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981. The Goons - in General Discussions [original thread]
Moronic Farce wrote: Terrible? I'd say were at least average, maybe sub par but terrible is a bit strong. Also nobody should play this game seriously as it's not very good. I will give you sub-par, maybe average. I've seen worse. I like you ...
- by P14GU3 - at 2014.03.01 23:24:00
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982. Dust 514 Corps that think they are good list - in General Discussions [original thread]
Inb4lock
- by P14GU3 - at 2014.02.16 04:31:00
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983. big corps go negative - in General Discussions [original thread]
The above player was the only AE in the match.. the rest are KEQ and Cap. Aq... hardley "top corps."
- by P14GU3 - at 2014.02.16 04:21:00
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984. Another reason why racial equipment bonus is a bad idea - in General Discussions [original thread]
I like the ewar idea billie, but once again, we will have to see when/if something like that happens. Im speaking for currently, with current eq, it doesn't seem like the role bonuses are going to do the logi any justice. @ manboar I could defina...
- by P14GU3 - at 2014.02.07 00:04:00
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985. Another reason why racial equipment bonus is a bad idea - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: P14GU3 wrote: KAGEHOSHI Horned Wolf wrote: Reav Hannari wrote: I don't see the problem with receiving a bonus to just some of your equipment. As a Minmatar I'll run my repair tool but will still use an inje...
- by P14GU3 - at 2014.02.06 21:57:00
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986. Another reason why racial equipment bonus is a bad idea - in General Discussions [original thread]
Billi Gene wrote: I feel like the Gal/Minnie are getting the better end of the deal with the bonuses. Gallente won't have to equip higher meta level scanners in order to achieve desirable scan precision. Minmatar in the same boat for a cheape...
- by P14GU3 - at 2014.02.06 21:37:00
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987. Another reason why racial equipment bonus is a bad idea - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Reav Hannari wrote: I don't see the problem with receiving a bonus to just some of your equipment. As a Minmatar I'll run my repair tool but will still use an injector and drop hives and links. Each is strong in ...
- by P14GU3 - at 2014.02.06 21:30:00
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988. Another reason why racial equipment bonus is a bad idea - in General Discussions [original thread]
Reav Hannari wrote: I don't see the problem with receiving a bonus to just some of your equipment. As a Minmatar I'll run my repair tool but will still use an injector and drop hives and links. Each is strong in something and normal in the rest...
- by P14GU3 - at 2014.02.06 21:18:00
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989. Another reason why racial equipment bonus is a bad idea - in General Discussions [original thread]
True Adamance wrote: Sinboto Simmons wrote: True Adamance wrote: ResistanceGTA wrote: I'm not going to complain because I feel this is CCP moving in the right direction... But, I also see the disparity between the races. I have to ima...
- by P14GU3 - at 2014.02.06 21:14:00
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990. 0 damage explosives? - in General Discussions [original thread]
I sat on the pipes in a match yesterday, and spammed a full clip from my massdriver at a guy cowering in a corner. As i reloaded i thought "surely hes almost dead," and as he ran through my sight, he was still half shield. At first i thought my a...
- by P14GU3 - at 2014.02.06 20:51:00
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991. Another reason why racial equipment bonus is a bad idea - in General Discussions [original thread]
So im going to use adv logi suits for this, seeing as all logis have 3 eq slots at adv (another broken design, but thats another thread.) Caldari gets hives/injector, so i fill my slots with a needle, a healy hive, and a regular hive. I set up sh...
- by P14GU3 - at 2014.02.06 20:43:00
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992. Are the 1.8 logi equipment slot numbers being changed in 1.8? - in General Discussions [original thread]
Meee One wrote: Ander Thedas wrote: As it stands now a standard level Caldari and Amarr logistic suit only have 2 equipment slots. A standard level scout in 1.8 will also start with 2 equipment slots. This seems a bit odd to me. Wondering if...
- by P14GU3 - at 2014.02.06 19:41:00
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993. The Scrambler Rifle - in General Discussions [original thread]
shaman oga wrote: Fizzer94 wrote: shaman oga wrote: Fizzer94 wrote: shaman oga wrote: Scr is OP, nomatterwhat. ^Shield User^ Armor tanker, but if they have damage mods they don't care if you tank shield or armor. Every other w...
- by P14GU3 - at 2014.02.05 14:05:00
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994. OMFG MOLON LABE. SCRUBS ARE CHARGING ISK TO DEPLOY SQUADS - in General Discussions [original thread]
Knight Soiaire wrote: Never heard of Molon Labe... Oh, wait, you're talking about Moron Lube? Oh yeah! Those guys! I've also heard colon lube and molon labia...
- by P14GU3 - at 2014.02.03 14:08:00
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995. Let me tell you how scanners affect people... - in General Discussions [original thread]
Mike Ox Bigger wrote: I hate scanners so much I had to get proto dampners asap. Now you don't see my medium frame coming unless you're rocking a proto scanner. I also hate scanners so much because I use them as a crutch. Almost every medium fi...
- by P14GU3 - at 2014.02.02 00:12:00
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996. Let me tell you how scanners affect people... - in General Discussions [original thread]
Joel II X wrote: Tectonic Fusion wrote: Joel II X wrote: I have a friend that's terrible in this game. So terrible, in fact, that he usually gets around 0-5 or 0-10 when I squad with him because Scotty thinks we should go against alright ...
- by P14GU3 - at 2014.02.01 23:57:00
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997. Petition to Bring back Corp battles - in General Discussions [original thread]
Meh too lazy to supply info on site, but /signed
- by P14GU3 - at 2014.01.25 05:00:00
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998. So, the Gallente heavy will be the best overall armor tanker - in General Discussions [original thread]
Logi Bro wrote: Fizzer94 wrote: Medic 1879 wrote: Its the 1hp/s that really sells it to me to be honest. Yes, the ability to completely regenerate your health after at least 12 minutes is going to be a boon to the Gallente Heavy. They ...
- by P14GU3 - at 2014.01.18 21:25:00
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999. Does anyone else feel like ALL the assault rifles should have an overheat mechanic? - in General Discussions [original thread]
Rusty Shallows wrote: I'd like to see Weapon Jams caused by prolong use through a combination of sustained fire and constant reloading. What would even be better is Discrete Magazine counts. One of the older Ghost Recons on the Play Station ha...
- by P14GU3 - at 2014.01.18 09:44:00
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1000. Heavy and Logi new chat channel - in General Discussions [original thread]
Ill check it out. Always lookin for a chubby to chase
- by P14GU3 - at 2014.01.18 00:17:00
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