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941. 50 (or so) questions for the devs! - in General Discussions [original thread]
Hey folks. We all have burning questions we want the devs to answer. This thread is simply a place for everyone to ask the stuff they've been wanting to ask, and then CCP might* make a new thread with answers, for the questions they can give us so...
- by Nova Knife - at 2012.07.27 06:53:00
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942. 50 (or so) questions for the devs! - in General Discussions [original thread]
Reserved for possible space issues.
- by Nova Knife - at 2012.07.27 06:53:00
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943. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
Bendtner92 zyrenle shadow_wolf cyn Gunsite_scout claxon Added.
- by Nova Knife - at 2012.07.27 06:42:00
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944. Nova knife is sexy - in General Discussions [original thread]
I got my hopes up for nothing :(
- by Nova Knife - at 2012.07.26 20:07:00
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945. 555 clock chip modded controller? CCP please respond - in Technical Support/Bugs [original thread]
Each weapon has a max ROF and RPM. A modded controller wouldn't be able to bypass these. At most they'd give an edge to someone not able to tap quickly on a button using single shot weapons, but people who have practiced trigger twitching should b...
- by Nova Knife - at 2012.07.25 20:05:00
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946. Fixing the gun game - in General Discussions [original thread]
Super Cargo wrote: Some serious work needs to go into the gun game of Dust for this to be a fun game. Here's a list of the problems. 2) Range: Guns should have an effective range based on what class they are (SMG, Assault, Sniper). However, Du...
- by Nova Knife - at 2012.07.25 19:27:00
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947. Let's Talk Logistics - in General Discussions [original thread]
I agree with the OP on most points. Except a suit with healing bonuses. Right now You can repair someone and they can still die. Unless the bonus was extremely small (Why even have it then?) This could change to where people might not be able to ...
- by Nova Knife - at 2012.07.25 13:59:00
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948. Death by inertia jump - in General Discussions [original thread]
It's possible but remarkably unlikely to kill someone by falling on them. If you use the inertial canceler there is no fall damage for either party, but a moderately tanked assault suit will lose like 12% of their shield whereas the person falling...
- by Nova Knife - at 2012.07.21 13:44:00
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949. Betamax. - in General Discussions [original thread]
lol
- by Nova Knife - at 2012.07.17 13:13:00
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950. The FU@# GOONs Song (A small relaps in my Goon bashing) - in General Discussions [original thread]
Maybe listening to http://www.youtube.com/watch?v=NXmf0nvx500 will help you realize how silly the OP is. The song in the OP is a parody. Sung by a Goon. Maybe you'll like http://www.youtube.com/watch?v=uBY-72hN4hE too
- by Nova Knife - at 2012.07.17 11:53:00
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951. NDA BREACH!!! - in General Discussions [original thread]
I'll give him props for being one of the few to actually use a decent capture card to make his video instead of a lolwebcam pointed at TV. I simply find it hilarious how bad all of the people who post the videos are at the game though. No one wh...
- by Nova Knife - at 2012.07.17 10:55:00
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952. Ship Boarding Actions: Bringing Dust 514 and EVE closer together. - in General Discussions [original thread]
Like said above, this simply won't work. It's a nice idea, but it is merely a pipe dream with no practical possibility :(
- by Nova Knife - at 2012.07.17 10:33:00
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953. Why isn't patches/builds pushed out faster? - in General Discussions [original thread]
Not entirely. CCP works in what is called 'sprint development'. QA generally takes 2-5 days of internal CCP QA and then 3-7 of Sony QA, barring issues. If they so chose, they could push out a build every 3 weeks or so. The problem with doing tha...
- by Nova Knife - at 2012.07.17 10:25:00
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954. Prototype Logistics Dropsuit - in General Discussions [original thread]
CCP Remnant wrote: Also, even if you don't have the skills for a particular dropsuits, weapon, equipment or module you can always "Show Info" on the item in the marketplace and it'll give you all the info you need to know. In the case of drops...
- by Nova Knife - at 2012.07.17 09:35:00
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955. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
Zerlathon Sw3rve JAG Enebreated garl_dravon flobgoblin riverini gigiarc Darthwub Lexxie Josefius Ruxven Deskalkulos Added.
- by Nova Knife - at 2012.07.17 06:14:00
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956. [IDEA} As vehicles take damage, have their turrets shut down. - in Feedback/Requests [original thread]
I'd actually enjoy seeing localized damage on vehicles. Being able to shoot the treads of a tank, tires of an LAV, or thrusters of a dropship to render them immobile or slower would be fantastic. Damage to turrets sounds tricky, but nice in concep...
- by Nova Knife - at 2012.07.17 03:48:00
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957. New Build Date - in General Discussions [original thread]
Actually, the newest build is probably only a week or two away. They've told us that They have a smaller build with a few fixes in QA currently, and when it passes we will have it ASAP.
- by Nova Knife - at 2012.07.17 03:34:00
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958. For every class of vehicle, we need a Pilot gunned variant. - in Feedback/Requests [original thread]
All you need is for pilots to get a kill and 50 points whenever one of their gunners gets a kill. Other gunners/passengers still getting the normal 25 and passenger assist. This solves the issue for pilots who are upset because they never get kill...
- by Nova Knife - at 2012.07.17 03:19:00
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959. Climbing with a dropship - in General Discussions [original thread]
Double tapping L1 can increase climb speed, and as said above rocking back and forth can help climb steadily. But pushing them off isn't good, tbh. Sitting up there with a sniper rifle or so is one thing. You're easily countersniped. Sitting up ...
- by Nova Knife - at 2012.07.17 02:38:00
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960. please add pink drop suits for drivers/pilots - in General Discussions [original thread]
As a matter of small coincidence, I've been pestering CCP for pink aurum suits forever. This is an amazing idea for pilot suits. Pink is amazing. Good thread, Piggy.
- by Nova Knife - at 2012.07.17 02:27:00
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