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141. Glass Cannon Build vs Everything else... - in General Discussions [original thread]
Drado Arona wrote: Glass cannon builds are optimum when in squads. Let's say 1 logi (repper not combat) 1 heavy (tank supposidly) 2 Glass cannon assault/scout's. It's a decent play style but you can't complain if you die in normal pubs because ...
- by Panoscape - at 2013.01.28 17:35:00
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142. Glass Cannon Build vs Everything else... - in General Discussions [original thread]
You forgot the Shotti speed scout suit. Nothing is more glass cannon than that. It's a riot to play and icing heavy's is super fun.
- by Panoscape - at 2013.01.28 17:30:00
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143. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
Sure we do, but we don't go around making posts about it because we understand the imbalance of the scenario. Heavy T2 with HMG and a good amount of passives will pub stomp newbarries all day long. But, when facing other equal lvl toons/corps/squa...
- by Panoscape - at 2013.01.27 05:31:00
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144. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
Pub stomp much? You where in a pub game with one opposing player at your level and the rest where newberries. Way to go. (golf clap) Clap... clap... Try it in a corp battle or against two squads of seasoned players and you'll be singing a diff...
- by Panoscape - at 2013.01.27 05:19:00
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145. I capped all 3 of my characters. - in General Discussions [original thread]
Go outside and fly a kite? Ask a girl out on a date? Get a job and pay for a car? Homebrew?
- by Panoscape - at 2013.01.27 05:06:00
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146. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
u mad bro? Here's a hint, aim for the head and heavy's drop like a stone. Take it from a heavy, their fine just the way they are. We are a slow moving turret, flank and kill. But, most likely CCP will listen to people without any skill and nerf...
- by Panoscape - at 2013.01.27 05:01:00
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147. Laser Rifles are way too Over Powered. - in Feedback/Requests [original thread]
So can tanks, but it's an instant death. So can Sniper riffles, but it's an instant death. So can Orbital Strikes, but it's an instant death. Lasers are fine, they die to cqc.
- by Panoscape - at 2013.01.25 19:37:00
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148. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
The heavy and the HMG are fine. One has to skill into sharpshooter to get good range with it.
- by Panoscape - at 2013.01.25 19:20:00
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149. Whoopsie - in General Discussions [original thread]
You let your 6 year old play a 'T" rated game?
- by Panoscape - at 2013.01.25 19:17:00
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150. please change the SP Cap already! - in General Discussions [original thread]
Agreed with GM, relax and have a homebrew.
- by Panoscape - at 2013.01.25 18:40:00
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151. At this point ill almost beg... - in General Discussions [original thread]
Best thing you can do is look for a corp squad in game that has an empty spot and join it. After joining, ask if it's all right to squad up with them and play this round. Support them and don't steal their kills. When the game is almost done, ask ...
- by Panoscape - at 2013.01.24 18:14:00
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152. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
#2 FTW
- by Panoscape - at 2013.01.23 16:27:00
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153. Corp Tax? - in General Discussions [original thread]
We have a set tax that funds the corp and heavy machinery. It works well.
- by Panoscape - at 2013.01.23 16:14:00
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154. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Cap, no cap, whatever. People will grind no matter what. What needs to be put in place and functioning is the grouping of simular lvl players in pub matches. Pub games should group players on the basis of their earned SP. If a corp squad is deplo...
- by Panoscape - at 2013.01.23 00:11:00
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155. Cheaters - in Rookie Training Grounds [original thread]
I'd say that everyone needs to sit on up in their MCC's and farm. For one, it will show that the AFK SP farming needs to be fixed and two, if the letters don't cap then it will take a hella long time for either MCC to be destroyed, earning everyon...
- by Panoscape - at 2013.01.21 22:29:00
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156. DUST514.com Character creator - in General Discussions [original thread]
it will most likely go live tomorrow, when open beta starts.
- by Panoscape - at 2013.01.21 18:14:00
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157. dust needs a respec system - in Feedback/Requests [original thread]
HTFU jk... I want respec too.
- by Panoscape - at 2013.01.21 17:15:00
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158. Blue Dot Tip Room - in Rookie Training Grounds [original thread]
Tip 64 - Kill all grammar kitten's... that is all.
- by Panoscape - at 2013.01.19 04:59:00
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159. so what happens when PSN is down, SP wise? - in General Discussions [original thread]
if you purchased a passive booster it should be working just fine on the CCP servers, but an active booster... you're SOL. At least there are others in your same boat, me included. As HDTT put it... welcome to new eden. EDIT: remember that CCP ...
- by Panoscape - at 2013.01.19 04:43:00
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160. Can't connect to servers. - in Technical Support/Bugs [original thread]
bolsh lee wrote: NOOOOO Its not letting me connect as well... How will i hit my cap!! I divorced my wife picked up 12 cases of bottled water and 8lbs of beef jerky from the local costco so i wouldn't miss out on my cap ONE SINGLE DAY from the ...
- by Panoscape - at 2013.01.19 04:35:00
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