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341. Planetary conquest changes - in General Discussions [original thread]
means Team Players will need to hire some scrubs to fill the ranks for certain corp battles
- by Oso Peresoso - at 2013.07.09 19:01:00
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342. New to the game and the community. - in General Discussions [original thread]
Meth Ma'n wrote: Hi everyone, noob, here.... soo new i cant get out of the training battles. They aren't very instructive either. I used to play eve a long time ago, and so dust looks really cool. I have not spent any of my sp not sure what/whe...
- by Oso Peresoso - at 2013.07.09 18:37:00
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343. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
C Saunders wrote: CCP FoxFour wrote: While we are aware of the need and desire for this feature it is not currently on an immediate roadmap. We are working on adding some features for corporation management though for things like roles. I...
- by Oso Peresoso - at 2013.07.09 18:36:00
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344. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
STABBEY wrote: CCP FoxFour wrote: While we are aware of the need and desire for this feature it is not currently on an immediate roadmap. We are working on adding some features for corporation management though for things like roles. I've...
- by Oso Peresoso - at 2013.07.09 18:07:00
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345. Now THIS is how you do a dev blog! - in General Discussions [original thread]
more interest in PC = more time spent in corp battles instead of instant battles = More engaged players. Reduced barriers to entry or cost to entry = corps more willing to take a chance on PC, newer players having a better shot at being involved ...
- by Oso Peresoso - at 2013.07.09 18:06:00
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346. what do these shield extender do - in General Discussions [original thread]
LOS HAWK wrote: yeah i know but why so low of hp because you can fit 5 of them.
- by Oso Peresoso - at 2013.07.09 16:50:00
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347. I feel bad for the new guys - in General Discussions [original thread]
Aero Yassavi wrote: To preface, I've had a bit of a struggle really finding a niche in this game I wanted to pursue and ended up going through a good chunk of characters. The most I've ever had was around 6 million SP, and if I stuck with a sin...
- by Oso Peresoso - at 2013.07.09 16:43:00
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348. How is it... - in General Discussions [original thread]
Kiro Justice wrote: That you people on the forums actually managed to depress my friend (Who has never even TOUCHED the game yet) from playing? She won't even try it out! Insanity. Probably because you're boring her by talking to her about v...
- by Oso Peresoso - at 2013.07.09 16:41:00
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349. A possible solution to many of this game's problems... - in General Discussions [original thread]
Gigatron Prime wrote: I mean, come on, you'd have to be to ignore the obvious benefits this would bring. Friendly fire for PC matches. Friendly fire for Merc battles only after standings, loyalty rewards, or something signifying a conseque...
- by Oso Peresoso - at 2013.07.09 16:30:00
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350. Flaylock Pistol balance discussion - in General Discussions [original thread]
Absoliav wrote: As I'm sure many of you have noticed that quite a few people aren't too happy with the Flaylock, but I don't think there are really sure as to why. Here is what we know, the Flaylock is a burst damage weapon with AoE abilities, ...
- by Oso Peresoso - at 2013.07.09 16:26:00
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351. A tactical game - in General Discussions [original thread]
BL4CKST4R wrote: IIn a previous post I worked that this game needs faster deaths, and it has come to my attention that Dust 514 is supposed to be a tactical shooter But that's wrong. BL4CKST4R wrote: But, lets say that Dust 514 took the ...
- by Oso Peresoso - at 2013.07.09 16:21:00
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352. So, uh, CCP, when will you make the Gallente AR do what it's supposed to do? - in General Discussions [original thread]
Cat Merc wrote: We're talking about hand held weaponry, not spaceships with blasters larger than a tank. And the breach being awful has to do with CCP nerfing the crap out of this weapon. It was OP once, and never recovered from the nerf bat....
- by Oso Peresoso - at 2013.07.09 16:16:00
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353. So, uh, CCP, when will you make the Gallente AR do what it's supposed to do? - in General Discussions [original thread]
Cat Merc wrote: It's a blaster. From EVE, blasters are short range but extremely high DPS. So ? The tiniest blasters you can find in Eve still have a 500m optimal using the shortest range ammo with no skill bonuses. Quote: And I wasn'...
- by Oso Peresoso - at 2013.07.09 16:09:00
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354. So, uh, CCP, when will you make the Gallente AR do what it's supposed to do? - in General Discussions [original thread]
Cat Merc wrote: Don't care which, just make them behave as should. Assault rifles are rifles , not SMGs. I don't know where you get this idea anything Gallente must be shortrange by definition. Cat Merc wrote: Bud, most of the weapo...
- by Oso Peresoso - at 2013.07.09 15:54:00
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355. Understanding: flaylock complaints - in General Discussions [original thread]
R'adeh Hunt wrote: THIS!! If people compared actual DPS figures instead of single shot figures, they'd realise it isn't really OP. Flaylock still has the highest DPS over the only window of time that matters. On a dynamic battlefield, the...
- by Oso Peresoso - at 2013.07.09 15:46:00
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356. CCP - Please don't aid in market PVP - in General Discussions [original thread]
Nightbird Aeon wrote: In EVE, if you make economic changes, you never announce them in advance because it would allow people to screw with the economy. Not exactly true, but the market is big enough that there are so many speculators that ...
- by Oso Peresoso - at 2013.07.09 14:19:00
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357. Chat Channel Compendium - in General Discussions [original thread]
shamelessly posting my Corp's public channel, it reliably has 10-30 people for squadding up. 9. Suns
- by Oso Peresoso - at 2013.07.09 14:16:00
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358. Whats the verdict on reload skills? - in General Discussions [original thread]
Piercing Serenity wrote: I don't think its broken so much as it the skill reduces your reload time by such a small amount that it is essentially negligible. The base reload speed of an AR is 3 seconds. The max reload bonus you can get is 25%. S...
- by Oso Peresoso - at 2013.07.09 14:09:00
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359. The problem with proto stomps arnt the protos, its the people who give up - in General Discussions [original thread]
I actually agree with the OP, it takes all of 3 seconds to realize you're getting stomped and switch to your basic/militia fit that's still 75% effective as your 30k fit. And once you switch, you can go nuts, play ridiculous, get at least one prot...
- by Oso Peresoso - at 2013.07.09 13:27:00
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360. WOOHOO! - in General Discussions [original thread]
Robert JD Niewiadomski wrote: Mikey The Chub wrote: @ Knight Where did you read that? Here: https://forums.dust514.com/default.aspx?g=posts&m=1033675#post1033675 posted 2 hours before doing it. In the interests of fairness they sh...
- by Oso Peresoso - at 2013.07.09 13:24:00
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