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161. a few possibilities to make infantry fun again - in Feedback/Requests [original thread]
Makes Proxies do 2500 dmg. Give swarms 1.6 dmg, but leave them at 1.7 range. Buff AV nades back to original 1.6 values. Also introduce a crawl effect. Vehicles under 1000 armor HP will get a 60% hit in movement speed for 15 seconds even after ...
- by PEW JACKSON - at 2013.12.28 11:15:00
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162. Change the scan precision of the Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
I think it should get removed. A scrub's near 1 mil SP makes my 5mil into scouts worthless.
- by PEW JACKSON - at 2013.12.27 08:20:00
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163. dmg mods - in General Discussions [original thread]
SP sink xCCP + busy schedule = GRIND514 Imagine grinding out all that SP if CCP decided to separate the dmg mods with skills.
- by PEW JACKSON - at 2013.12.26 21:03:00
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164. Wat. - in General Discussions [original thread]
HYENAKILLER X wrote: Fw isnt even fun. Its great for farming lp but literally zero challenge. Play Caldari/Amarr if you want a challenge.
- by PEW JACKSON - at 2013.12.26 20:50:00
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165. Is it just me? - in General Discussions [original thread]
Something I didn't want to bring up, but I've said this the day 1.7 dropped. I play a lot of BC2 so it felt nostalgic rolling around in a soma. It felt like my T-90A
- by PEW JACKSON - at 2013.12.26 19:32:00
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166. Playing scout is awesome! - in General Discussions [original thread]
Roofer Madness wrote: Not very excepting of new scouts eh? lol I mean, if your suit sucks so much you should be happy people show interest in it anyways, so maybe CCP will open their eyes and fix it. I run Amarr Logi with plasma cannon and pr...
- by PEW JACKSON - at 2013.12.26 19:24:00
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167. Playing scout is awesome! - in General Discussions [original thread]
Roofer Madness wrote: My problem lies with the fact you're playing scout on an alt.... Nothing wrong with making alts, or trying different roles. I do however find it offensive for players to say the suit I skilled into from day 1 is fine ...
- by PEW JACKSON - at 2013.12.26 18:46:00
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168. Why are large screen televisions awful for video games? - in General Discussions [original thread]
Refresh rate? I've played on 60inch TVs with a slow refresh rate, input lag made everyone else seem faster. Also the controls felt loose. I bought a 48inch with a much higher refresh rate, and I've noticed everything else to be more precise.
- by PEW JACKSON - at 2013.12.26 17:07:00
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169. Playing scout is awesome! - in General Discussions [original thread]
Roofer Madness wrote: PEW JACKSON wrote: Tourists, scout tourists everywhere...... Hey, on this character I am a logibro. I started a new character to scout about in. Call me a tourist all you want. I feel the same way when I see dopey di...
- by PEW JACKSON - at 2013.12.26 17:01:00
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170. Playing scout is awesome! - in General Discussions [original thread]
Tourists, scout tourists everywhere......
- by PEW JACKSON - at 2013.12.26 16:27:00
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171. No vehicle locks: how about a self destruct button? - in General Discussions [original thread]
Pvt Numnutz wrote: How about if the blue doesn't have sp into the vehicle he can't fly it? Now this I like ^
- by PEW JACKSON - at 2013.12.26 16:02:00
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172. What does dust514 owe you? - in General Discussions [original thread]
Respec? Surprised nobody said it yet. I'd be fine with all my nerfed gear SP back.
- by PEW JACKSON - at 2013.12.26 15:54:00
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173. Stolen vehicles. - in General Discussions [original thread]
Set game resolution to 1080p and noticed it said deploy vehicle not destroy. Jumbled 480p words, sorry everyone.
- by PEW JACKSON - at 2013.12.26 14:56:00
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174. Stolen vehicles. - in General Discussions [original thread]
I stumbled on it when I was making a fit in game.
- by PEW JACKSON - at 2013.12.26 14:04:00
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175. Stolen vehicles. - in General Discussions [original thread]
I've made a few fittings in the neocom during games for anti tank warfare. In the fitting screen I see that it's possible to deploy and destroy vehicles. Is it possible to destroy a stolen vehicle with this option?
- by PEW JACKSON - at 2013.12.26 13:27:00
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176. Invisible tanks - in General Discussions [original thread]
Akdhar Saif wrote: Hit 'Start' and hold R2 to zoom in. Tank's are visible on the map. Or down on the D-pad.
- by PEW JACKSON - at 2013.12.26 13:09:00
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177. Invisible tanks - in General Discussions [original thread]
Pro tip: friendly tanks will be seen on your map. If you hear a tank, but don't see it, then it's most likely enemy. Same with lolLAVs
- by PEW JACKSON - at 2013.12.26 12:46:00
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178. Missiles on are OP...Especialy on 100%time hardened gunlogi - in General Discussions [original thread]
Sounds like you had a run in with Blackhole Nova (insert x's somewhere) His python is vicious. Feels like a tarantula & wasp scenario when he's flying.
- by PEW JACKSON - at 2013.12.23 19:06:00
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179. What's your limit? - in General Discussions [original thread]
2 tanks. I rarely call down a third. Dat particle cannon though I think all 1.6 tanks needed was a price cut like we have now to be honest. I can lose 2 Gunnlogis and still profit. AV would still have gotten their WPs and Tankers would still...
- by PEW JACKSON - at 2013.12.22 10:08:00
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180. So tankers, let me get this straight - in General Discussions [original thread]
Daddrobit wrote: You want the best counter to a tank, to be another tank. But you don't like it when I pull out my sica with dual damage mods to take out your tank because I've finally given up on every other option. Please tell me exactly how...
- by PEW JACKSON - at 2013.12.22 09:59:00
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