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361. What Caldari Prime really was - in General Discussions [original thread]
lol Caldari have thousands of planets in their own space, but they decided they wanted one in Gallente space that has millions of gallente citizens on it. So they decided to whelp a capital fleet against the much larger Gallente forces in the regi...
- by Oso Peresoso - at 2013.07.09 12:29:00
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362. Whats the verdict on reload skills? - in General Discussions [original thread]
DUST Fiend wrote: 15% reload speed for that cost is almost insulting :/ I'll sit on my SP tyvm This. THey might get me to buy rank 1 in one or two of my core weapons, but otherwise, yeesh no thank you. That each weapon gets its own PG redu...
- by Oso Peresoso - at 2013.07.09 12:23:00
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363. Looking to Get into PC? Look no Further! - in General Discussions [original thread]
If I could buy clone packs with my Eve wallet my corp would be attacking districts right and left with only a six-man squad.
- by Oso Peresoso - at 2013.07.08 21:16:00
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364. Question on Elite Pack - in General Discussions [original thread]
Yes, the 50x STD/ADV/PRO suits in question require the caldari assault skill to use. This is not a bug. It may not make sense to you, but I think you're in a minority on that. I purchased the Elite pack without ever considering those suits because...
- by Oso Peresoso - at 2013.07.08 21:00:00
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365. You know if you're gonna make strafing this crazy.... - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, There have been no changes to strafe speed. The movement settings in 1.2 are the same as they were before. I suspect it simply feels a little different because performance is now so much better :-) CCP Wolfman
- by Oso Peresoso - at 2013.07.08 20:52:00
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366. RIP =[ - in General Discussions [original thread]
I don't know who this guy is.
- by Oso Peresoso - at 2013.07.08 20:50:00
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367. OP FOTM. Is this how it is going to be? - in General Discussions [original thread]
In short, yes, it will always be like this. Simply because new stuff is being added to the game, forever. Balance can only be achieved for a game that is finished or done, with no new content on the way. The players themselves are adapting, changi...
- by Oso Peresoso - at 2013.07.08 19:33:00
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368. The Eve universe. - in General Discussions [original thread]
Pretty funny watching Razor in their sniping Tornados kiting around and exploding those Talwars in Karan. Unfortunately I got distracted a bit and couldn't watch, are both fleets standing down?
- by Oso Peresoso - at 2013.07.08 19:05:00
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369. 19/1 18/4 17/3 19/3 - in General Discussions [original thread]
FATPrincess - XOXO wrote: lol heavies rooting in the ground, that would be ******* badass. -XOXO It would be like armor lock from halo Reach. Which was a goddamn awesome ability that when timed right would cause vehicles to violently expl...
- by Oso Peresoso - at 2013.07.08 18:34:00
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370. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
I would basically assume full alliance functionality is coming. Its just not a high priority since at the moment the state of PC and eve-dust interaction means expanded alliance functionality wouldn't translate into anything particularly concrete ...
- by Oso Peresoso - at 2013.07.08 18:20:00
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371. The Eve universe. - in General Discussions [original thread]
thanks for the heads up. I'm at work so I think I'll just listen to the music unless some action starts happening. Would be pretty sick if this became Asakai part 2.
- by Oso Peresoso - at 2013.07.08 18:03:00
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372. AUR respec? - in General Discussions [original thread]
CCP could to AUR for respec but that would compromise certain principles of the game design ie choices matter. Also, with people being able to spec fully into whatever is FotM at the time, it would truly be pay-to-win. BARDAS wrote: AUR respec...
- by Oso Peresoso - at 2013.07.08 17:35:00
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373. Burst AR - in General Discussions [original thread]
Tried out the GK-13 Burst AR for awhile. I liked the scope and all, but stopped using it for two reasons. Firstly the recoil while zoomed in is significant, and I was having trouble getting all 3 rounds of the burst to land. This combined with the...
- by Oso Peresoso - at 2013.07.08 17:31:00
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374. scouts_speed and regeneration. - in General Discussions [original thread]
this is why I run a shield extender on my Scout G-1
- by Oso Peresoso - at 2013.07.08 17:15:00
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375. 5 Minutes out in the open - in General Discussions [original thread]
This is the worst thread I've seen in days.
- by Oso Peresoso - at 2013.07.08 17:12:00
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376. CCP watch!! video included, afking in mcc - in General Discussions [original thread]
Haulikko Sankari wrote: I've grown extremely bored of the core gameplay in DUST so I'm waiting for the Amarr/Minmatar tanks to come out, I don't want to spend any SP before that happens. It's better for my mental health to simply AFK the SP ca...
- by Oso Peresoso - at 2013.07.08 17:04:00
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377. [Discussion] Vehicle Impact Damage when hitting Dropsuits - in General Discussions [original thread]
I much prefer addressing the roadkill issues directly than by nerfing HP or removing the free militia LAV. The militia LAV is fun, free, you can forget about it when you're done, and its easily destroyed. TL;DR: keep militia LAVs in, add entrance...
- by Oso Peresoso - at 2013.07.08 16:57:00
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378. The new, biggest threat to Dropships and game balance in general. - in General Discussions [original thread]
Aizen Intiki wrote: Weapon locks in the redline fixes redline snipers and rail tanks. it also means if your team gets redlined they'll be vulnerable to getting shot without being able to shoot back.
- by Oso Peresoso - at 2013.07.08 16:14:00
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379. Looking to Get into PC? Look no Further! - in General Discussions [original thread]
I don't think my corp is quite big enough to do this, we often get a full squad going at peak times but need more people I think to venture into this. Good luck though, I hope you get lots of interest and participation!
- by Oso Peresoso - at 2013.07.08 16:09:00
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380. The true OP weapon - in General Discussions [original thread]
I find it a bit contradictory to complain about the AR requiring no skill while also complaining about its range. At range, the target is stationary and you murder it with laserlike precision, or its moving at range, in which case it does require ...
- by Oso Peresoso - at 2013.07.08 15:59:00
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