter games people." At one point or another, CCP is going to have to chose which direction they want to take.
- by Panther Alpha - at 2013.02.09 12:11:00
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2296. I have sent in money tho I dont expect to play much untill snipers and dropships... - in Feedback/Requests [original thread]
Breakin Stuff wrote: Dude you lost any potential respect you had from us the moment you made a post that effectively reads: "I want my way or I will ragequit because CCP will do anything to retain me!" You wanna make a post about how things a...
- by Panther Alpha - at 2013.02.09 11:08:00
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2297. [Request][Spawn Invulnerability] - in Feedback/Requests [original thread]
I already exploited that, spawned about 20 grenades in a Clone regeneration unit, and got about 6 kills in lest than a minute. I'm no proud of it... but if the option is in there, i will exploited like every one else does. But i agree, that it sh...
- by Panther Alpha - at 2013.02.09 10:45:00
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2298. I have sent in money tho I dont expect to play much untill snipers and dropships... - in Feedback/Requests [original thread]
I see what you mean. I been tempted few times, to get some AUR to buy a better dropsuit. But at the moment stills feels to much as a Beta. I'll wait and see where this game is going, before i spend any real money on it.
- by Panther Alpha - at 2013.02.09 10:21:00
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2299. [request]small dropship - in Feedback/Requests [original thread]
I already posted something similar ; https://forums.dust514.com/default.aspx?g=posts&m=522189#post522189 I think will be a great idea to have something like that. No sure if CCP is going to do anything about it.
- by Panther Alpha - at 2013.02.09 09:37:00
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2300. Why does revive still count as death? - in Feedback/Requests [original thread]
JohnDS Wolf wrote: Panther Alpha wrote: To be honest i didn't realize that a "revive" counts as a death, to i saw this topic. Now i know this, i don't going to be waiting for a medic any more. As soon as i die, i going to re-spawn as quick a...
- by Panther Alpha - at 2013.02.09 09:02:00
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