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8061. Mythbusting concerning Tankers - in General Discussions [original thread]
Kudos on being a tanker with common sense, and someone that seems to merely want balance for the game.
- by One Eyed King - at 2014.03.21 21:05:00
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8062. Scout Registry / Killboard - in General Discussions [original thread]
Gal scout has too much fitting capacity. Sorry, it had to be done.
- by One Eyed King - at 2014.03.21 20:47:00
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8063. Scout Registry / Killboard - in General Discussions [original thread]
Murt Lesp wrote: Spectral Clone wrote: These skills will be very good in 1.8: - Range Amplification - Precision Enhancement AKA Caldari Scouts, am I right? In so far as that they have innate advantages in those areas, yes, but those s...
- by One Eyed King - at 2014.03.21 20:09:00
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8064. Scout Registry / Killboard - in General Discussions [original thread]
I noticed. Sana topped out that match despite having a lousy team and left with a 25/3 score if I remember right.
- by One Eyed King - at 2014.03.21 19:49:00
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8065. Let's talk dust: Mods and their cost. - in General Discussions [original thread]
Agreed.
- by One Eyed King - at 2014.03.21 19:39:00
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8066. [Suggestion] New vehicle module: Soft Cushions. - in Feedback/Requests [original thread]
This is the future, why not come up with something more high tech than airbags?
- by One Eyed King - at 2014.03.21 19:36:00
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8067. (Idea request) "orbital Scan" - in Feedback/Requests [original thread]
My thoughts are that scans are too long, and I can see this being abused in general. Besides, this is essentially what active scanners are for, and they just got a nerf for a reason. Now, you are trying to take the nature of an active scanner, si...
- by One Eyed King - at 2014.03.21 19:35:00
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8068. Scout Registry / Killboard - in General Discussions [original thread]
I am throwing a shout out to Sana Rayya who I met and had 3 NK duels with today. I only won the last one, but it was good to see a scout honoring the NK code. He/she was also hell with REs.
- by One Eyed King - at 2014.03.21 19:30:00
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8069. Scout Registry / Killboard - in General Discussions [original thread]
I don't even bother tanking because I can't fit plates. Which is disappointing because I wanted to go fero. On another note this sidearm event is the stuff for a nova knifer. Plus I might die a little less.
- by One Eyed King - at 2014.03.20 23:47:00
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8070. What's your PS3 Download/Upload Speed? - in Rookie Training Grounds [original thread]
I don't seem to have more or less trouble than anyone else. I have also read articles that state my speeds should be fine so long as my ps3 is not the host of a match. Which for dust is not an issue. Lag and rubber banding are common problems at t...
- by One Eyed King - at 2014.03.20 22:49:00
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8071. A Scout Grace Period - in General Discussions [original thread]
Murt Lesp wrote: This advice I'm getting is perfect. Pros and Cons weighed equally. No QQing, no buff demanding, no nerf demanding, just outright advice. Scout players are certainly the lords of the game. I suggest we use standard level basic ...
- by One Eyed King - at 2014.03.20 20:47:00
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8072. Scout Registry / Killboard - in General Discussions [original thread]
Look at this build and tell me something like this won't be a problem for 1.8. http://www.protofits.com/fittings/shared/181/1170 I think there should be some leeway to add additional shields and armor to a scout suit, but if you have a higher ...
- by One Eyed King - at 2014.03.20 16:00:00
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8073. Uh... - in Rookie Training Grounds [original thread]
Not other than unethical ways. At least until the player market opens.
- by One Eyed King - at 2014.03.20 02:55:00
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8074. Best idea/suggestion ever - in Feedback/Requests [original thread]
You obviously haven't read the dinosaur thread.
- by One Eyed King - at 2014.03.20 02:54:00
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8075. Balancing Mediums and Scouts. CCP Read this please. - in General Discussions [original thread]
What if the stacking penalty and/or speed penalty were more severe for scouts? That would still enable some shield and armor additions without allowing it to get out of control. Just a thought.
- by One Eyed King - at 2014.03.20 02:40:00
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8076. Why does my ScR shoot Yellow Lines? - in General Discussions [original thread]
www.UsingFakeWebsitesIsWayCooler.com
- by One Eyed King - at 2014.03.20 02:01:00
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8077. Scanning - Seeing and Being Seen - in General Discussions [original thread]
Mac Dac wrote: Young ones! just like the branches of the jungle trees, the hunt intertwines in many ways. For as the hunter knows the element of surprise, the prey knows the element of a trap. Because in the land of the blind, the man with on...
- by One Eyed King - at 2014.03.20 00:42:00
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8078. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Ever think we'll see a vehicle cloak with the same idea? Ludicrously high PG and CPU requirements but one vehicle get's a big reduction. Probably not until they actually fix vehicles. So maybe never.
- by One Eyed King - at 2014.03.19 23:12:00
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8079. Get rid off 3rd person view on tanks. - in General Discussions [original thread]
Adelia Lafayette wrote: why not give 3rd person view to infantry instead? No.
- by One Eyed King - at 2014.03.19 22:57:00
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8080. Scanning - Seeing and Being Seen - in General Discussions [original thread]
Running a minja, I can survive not being seen much better than not seeing. I can substitute range and precision inadequacies with field awareness, but when I am seen, I am dead.
- by One Eyed King - at 2014.03.19 22:43:00
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