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821. Man i thought the GMs and DEVs were gonna be more interactive with the beta test... - in General Discussions [original thread]
Quote: Just because the devs are not posting in every thread doesn't mean they're not reading the ones worth reading. I've created and posted in several threads with both feedback and bug reporting. All I have posted in have not gotten a si...
- by Nomed Deeps - at 2012.09.13 14:26:00
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822. The Giant Elephant In The Room - in General Discussions [original thread]
Garma Denja -0VA wrote: Nomed Deeps wrote: Back to topic, it does seem a little silly that railguns from tanks fire somewhat quickly now yet forge cannons take 5 to 10 seconds to fire one round. I normally die while trying to power up one sh...
- by Nomed Deeps - at 2012.09.06 15:08:00
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823. Now No Proto AUR Weapons??!! - in General Discussions [original thread]
AUR weapons basically give you the ability to use weapons and equipment one level above your current level. Therefore, if you're on the final weapon level, there is not an AUR variant as there is nowhere further to go. If there was an AUR weapon/e...
- by Nomed Deeps - at 2012.09.06 14:53:00
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824. 3 Player Vehicles Vs 4 Player Squads - in General Discussions [original thread]
I just noticed this as a problem currently but may be resolved to changes in the future such as ground personel carriers or simply bigger LAVs.
- by Nomed Deeps - at 2012.09.06 14:44:00
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825. Defenseless Passenger - in General Discussions [original thread]
Hmmm... I've been thinking about this since I first posted and I think this would be the best solution. 1. Sidearm fire is available from all unmounted passenger slots. The range of sidearms should balance this out. *Optional: Firing makes you re...
- by Nomed Deeps - at 2012.09.06 14:40:00
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826. Defenseless Passenger - in General Discussions [original thread]
What is with all passenger seats without mounted weapons not allowing fire from the vehicle? I don't know about you but I hate being a defenseless bystander while riding in an unmounted LAV or Dropship passenger seat. The dropship is even worse th...
- by Nomed Deeps - at 2012.09.05 14:45:00
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827. 3 Player Vehicles Vs 4 Player Squads - in General Discussions [original thread]
I recently been playing with a full squad and noticed the problem that all ground vehicles only have 3 seats. Therefore, we either had to leave a player behind or bring in another vehicle. We opted for another vehicle but ended up getting split up...
- by Nomed Deeps - at 2012.09.05 14:25:00
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828. The Giant Elephant In The Room - in General Discussions [original thread]
Back to topic, it does seem a little silly that railguns from tanks fire somewhat quickly now yet forge cannons take 5 to 10 seconds to fire one round. I normally die while trying to power up one shot with a forge. Swarms also have a delay as they...
- by Nomed Deeps - at 2012.09.05 14:15:00
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829. Idea to Balance Vehicles vs AV Infantry - in General Discussions [original thread]
First, please make the topic more specific. I almost missed this post sue to the generic name. It is a brilliant idea though. Why shouldn't the vehicles have limited ammo and need reloaded? I very much support this idea.
- by Nomed Deeps - at 2012.08.29 21:36:00
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830. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
How about we talk melee? Instead of that little nova knife, we can have a nova sword with greater range but slightly affects endurance per swing. Or nova knuckles; capable of multiple fast attacks (dependent on overall endurance level) at very clo...
- by Nomed Deeps - at 2012.08.29 21:29:00
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831. Swarm Last Round In Clip Issue - in Technical Support/Bugs [original thread]
Whenever I fire my last Swarm round in my clip, my lock doesn't hold most times because my Swarm automatically reloads. Anyone else ran into this?
- by Nomed Deeps - at 2012.08.29 19:44:00
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832. Dust on ps4? - in General Discussions [original thread]
Sony consoles have a long life-cycle even after the next gen had released. Look at the PS2. Due to the loss of revenue by the PS3 trying to remain backward compatible originally, I do not know if Sony is looking much into stay backward compatible....
- by Nomed Deeps - at 2012.08.29 19:41:00
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833. Something is missing.... - in General Discussions [original thread]
mikegunnz wrote: Goliath Raven wrote: STB-stlcarlos989 EV wrote: Actually because I hacked objectives, destroyed vehicles, destroyed installations, and got tons of kills and assists, and knew how to use squad leader commands. This is...
- by Nomed Deeps - at 2012.08.29 19:37:00
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834. is dust going to be up weekdays all the time except for downtime now - in General Discussions [original thread]
Was like this all last week too so it'd actually be a two week thing. Seriously, IDK. I'm guessing the servers had stayed up for PS Plus members but CCP may feel they're close enough to final DUST release to keep the servers up every day. With ...
- by Nomed Deeps - at 2012.08.29 19:30:00
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835. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Laser weapons would be nice. Seriously, assault rifles specifically made to punch through shields but be bad against armor or vice versa (good against armor but bad against shields) would be cool. That would encourage team-ups, so one person can...
- by Nomed Deeps - at 2012.08.29 19:22:00
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836. Something is missing.... - in General Discussions [original thread]
I prefer the current squad bonuses. Individual killstreak bonuses would take away from the objective in Skirmish and may discourage team play or team angst due to kill steals. If an individual killstreak bonus was implemented though, I would hope ...
- by Nomed Deeps - at 2012.08.29 14:00:00
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837. Can you afford to constantly pimp out your suit? - in General Discussions [original thread]
LMAO I can't believe I killed this thread by mentioning AUR. So much for the braggers. I am sure they have boosters too. Oh well. I hadn't needed any of that AUR stuff yet. Of course, if the AUR gear is actually needed to stay competitive than I...
- by Nomed Deeps - at 2012.08.29 13:52:00
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838. Assigning 2 Players to Same Squad Slot Causes Lock Up - in Technical Support/Bugs [original thread]
Last night, I had two buddies to squad up with, so I sent both of them an invite to my squad. I then began to notice my system bog down where hardly any of the menus refeshed. I finally had to quit out. I came back in but none of my messages were ...
- by Nomed Deeps - at 2012.08.28 20:19:00
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839. Can you afford to constantly pimp out your suit? - in General Discussions [original thread]
Funny how AUR has not been mentioned by any of those that have said to consistently use expensive fits. I know most the high end guys I have seen use AUR gear.
- by Nomed Deeps - at 2012.08.28 20:08:00
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840. Lost ISK, Unable to Unlock Mass Driver - in Technical Support/Bugs [original thread]
Last Friday, I bought the skill book for the Mass Driver and when I tried to use it, I got disconnected from the network. When I rejoined DUST, 100K was gone for the skillbook, the skillbook was also gone, but I did not get the Mass Driver skill u...
- by Nomed Deeps - at 2012.08.28 16:14:00
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