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241. Very Scary... :0 - in General Discussions [original thread]
CR & RR will bring you joy while you collect their tears.
- by PEW JACKSON - at 2013.12.06 23:21:00
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242. Assault MK0 - in General Discussions [original thread]
Fizzer94 wrote: PEW JACKSON wrote: Baal Omniscient wrote: We miss you PEW..... ='( The way I got let go made me feel otherwise. *Donates 200mil to corp* Kicked. Bad luck Pew??? I miss you too. Why were you kicked? Was it when ...
- by PEW JACKSON - at 2013.12.05 23:45:00
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243. Assault MK0 - in General Discussions [original thread]
Assert Dominance wrote: PEW JACKSON wrote: Baal Omniscient wrote: We miss you PEW..... ='( The way I got let go made me feel otherwise. *Donates 200mil to corp* Kicked. Bad luck Pew??? assault mk.0 is horrible, havent used in...
- by PEW JACKSON - at 2013.12.05 23:16:00
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244. Assault MK0 - in General Discussions [original thread]
Baal Omniscient wrote: We miss you PEW..... ='( The way I got let go made me feel otherwise. *Donates 200mil to corp* Kicked. Bad luck Pew???
- by PEW JACKSON - at 2013.12.05 23:06:00
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245. *Shield Regulators need a buff, heres what i have in mind.* - in General Discussions [original thread]
How about making the fitting a little less intensive? Scraping up CPU/PG on a scout is hard enough as is. Other than that I agree the modules need a buff.
- by PEW JACKSON - at 2013.12.05 21:58:00
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246. Assault MK0 - in General Discussions [original thread]
I'll definitely give that setup a go. ATM I run the M1 series with an Imperial + 3 dmg mods. It's super squishy, but the expressions after dropping a CK0 before my shields break is worth every Charge shot I take.
- by PEW JACKSON - at 2013.12.05 21:54:00
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247. Assault MK0 - in General Discussions [original thread]
Is going to be sort of what a scout is supposed to be come 1.7 With the new shield penalty coming I'll most likely be running complex dmg mods 3x light 2x sidearm + a CPU upgrade and a complex armor rep. Run, flank, hit like a truck, then GTFO....
- by PEW JACKSON - at 2013.12.05 21:39:00
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248. why limit the respec? - in General Discussions [original thread]
@ OP CCP caters to the nabs with the most $$$ Most of CCP's revenue comes from AUR med frames and ARs + Grenades. Ar med frames cried OP about tanks, tanks get reworked(nerfed). CCP gives tankers & other pilots a chance to spec infantry = pr...
- by PEW JACKSON - at 2013.12.05 19:20:00
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249. How to know if your weapon is UP or OP. - in General Discussions [original thread]
xxwhitedevilxx M wrote: PEW JACKSON wrote: Shield nerf is to ensure all Minnie suits are trash..... Again more wasted SP thanks to CCP Actually, it might be good for me and my Cal Logi I guess that's the ultimate role of the scout....
- by PEW JACKSON - at 2013.12.05 12:19:00
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250. How to know if your weapon is UP or OP. - in General Discussions [original thread]
Shield nerf is to ensure all Minnie suits are trash..... Again more wasted SP thanks to CCP
- by PEW JACKSON - at 2013.12.05 12:15:00
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251. How to know if your weapon is UP or OP. - in General Discussions [original thread]
Anmol Singh wrote: pagl1u M wrote: Want to know if your weapon is UP or OP? Go to check the patch note. If it is becoming stronger it was OP. If it is getting nerfed it was UP. Tanks are UP... :( And my Swarms useless...
- by PEW JACKSON - at 2013.12.05 12:05:00
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252. Respec for some should mean respec for all - in General Discussions [original thread]
Soldiersaint wrote: DUDE DONT TELL ME THEY ARE GOING TO SCREW WITH THE MINMATAR LOGI NOW ! If they leave the hacking bonus, I'll have no problems. But we all know CCP has a way of overdoing things. 1.7 my Minnie assault will be useless (s...
- by PEW JACKSON - at 2013.12.04 20:14:00
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253. Respec for some should mean respec for all - in General Discussions [original thread]
Malkai Inos wrote: PEW JACKSON wrote: Yeap full respec is a terrible idea. I mean who wants more players anyway? You can justify literally anything by claiming it would bring in more players and oppose something by claiming the opposit...
- by PEW JACKSON - at 2013.12.04 19:05:00
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254. Respec for some should mean respec for all - in General Discussions [original thread]
Ripley Riley wrote: We could properly respond to yet another respec thread, or you could look at one of the two dozen other respec threads posted in the last few days. After you have reviewed each thread thoroughly you will no doubt see why fu...
- by PEW JACKSON - at 2013.12.04 17:53:00
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255. Respec for some should mean respec for all - in General Discussions [original thread]
Well we are still in Beta after all. I can deal if I don't get a respec alongside vehicle users, but I better get one when the other scouts, heavies, pistols, and sniper rifles get released.
- by PEW JACKSON - at 2013.12.04 17:42:00
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256. [SUGGESTION] Logi Balance - in Feedback/Requests [original thread]
Why not give the logi -15% dmg to their primary weapon? It's the same as the LLAV and that somewhat enforced the role of the vehicle to rep/roadkill.... Why 15%? Proficiency will bring the weapon back to regular damage while also still stressing ...
- by PEW JACKSON - at 2013.12.01 15:00:00
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257. scout balancing petition , please sign SCOUT BROTHERS, ccp please respond and read - in General Discussions [original thread]
Signed Like the OP said bring Base DB tp 40 It'd also be nice if we had precision to a base of 35
- by PEW JACKSON - at 2013.12.01 11:38:00
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258. Another SCR Nerf Thread - By a SCR user - in General Discussions [original thread]
How about No changes to anything until we've seen the other rifles in action. One thing to speculate over numbers. Another to see things in action.
- by PEW JACKSON - at 2013.11.29 02:44:00
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259. AR no dispersion at range makes it "OP" (video proof!) - in General Discussions [original thread]
I-Shayz-I wrote: I was going to, but I wanted to prove that the TTK is already ridiculous with no skills into the weapon. I could kill a suit with 1100 ehp in two clips from 80 meters because of how accurate the gun is. If that's not a way t...
- by PEW JACKSON - at 2013.11.26 03:05:00
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260. [REQUEST] Scout sonar - in Feedback/Requests [original thread]
When a scout prevents a scan, the signal should be traced back to the scanner. The tech on my suit tells me when I've been scanned and also when I've prevented one. Scouts should be able to lock on to a scan signal that did not compromise their ...
- by PEW JACKSON - at 2013.11.25 20:05:00
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