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801. Lopsided matches and other ideas... - in General Discussions [original thread]
We usually go on team chat so we can try and coordinate the blue berries, sometimes you get a few guys, sometimes they are in their own squad. Gotta try it and succeed at it man.
- by Obodiah Garro - at 2013.06.06 05:00:00
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802. Boster refunds for the two days of down time - in General Discussions [original thread]
Asking CCP for something with a veil of threat wont help you out buddy. Thought I admit it would be sweet to get that day back on the boosters
- by Obodiah Garro - at 2013.06.06 04:56:00
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803. for ccp and the whiners - in General Discussions [original thread]
True Adamance wrote: Please don't take my Scrambler Rifle away CCP its all I have left in this game. I don't know how people could go from calling it a piece of junk to OP in the space of a few days but serious DON'T TAKE THIS AWAY FROM ME. ...
- by Obodiah Garro - at 2013.06.06 04:33:00
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804. Less glass cannon crap and more brute force vehicles - in General Discussions [original thread]
Telleth wrote: Stop using the rank of the skill as an arbitrary SP sink, it just makes the progression rate slow and dull. Its the lack of variety of the game itself that makes you think progression is slow and dull, if you had more to do...
- by Obodiah Garro - at 2013.06.06 04:10:00
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805. What new gun - in General Discussions [original thread]
DJINN Marauder wrote: Scramblers fine. I think the flaylock will get nerfed next. we can only hope
- by Obodiah Garro - at 2013.06.06 04:05:00
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806. Nerf 514: Logistics - in General Discussions [original thread]
Logis... force em to fit either side arms or MD and all is well
- by Obodiah Garro - at 2013.06.06 04:04:00
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807. Is it worth it being in a corp? - in General Discussions [original thread]
Nae join Tech Guard, were too casual for all that ott bullshit that's happening in the game right now, kill the top brass with us on public games then join me for some good ole fasion QQ on the forums.
- by Obodiah Garro - at 2013.06.06 04:00:00
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808. Less glass cannon crap and more brute force vehicles - in General Discussions [original thread]
SuperKing BigNuts wrote: sort of what im thinking is something akin to a mobile wall rolling up providing cover for infantry to cross a killing field, while being able to provide 'effective' damage to opponents to deter other vehicles, primari...
- by Obodiah Garro - at 2013.06.06 03:51:00
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809. Less glass cannon crap and more brute force vehicles - in General Discussions [original thread]
SuperKing BigNuts wrote: you gotta keep in mind that having a brick tank that can 1shot infantry is going to raise a fit... though i do feel that the tanks have been severely neutered... i do feel a new balance needs to be achieved... but how.....
- by Obodiah Garro - at 2013.06.06 03:22:00
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810. Less glass cannon crap and more brute force vehicles - in General Discussions [original thread]
The OP needs lessons in HAV piloting it seems. No amount of SP can compensate for skill, and I only bring this up because there are HAV pilots out there that cause me untold grief. Chief amongst them is a Sir Moede or something like that. He is al...
- by Obodiah Garro - at 2013.06.06 03:04:00
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811. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
SR is fine, keep the hate on the flaylock pistol.
- by Obodiah Garro - at 2013.06.06 02:55:00
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812. Planets should belong to us - in General Discussions [original thread]
I dare to dream with dust now. It used to be that ideas like yours was the bedrock of our hope, of why this game could be great. Now I dunno. A half broken FPS with little to show other than a good levelling system and the mooks on this forum eve...
- by Obodiah Garro - at 2013.06.06 02:52:00
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813. Lopsided matches and other ideas... - in General Discussions [original thread]
I like the idea of platoon leaders / squad commanders etc. And with 2 push to talk buttons they have room to implement addition voice coms.
- by Obodiah Garro - at 2013.06.06 02:43:00
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814. Do you really want friendly fire? - in General Discussions [original thread]
Iron Wolf Saber wrote: I would like to see it in places that are not pub matches such as Faction Warfare. +1
- by Obodiah Garro - at 2013.06.06 02:04:00
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815. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Harpyja wrote: My standard Gunnlogi can stand up to standard AV fine. It would take a coordinated squad of standard AV to take me, and that's what it should take for each level: roughly one coordinated squad of an equal 'tech' level. Not some ...
- by Obodiah Garro - at 2013.06.06 01:35:00
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816. The Dropship situation. - in General Discussions [original thread]
Dropships can be a pain in the ass to shoot down with swarms and if it is equipped with afterburners they are invincible. Using a proto swarm I could only put a little dent into a python and usually by the time my second swarm is in the air he is ...
- by Obodiah Garro - at 2013.06.06 01:13:00
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817. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
Spkr4theDead wrote: DS 10 wrote: Drop LAV HP. That's all that needs to happen. 1 advanced AV or higher should one hit kill militia LAVs. One Proto AV should take out LLAVs. Keep the one hit bumper bash. If you don't like getting run over, us...
- by Obodiah Garro - at 2013.06.06 01:07:00
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818. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Spkr4theDead wrote: noob cavman wrote: Not to mention how meh swarms are against shield tanks. 4 volleys from two prof 4 swarm launchers guys to your weak spot to kill most decent shield tanks . If you can't run away during that time its not...
- by Obodiah Garro - at 2013.06.05 23:41:00
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819. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
But how much isk is enough? mlt lav should be used to ferry troops quickly to a destination. Through bad game design they are capable of a lot more, the devs need to reign them in either by letting them be easily destroyed through small arms fire ...
- by Obodiah Garro - at 2013.06.05 23:37:00
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820. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Forge guns can snipe people too, take out neutral structures. Hell a swarm launcher can only shoot at hostile vehicles and emplacements, and once proto tanks are all the rage they will seem UP as hell.
- by Obodiah Garro - at 2013.06.05 23:16:00
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