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561. Scrambler rifle failsafe against modded controller scrubs - in General Discussions [original thread]
Any views on the mice and keypad problem?
- by Oxskull Duncarino - at 2013.04.23 22:01:00
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562. Scrambler rifle failsafe against modded controller scrubs - in General Discussions [original thread]
EnIgMa99 wrote: I don't think i have ever come across anyone with a "modded controller" or if i did i beat them anyway. I think this is a figment of the community. It's not a a figment of the imagination of the community (I presume this is wh...
- by Oxskull Duncarino - at 2013.04.23 14:42:00
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563. Looking for Corp dont know where to post. - in General Discussions [original thread]
Hi ya Aythadis and to you Doombabies. I'm part of relaxed but mature and organised corporation that is part of Shadow Company HQ. While a large amount of our players are NA we have a good mix of players from both sides of the Atlantic. We do need ...
- by Oxskull Duncarino - at 2013.04.04 13:58:00
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564. Possible, looking for corp. Could mutliple following with - in Corporation Recruitment [original thread]
Hi ya Aythadis and to you other half Doombabies. I'm part of relaxed but mature and organised corporation that is part of Shadow Company HQ. While a large amount of our players are NA we have a good mix of players from both sides of the Atlantic. ...
- by Oxskull Duncarino - at 2013.04.04 13:45:00
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565. Announcement:EVE-DUST Link Vidcast at 16:00 GMT on Twitch.tv - in Announcement and Events [original thread]
Are extensive statistics on both players and corporations going to be available to both EVE and Dust players. What, if any changes to statistics are being planned for the expansion.
- by Oxskull Duncarino - at 2013.04.02 15:41:00
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566. Announcement:EVE-DUST Link Vidcast at 16:00 GMT on Twitch.tv - in Announcement and Events [original thread]
Are we going to be getting different models and/or colours for each subcategory of individual race weapon, ie., will tac rifles, burst rifles, assault rifles, and basic all look different from each other.
- by Oxskull Duncarino - at 2013.04.02 15:05:00
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567. Announcement:EVE-DUST Link Vidcast at 16:00 GMT on Twitch.tv - in Announcement and Events [original thread]
CCP Eterne wrote: At 16:00 GMT we will be holding a vidcast on our Twitch.tv channel with members of Team True Grit to discuss the upcoming changes to the EVE-DUST Link in Uprising. The developers will be answering your questions during the v...
- by Oxskull Duncarino - at 2013.04.02 15:00:00
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568. What Fits do Ye Dev's use? - in General Discussions [original thread]
CCP FoxFour wrote: General Tiberius1 wrote: CCP FoxFour wrote: General Tiberius1 wrote: well, seeing as they have MAX SP, i see them running around in whatever they want The characters we play with on TQ are not maxed SP. All the SP...
- by Oxskull Duncarino - at 2013.03.30 22:37:00
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569. What Fits do Ye Dev's use? - in General Discussions [original thread]
CCP FoxFour wrote: General Tiberius1 wrote: well, seeing as they have MAX SP, i see them running around in whatever they want The characters we play with on TQ are not maxed SP. All the SP, ISK, and AURUM we get for our DUST characters is...
- by Oxskull Duncarino - at 2013.03.30 22:31:00
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570. Forge guns need a buff. - in General Discussions [original thread]
I smell a troll. Frankly, everyone should be having a laugh at the OP. The forge is grand. Max out its operations and the charge time is significantly reduced. Aiming does take practice but seeing as to the potential return when you get good, it...
- by Oxskull Duncarino - at 2013.03.28 08:44:00
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571. [Request] Gunships - in Feedback/Requests [original thread]
slypie11 wrote: Lol proving my point before me Haha. I have to take back what I said about it having being used on fighter aircraft for AAMs as I can't find the aircraft . Kitten brain. But yeh, it's a very nice short range SAM.
- by Oxskull Duncarino - at 2013.03.24 02:45:00
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572. [Request] Gunships - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Illuminaughty-696 wrote: Definitely need to get at least one example of each vehicle type and category (light, medium, heavy). There is no way to balance vehicles if all the types are not in. But all types are in. L...
- by Oxskull Duncarino - at 2013.03.24 02:36:00
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573. [Request] Gunships - in Feedback/Requests [original thread]
Jathniel wrote: slypie11 wrote: Jathniel wrote: Can't wait till we get some serious air power in this game. Air power has always been the top of the food chain in war. The only AV that should be effective are forge guns, and tank mounted...
- by Oxskull Duncarino - at 2013.03.24 02:21:00
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574. controller sensativity in comparison - in General Discussions [original thread]
Y0UR NAME HERE wrote: Spycrab Potato wrote: I have said it before and I will say it again. Adding sensitivity options could be disastrous. Heavies could EASILY bypass there look-speed by amping up their sensitivity. While I am an avid "TURN ...
- by Oxskull Duncarino - at 2013.03.19 09:53:00
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575. Finally see a use for Proximity Chat - in General Discussions [original thread]
That's a yes for prox chat introduction from me. As much fun as it'd be to have it on all the time, it'd make more sense to have it selectable. Most people I know don't use push to talk. I'd love if prox chat was on and regular was off while you u...
- by Oxskull Duncarino - at 2013.03.18 21:47:00
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576. Real CQC weapons, fixing HMG , solid slug Shotgun, AR camera. - in General Discussions [original thread]
Himiko Kuronaga wrote: Tech Ohm Eaven wrote: Himiko Kuronaga wrote: Tech Ohm Eaven wrote: Himiko Kuronaga wrote: Why are we even entertaining the idea that bullets should disappear at all? What other FPS even does that? Stupid. ...
- by Oxskull Duncarino - at 2013.03.18 09:47:00
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577. Real CQC weapons, fixing HMG , solid slug Shotgun, AR camera. - in General Discussions [original thread]
Denak Kalamari wrote: Tech Ohm Eaven wrote: The buckshot shotgun ... solid slug shotgun Shotungs fire plasma, you can't suddenly change it to shoot solid projectiles. Get your lore right! Mmm, maybe you should actually read the...
- by Oxskull Duncarino - at 2013.03.18 09:41:00
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578. Real CQC weapons, fixing HMG , solid slug Shotgun, AR camera. - in General Discussions [original thread]
Johnny Guilt wrote: Aren't the breach shotguns slugish? Nope. They just are more than likely using a futuristic version of a shotgun choke. Something that will more than likely be available to other shotguns later as an attachment.
- by Oxskull Duncarino - at 2013.03.18 09:37:00
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579. Damage modifiers, how do they work - in General Discussions [original thread]
They affect the weapon not the slot. Firstly you can see that if you put light damage modifiers on a heavy, its stats show a light weapon modifier. Secondly, try using that suit with the modifiers on it and there is no mistake that the modifiers a...
- by Oxskull Duncarino - at 2013.03.17 22:49:00
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580. The Joke That Heavies Have Become... - in General Discussions [original thread]
Rei Shepard wrote: Please inform me how this makes you an expert and why current tactics shouldnt work, isn't everyone thats playing not using human tactics? So basically what you guys are saying, the Heavy needs to be The Better Assault +1...
- by Oxskull Duncarino - at 2013.03.17 22:17:00
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