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101. Imperfect balance - in General Discussions [original thread]
Crimson Moon V wrote: Scouts are simply easy kills for heavies. Not for people who know how to play a scout. I've had many close calls and deaths to very good scout players. I roll heavy 98% of the time so I know the good ones from the bad. ...
- by Panoscape - at 2013.02.14 18:53:00
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102. Imperfect balance - in General Discussions [original thread]
^ I've been slivered by an advanced scout jumping bunny with SMG, but got him in the end. Very close though. I had a type 2 heavy at 530 shield and 540 armor.... tracking him was hard as hell and his shields where like a brick wall. A double mode...
- by Panoscape - at 2013.02.14 18:45:00
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103. How many skill points do you have? - in General Discussions [original thread]
3.1M SP, 11M ISK
- by Panoscape - at 2013.02.14 16:19:00
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104. exmaple cores tank - in General Discussions [original thread]
delicious tears, see how they flow...
- by Panoscape - at 2013.02.14 00:43:00
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105. HMG proficiency or advanced suit? - in Rookie Training Grounds [original thread]
Where's your mechanics, shield control, shield regen and other passives? You might look at strengthening your foundation before getting a sharper stick.
- by Panoscape - at 2013.02.14 00:36:00
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106. Serious imbalance with ISK and OBs - in General Discussions [original thread]
Scheneighnay McBob wrote: Orbitals should respect friendly fire- problem solved. A few days ago, by coordinating with bobthe843cakeman, I achieved superoverkill by calling a precision strike on a single sniper. It was necessary. Nothin's be...
- by Panoscape - at 2013.02.13 22:53:00
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107. Serious imbalance with ISK and OBs - in General Discussions [original thread]
I think OB's are fine. They are earned and should be insta kills, it's a kitten bombardment from space! I could see if it was a laser orbital, it would do accrued damage over time like laser rifles, giving you time to get the heck out if you're lu...
- by Panoscape - at 2013.02.13 20:48:00
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108. Skirmish: PTFO or GTFO - in General Discussions [original thread]
If you're dumb enough to spawn on a blue CRU that has a captured red letter right next to it then you deserve to be spawn killed. If you repeatedly spawn on said blue CRU and expect a different outcome, you will be greatly disappointed. I'm not s...
- by Panoscape - at 2013.02.13 19:42:00
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109. Another "heavy suit" post - in General Discussions [original thread]
OP is clueless. A well SP/skilled assault AR guy can rip my heavy in seconds. And a shotti speed suit can kill my heavy in one to two shots. Heavy's are fine, get gud.
- by Panoscape - at 2013.02.13 19:30:00
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110. Skirmish: PTFO or GTFO - in General Discussions [original thread]
I don't like it when blueberry's hack my red CRU. Nothin' better than camping a red CRU and mowing down reds with my HMG. Win by clone depletion I say... kill them all.
- by Panoscape - at 2013.02.13 18:24:00
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111. CCP when's the next big update - in General Discussions [original thread]
It will be ready when it's ready, and not a minute sooner or later. relax and have a homebrew.
- by Panoscape - at 2013.02.12 22:35:00
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112. Protosuits, Is now the time? - in General Discussions [original thread]
Passive Skills > Proto Gear
- by Panoscape - at 2013.02.12 22:33:00
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113. So what skill should use for the assault class - in General Discussions [original thread]
Basic skills to get lvled up first: dropsuit command lvl 3 Assault Suit Type 2 Weaponry lvl 5 Mechanics lvl 5 Shield regen lvl 3 Shield control lvl 3 sharpshooter lvl 2 weapon of choice lvl 3 electronics 3 engineering 3
- by Panoscape - at 2013.02.11 22:13:00
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114. New AR players who seek to be strong. - in General Discussions [original thread]
I agree with hojdar, I'd get "off map" as soon as possible. I'd go sharpshooter 2 and use the SP left over for dropsuit command. At least lvl 2, better at 3. This will get your red dot off the map so you can't be seen for orbitals.
- by Panoscape - at 2013.02.11 21:03:00
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115. Looking for corp - in General Discussions [original thread]
Apply at "843 Boot Camp [843bc]" and we'll see if you've got what it takes to become a Burgezz Elite. We are still heavy in MAG, but everyone is slowly transitioning into dust. Good luck with your corp application decision.
- by Panoscape - at 2013.02.07 19:22:00
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116. BUFF THE HEAVY!! - in General Discussions [original thread]
Sorry, your satire was under powered, next time OP it to the max.
- by Panoscape - at 2013.02.07 16:49:00
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117. BUFF THE HEAVY!! - in General Discussions [original thread]
You're doing it wrong. Heavy's protect hackers, you do not hack. If you hack, 75% of the time you die. Heavy's should not be lone wolfing it... no one should. Skill up your passives and get complex shield mods. My type 2 is at about 550 shields ...
- by Panoscape - at 2013.02.07 16:41:00
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118. Ydubbs81 first Dust montage - in General Discussions [original thread]
Nice vid... but I'd really like to see 1vs1 with known toons. What's up with the subliminal 1 frame graphics interspersed within the video? For some reason now I feel the urge to let you kill me when we face off... damn subliminal advertising.......
- by Panoscape - at 2013.02.06 21:37:00
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119. I Think sniper got too much advantage in manuspeak - in General Discussions [original thread]
Bring back the small missiles and he'd be toast to my dropship. Man, I miss my small missile turrets....
- by Panoscape - at 2013.02.06 00:09:00
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120. [Discussion] Question regarding peoples' views of the HMG. - in General Discussions [original thread]
A gek with two complex damage mods rips my heavy in two before I can drop them and I can get one shotted by a moded shotgun, so the HMG is fine, just the way it is.
- by Panoscape - at 2013.02.06 00:07:00
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