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221. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: I base my fits off the same math and have no problems with scanners though I have to use 1 complex dampener to beat the proto scanners since I only have lvl 3 scout m/g and not sure if profile is rounded to nearest whole num...
- by Nyra Volki - at 2013.09.15 05:30:00
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222. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Green Living wrote: but a few AR bullets hit and I'm DONE, instantly. Beware the Duvolle. Insta-kills scouts at zero to one-hundred meters. Speed, armor, firing first, evasive maneuvers ... all irrelevant. Not ne...
- by Nyra Volki - at 2013.09.15 05:11:00
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223. Scout Registry / Killboard - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: Nyra Volki wrote: Was in a match against my scout brothers and i was using my BPO assault suit they murdered us running around so fast if i killed one i get shot from behind from anther. Its crazy...
- by Nyra Volki - at 2013.09.14 19:50:00
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224. Scout Registry / Killboard - in General Discussions [original thread]
DTOracle wrote: lvl3 dampening is all that is needed for a lvl 5 scout. Any scanner that can pick you up at this lvl, will require at least a basic profile dampener to avoid, even if you had lvl5 in dampening. & from my tests, passive sca...
- by Nyra Volki - at 2013.09.14 18:17:00
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225. Scout Registry / Killboard - in General Discussions [original thread]
Was in a match against my scout brothers and i was using my BPO assault suit they murdered us running around so fast if i killed one i get shot from behind from anther. Its crazy seeing a fast scout from a assault perspective if you don't see them...
- by Nyra Volki - at 2013.09.14 18:12:00
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226. Scout Registry / Killboard - in General Discussions [original thread]
Well my SMG kills a lot better, Passive scanning actually works(only if in range). Overall i like the patch and they said they fix the match making. also i love the new outpost an maps they really are the best yet. Scouts are now officially the mo...
- by Nyra Volki - at 2013.09.04 16:34:00
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227. Scout Registry / Killboard - in General Discussions [original thread]
Do you SGs use aim assist cause if you don't i highly suggest using it. Just saying it might help i know people don't like it though.(only if you use a controller)
- by Nyra Volki - at 2013.09.03 14:14:00
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228. Scout Registry / Killboard - in General Discussions [original thread]
The new outpost is going to be scout heaven https://dust514.com/news/blog/2013/08/gallente-research-facility/
- by Nyra Volki - at 2013.09.01 06:02:00
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229. Scout Registry / Killboard - in General Discussions [original thread]
First Prophet wrote: All this scan talk has me confused. so with the 1.4 update coming out there's going to be TacNet change's. so whit that its going to force people to use active scanners more often that usual and also may help with passive...
- by Nyra Volki - at 2013.09.01 05:15:00
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230. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Django Quik wrote: Stacking penalties are explicitly stated on items that get them ... of course, all this uncertainty would be moot if CCP gave us the actual stats ... Agreed. I've searched the Forums for precedent ...
- by Nyra Volki - at 2013.08.31 18:55:00
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231. Scout Registry / Killboard - in General Discussions [original thread]
so for calculating the wrong percentages with a 20.0m base range with the gal bonus at lvl5 an PS at lvl5 you'll get 40.0m know then it would be a great investment to spec into precision and damp
- by Nyra Volki - at 2013.08.31 18:51:00
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232. Scout Registry / Killboard - in General Discussions [original thread]
Vin Mora wrote: Nyra Volki wrote: Vin Mora wrote: Django Quik wrote: My belief is that the percentages from each skill multiply on each other but not on themselves; so for level 5 scanning range, you get 150% range, rather than 110% x ...
- by Nyra Volki - at 2013.08.31 18:51:00
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233. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: Nyra Volki wrote: Django Quik wrote: just skills (lvl 5 gal scout, lvl 5 scanning): 22.5m your calculations are wrong lvl5 gal scout, lvl 5 PS you get only 16.0m That's even more confusing - gal scout gives you 50...
- by Nyra Volki - at 2013.08.31 18:46:00
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234. Scout Registry / Killboard - in General Discussions [original thread]
Morathi III wrote: Nyra Volki wrote: Morathi III wrote: Nyra Volki wrote: also CCP needs to give us a base range of 20.0m so with the gal bounse plus lvl3 range and Enh Damp it barely get 20.0m Im guessing they go 15 m, 50% more t...
- by Nyra Volki - at 2013.08.31 18:43:00
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235. Scout Registry / Killboard - in General Discussions [original thread]
Vin Mora wrote: Django Quik wrote: My belief is that the percentages from each skill multiply on each other but not on themselves; so for level 5 scanning range, you get 150% range, rather than 110% x 110% x 110% x 110% x 110% =161%. This is...
- by Nyra Volki - at 2013.08.31 18:41:00
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236. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: My belief is that the percentages from each skill multiply on each other but not on themselves; so for level 5 scanning range, you get 150% range, rather than 110% x 110% x 110% x 110% x 110% =161%. This is how my understandi...
- by Nyra Volki - at 2013.08.31 18:38:00
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237. Scout Registry / Killboard - in General Discussions [original thread]
Morathi III wrote: Nyra Volki wrote: also CCP needs to give us a base range of 20.0m so with the gal bounse plus lvl3 range and Enh Damp it barely get 20.0m Im guessing they go 15 m, 50% more than the other like in the past. Maybe with ...
- by Nyra Volki - at 2013.08.31 18:35:00
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238. Scout Registry / Killboard - in General Discussions [original thread]
also CCP needs to give us a base range of 20.0m
- by Nyra Volki - at 2013.08.31 18:26:00
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239. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Passive Scan Range - Upper Bound (Percentages Stack) Lvl(1) Light-Frame = 10.00 meters Lvl(1) Gallente Scout = +10% = 11.00 meters Lvl(2) Gallente Scout = +10% = 12.10 meters Lvl(3) Gallente Scout = +10% = 13.31 meters Lv...
- by Nyra Volki - at 2013.08.31 18:22:00
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240. Scout Registry / Killboard - in General Discussions [original thread]
Lucifalic wrote: thanks for all the math Shotty. I am working on getting lvl 5 Gal suit right now, Got enough for the lvl 4 but not investing til i have enough for lvl 5.. Anyone know off hand what the sp is for scout V? 1,257,000 it will ta...
- by Nyra Volki - at 2013.08.31 16:32:00
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