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381. The Exemplars (XMPLR) - in Corporation Recruitment [original thread]
Thanks for the nice words. On to business, XMPLR needs more members. Check us out and send us an app if you're interested.
- by Nomed Deeps - at 2013.07.26 21:00:00
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382. The Exemplars (XMPLR) - in Corporation Recruitment [original thread]
XMPLR needs more members. We are a great corp that's been around as long as players could create corporations in DUST 514 and we're still going strong. Check out the first post for further corp details and contact info. Send us an app if we intere...
- by Nomed Deeps - at 2013.07.21 22:37:00
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383. The Exemplars (XMPLR) - in Corporation Recruitment [original thread]
Thanks, Soraya. XMPLR is still looking for more members. Check the first post for corp details and contact info.
- by Nomed Deeps - at 2013.07.19 18:46:00
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384. The Exemplars (XMPLR) - in Corporation Recruitment [original thread]
XMPLR is still recruiting. We have plenty of knowledgeable and dedicated players to help new players who join. We are also a part of an active alliance so there is always friendly players online to squad with. Check the first post for details.
- by Nomed Deeps - at 2013.07.17 15:39:00
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385. The Exemplars (XMPLR) - in Corporation Recruitment [original thread]
XMPLR is still recruiting. Check the first post for details.
- by Nomed Deeps - at 2013.07.15 19:30:00
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386. The Exemplars (XMPLR) - in Corporation Recruitment [original thread]
There's several XMPLR members in channel throughout the day. Any of them should be available to you. Just be sure you are speaking to XMPLR member (via See Info) as there are several players who frequent the XMPLR channel that are not a part of XM...
- by Nomed Deeps - at 2013.07.09 15:15:00
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387. The Exemplars (XMPLR) - in Corporation Recruitment [original thread]
XMPLR is still recruiting. We have plenty of knowledgeable and dedicated players to help new players who join. We are also a part of an active alliance so there is always friendly players online to squad with. Check the first post for details.
- by Nomed Deeps - at 2013.07.08 19:26:00
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388. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Next should be a Grenadier class where you only have a light weapon but can have twostashes of grenades. Flux followed by Locus would be a sure kill for infantry while Flux followed by AVs would be a Shield tankers nightmare.
- by Nomed Deeps - at 2013.07.08 17:58:00
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389. The Exemplars (XMPLR) - in Corporation Recruitment [original thread]
Vethosis wrote: Are you active in PC? Quite honestly, we were directly active in PC but got squeezed out by SI/CRONOS. As we realized part of the problem we had in PC was our smaller corp size, we have decided as a corp to stay out of PC unti...
- by Nomed Deeps - at 2013.06.25 15:04:00
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390. Announcement:Dev Blog: Developing Game Mode Variations - in Announcement and Events [original thread]
Besides just more maps for existing modes, I think this is first needed to hold current player interest. Once there is plenty of existing content, then look into new modes. To me, worrying about new modes before simply adding maps for existing m...
- by Nomed Deeps - at 2013.06.24 21:02:00
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391. The Exemplars (XMPLR) - in Corporation Recruitment [original thread]
XMPLR is still around and still recruiting. Check the first post for details.
- by Nomed Deeps - at 2013.06.24 20:50:00
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392. SP Capped - What Do You Usually Do? - in General Discussions [original thread]
Quote: If I enjoyed the game I would still play even after hitting the cap. If you don't enjoy the game, why waste time "playing" at all? I know DUST is supposed to grow and change but do you expect it to turn into a totally different game?
- by Nomed Deeps - at 2013.06.18 21:03:00
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393. Dust 514th Wing Meeting Tonight (02:00 EVE) - in General Discussions [original thread]
Only thing I would like changed could be said here: Dropship pilots get SP for taking team mates to set Rally points. After all, a dropship is a transport vehicle.
- by Nomed Deeps - at 2013.06.18 20:58:00
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394. SP Capped - What Do You Usually Do? - in General Discussions [original thread]
I play on my alt although it has certainly wore on me that my alt doesn't get any passive SP (as tied to the same PSN). Yes, I have heard the suggestion to recreate my alt under a different PSN but I had that character before CCP made the stupid c...
- by Nomed Deeps - at 2013.06.18 20:54:00
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395. 1.2 ETA? - in General Discussions [original thread]
In several of the past posts, there is mention of the 1.2 patch but I have heard nothing about when this patch will be available. Is there an estimated date for this patch? And please don't say SOON.
- by Nomed Deeps - at 2013.06.18 20:52:00
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396. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
What are the top 3 things you enjoy about planetary conquest? Easily playing with corp mates
Feel of owning something and being recognized
What are the top 3 things you would like to see changed? Would like to see lag as less of a fact...
- by Nomed Deeps - at 2013.06.14 18:41:00
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397. The Exemplars (XMPLR) - in Corporation Recruitment [original thread]
XMPLR is recruiting. Please check the first post for corp details.
- by Nomed Deeps - at 2013.06.14 15:46:00
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398. Remove Passive SP limitations - in Feedback/Requests [original thread]
I like this idea so much, I am replying for a 2nd time.
- by Nomed Deeps - at 2013.06.11 18:30:00
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399. [REQUEST] More Maps With Greater Diversity - in Feedback/Requests [original thread]
Thanks for the great replies so far. I just hope CCP uses the ideas given in this thread. I love DUST and I want it to move past constantly being commented for "great potential" to "great game".
- by Nomed Deeps - at 2013.06.10 18:15:00
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400. Remove Passive SP limitations - in Feedback/Requests [original thread]
Yes, I like this. I do not know why my alts should suffer because I built them a long time ago before passive SP was only available for one character.
- by Nomed Deeps - at 2013.06.10 17:23:00
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