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501. GOML - in The War Room [original thread]
Fatty can't even rep.
- by Noc Tempre - at 2013.06.25 09:50:00
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502. Passive & Omega booster (bug?) - in General Discussions [original thread]
TODDSTER024 wrote: So I have a passive booster active and it was giving me 1 SP every 2.5 seconds. I decided to activate my Omega booster since I haven't been playing much the past two weeks(and missed out on 500k SP). When I turned on the Omeg...
- by Noc Tempre - at 2013.06.25 07:33:00
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503. What is the name of your favorite class? - in General Discussions [original thread]
I can't decide. On one hand I love the versatility the jetpack offers the light assault, on the other hand the engineer plus sunderer combo is very flexible and lethal.
- by Noc Tempre - at 2013.06.25 07:31:00
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504. Do you have faith in Dust? - in General Discussions [original thread]
SoTa PoP wrote: Oh **** no - are GM's deleting posts in here? But you leave the actual troll comments with no addition to the conversation alone? Oh FFS. What is dead may never die. http://dustsearch.com/thread/86739
- by Noc Tempre - at 2013.06.25 07:26:00
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505. My respec saved this game for me! - in General Discussions [original thread]
Django Quik wrote: Noc Tempre wrote: Django Quik wrote: Noc Tempre wrote: It's almost like a semi-regular implementation of such a mechanic would keep the game fresher longer... And give everyone a chance to change into the next calo...
- by Noc Tempre - at 2013.06.24 22:48:00
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506. My respec saved this game for me! - in General Discussions [original thread]
Son Down wrote: Logi's should only be able to fit a sidearm. Boom, problem solved, now they actually have to provide battlefield SUPPORT. Give me a Dev job. Are you suggesting this change should be made with or without a respec?
- by Noc Tempre - at 2013.06.24 22:48:00
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507. What makes a weapon OP? - in General Discussions [original thread]
Overpowered is an out of line efficacy/effort ratio. Efficacy is how much damage something is, effective ranges, ehp, repairs, etc. Effort is easy of use, tracking, required accuracy, time investment, fitting investment, etc.
- by Noc Tempre - at 2013.06.24 22:39:00
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508. My respec saved this game for me! - in General Discussions [original thread]
Django Quik wrote: Noc Tempre wrote: It's almost like a semi-regular implementation of such a mechanic would keep the game fresher longer... And give everyone a chance to change into the next calogi tac OP fit whenever it comes along? Yeah...
- by Noc Tempre - at 2013.06.24 22:34:00
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509. My respec saved this game for me! - in General Discussions [original thread]
It's almost like a semi-regular implementation of such a mechanic would keep the game fresher longer...
- by Noc Tempre - at 2013.06.24 22:25:00
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510. MAG-like Respecs? - in General Discussions [original thread]
Iron Wolf Saber wrote: A Mag Like system only worked because there was low ceiling cap to hit. Also 20 million or 30 million is hardly enough for some future specs such as MCC commander to lvl 5. Why would you do that? Why must X asset by in...
- by Noc Tempre - at 2013.06.24 22:03:00
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511. MAG-like Respecs? - in General Discussions [original thread]
The other part of MAG that made that system work, was a skill ceiling. No matter how long you played, you only have 70 skill points to use. The more I think about, the more interesting such a system might be to test with DUST's tree. Maybe once yo...
- by Noc Tempre - at 2013.06.24 20:20:00
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512. CCP any update on roadmap? - in General Discussions [original thread]
Knight SoIaire wrote: Wait? Is CCP actually responding, giving dates for dev blogs and will hopefully, follow up on those dates? Where is CCP and what have you done with them? Don't get your hopes up, we've seen this song and dance before.
- by Noc Tempre - at 2013.06.24 17:51:00
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513. Rome Wasn't Build In A Day. - in General Discussions [original thread]
Syther Shadows wrote: Noc Tempre wrote: The big problem I have with DUST, is they seem to not have a cohesive vision for what it will be 10 years from now. They have a list of features but no unified package that connects them. It has been...
- by Noc Tempre - at 2013.06.24 10:01:00
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514. Rome Wasn't Build In A Day. - in General Discussions [original thread]
Syther Shadows wrote: i was talking about your point when i said valid point and constructive criticism of my point :P and thanks ~ but atm the core mechanics of dust are amazing to me a merc of war in a universe so big where pvp is alrea...
- by Noc Tempre - at 2013.06.24 09:11:00
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515. Rome Wasn't Build In A Day. - in General Discussions [original thread]
Syther Shadows wrote: Noc Tempre wrote: EVE has improved graphically significantly over the years. The core gameplay has barely budged. Apply this same formula to DUST and ask if it is worth waiting 10 years for it... are you real -poke-...
- by Noc Tempre - at 2013.06.24 08:37:00
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516. Rome Wasn't Build In A Day. - in General Discussions [original thread]
EVE has improved graphically significantly over the years. The core gameplay has barely budged. Apply this same formula to DUST and ask if it is worth waiting 10 years for it...
- by Noc Tempre - at 2013.06.24 07:38:00
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517. Amarr medium dropsuit theory - in General Discussions [original thread]
Syther Shadows wrote: My ideal build later on Hi - Complex shield - Complex shield - Complex recharger ..... Low - Complex Plates -or other variants that come along - Complex Plates - or other variants that come along - Complex Kinetic s...
- by Noc Tempre - at 2013.06.24 06:13:00
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518. Is there a schedule for the comming patches? - in General Discussions [original thread]
Asher Night wrote: CCP Eterne wrote: Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming m...
- by Noc Tempre - at 2013.06.24 05:18:00
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519. Amarr medium dropsuit theory - in General Discussions [original thread]
DildoMcnutz wrote: Noc Tempre wrote: They are slow and PG gimped. Your fit makes it sound like you would prefer the minmitar assault. 91 PG with max core skills is gimped? the Minnie assault is the next highest capping at 83 My mistake...
- by Noc Tempre - at 2013.06.24 05:16:00
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520. Amarr medium dropsuit theory - in General Discussions [original thread]
They are slow and PG gimped. Your fit makes it sound like you would prefer the minmitar assault.
- by Noc Tempre - at 2013.06.24 04:06:00
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