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61. [REQUEST] AUR HMG - in Feedback/Requests [original thread]
+1
- by Obodiah Garro - at 2013.05.26 10:48:00
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62. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Matakage wrote: Obodiah Garro wrote: Matakage wrote: TL/DR Reduce the ROF and dismiss my other ludicrous points I looked up TL;DR on the interweb and the definition was "I'm a slow reader." Sorry to hear about that, by the way. B...
- by Obodiah Garro - at 2013.05.25 04:50:00
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63. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
No
- by Obodiah Garro - at 2013.05.25 04:40:00
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64. Caldari Assault/Logistics Role Bonuses Switched? - in Feedback/Requests [original thread]
Also factor in the reload bonus is completely useless compared to the other assault suit bonus's
- by Obodiah Garro - at 2013.05.25 04:40:00
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65. ((Feedback)) stop the camping in the MCC - in Feedback/Requests [original thread]
You have got to admit, snipers are annoying at the best of times but seeing them camp in the MCC during domination truly takes the **** lol. Am a big fan of giving every weapon their place and due, but domination is unique in that the sniper gains...
- by Obodiah Garro - at 2013.05.25 03:38:00
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66. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Matakage wrote: TL/DR Reduce the ROF and dismiss my other ludicrous points
- by Obodiah Garro - at 2013.05.25 02:25:00
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67. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
As a TAC user I believe the only fair and proper balance the weapon needs is a drop in its maximum ROF. If am correct most of the frustration around this weapon is the result of glass cannons running around melting people in CQC. All of the weapon...
- by Obodiah Garro - at 2013.05.25 02:19:00
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68. buff specialized assault rifles - in Feedback/Requests [original thread]
ARs need a buff tbh
- by Obodiah Garro - at 2013.02.07 02:56:00
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69. [Suggestion] Sniping balance suggestion - in Feedback/Requests [original thread]
People need to remember the sniper rifles are small railguns, ie as soon as the trigger is pulled the projectile has already blasted through whatever the gun was aimed at, there simply no time for physics to affect the shot. I do however like the ...
- by Obodiah Garro - at 2013.02.07 02:54:00
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70. dropsuit shield hardeners/passive amps - in Feedback/Requests [original thread]
Nothing worst than killing a heavy that is charging you heavy machine gun blazing in your nifty assault with a volley of well aimed head shots only to be scorched alive in under a second by a laser trooper at the edge of his op range, simply put, ...
- by Obodiah Garro - at 2013.02.07 00:52:00
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71. Feedback:Snipers - in Feedback/Requests [original thread]
I dont see any problems with snipers, unless they are incredibly good they are of no use to ambush maps and on a skirmish map they are basically a clone soldier down for their team. The forge gun is much more problematic in regards to long range ...
- by Obodiah Garro - at 2012.11.30 06:55:00
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72. A way to stop dropship crushing - in Feedback/Requests [original thread]
Gilliam Stargleam wrote: This is going to anger some but i have a great super power of not giving a damn. Only a douchebag would support this poor tactic, especially when it's not the dropship pilots job to kill. Your sole job is to transport t...
- by Obodiah Garro - at 2012.07.29 22:43:00
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73. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
Antilles Maximus wrote: Breach isn't overpowered, imo. You have to remember that by now, people have trained up their Assault Rifle Proficiency to lvl 4 or 5 which give +5% damage per lvl plus they have damage mods (sometimes double stacked). W...
- by Obodiah Garro - at 2012.07.29 22:37:00
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74. respawn invurnability timer - in Feedback/Requests [original thread]
After a fresh spawn, the player should be given (ala EvE Online style) a 30 second window where they are invurnable or until they move around. Nothing worst than being instantly killed without the chance to defend yourself, imo that is a game breaker
- by Obodiah Garro - at 2012.07.29 22:28:00
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75. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
breach is definately over powered, has very good range too it seems
- by Obodiah Garro - at 2012.07.29 22:27:00
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76. different spawn points - in Feedback/Requests [original thread]
Running through the new map, its kind of irritating we always appear in the same place, hence trolls every shoot rockets at the same point to spawn **** or somebody sets remote bombs/ crashings vtol etc etc. Each respawn point should have several...
- by Obodiah Garro - at 2012.07.29 22:26:00
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