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81. A simple way to balance the "1.8 FOTM" - in General Discussions [original thread]
So everyone is saying that cloaks are too effective, especially when combined with a shotgun scout. So here's what I think, the main reason why people are annoyed is because of the fact that with cloak, you will always get the first shot, this is ...
- by Nitrobeacon - at 2014.04.07 17:11:00
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82. Tell me this doesn't look fun - in General Discussions [original thread]
I've seen this so many times, but no, this is not as fun as today.
- by Nitrobeacon - at 2014.04.06 23:41:00
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83. [Video] - Casual Dusting - Season 2 - Fitting - Amarr Scout - in General Discussions [original thread]
Well the best you can get with a caldari scout is 14.91 (no one is that crazy to put 4 precisions). with 2 complex dampeners plus cloak, any scout defeats this.
- by Nitrobeacon - at 2014.04.06 23:21:00
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84. [Video] - Casual Dusting - Season 2 - Fitting - Amarr Scout - in General Discussions [original thread]
If you're under focused scanners, you're basically under any passive scans.
- by Nitrobeacon - at 2014.04.06 23:15:00
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85. Dropsuit Scan Precision and Rang Skills.... - in General Discussions [original thread]
Pointless, but the suit has infinite-like cpu/pg with passives maxed, fit something more useful.
- by Nitrobeacon - at 2014.04.05 23:54:00
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86. Another cloak idea - in General Discussions [original thread]
Cloaked enemies are very easy to see, before 1.8 I thought I'd need a scanner, but now I know. In a bright sun-lighted background, they are still easy to see, however when 1.8 was launched this was not the case, maybe they fixed it? or I got better.
- by Nitrobeacon - at 2014.04.05 23:52:00
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87. Do You Damage? - in General Discussions [original thread]
I use it for my shotgun, placebo effect keeps me going I guess.
- by Nitrobeacon - at 2014.04.04 22:27:00
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88. Why isn't there an AAR? - in General Discussions [original thread]
and wheres my Burst Combat Rifle when I need one, I'd like something that shoots 12 shots in one burst.
- by Nitrobeacon - at 2014.04.03 20:04:00
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89. [BUG] Cloak field dampening bonus - in Feedback/Requests [original thread]
Inquisiter Ryagosa wrote: I'm ok with that I get to kill an enemy who is not moving I don't get what you mean, but anyway, why is it that a Scout gk.0 with 1 complex dampener cannot be invisible against scans WHILE the cloak is active? Isn't ...
- by Nitrobeacon - at 2014.04.02 21:10:00
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90. [BUG] Cloak field dampening bonus - in Feedback/Requests [original thread]
It does not work if you've been scanned already. If you activate the field when you've been scanned already, it doesn't negate the scan, nor scout scans. Whats up with that? and even if you switch from a scanned heavy suit to a dampened gallente s...
- by Nitrobeacon - at 2014.04.01 21:13:00
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91. Heavies look too fat... - in Feedback/Requests [original thread]
The Dev blog versions were better (if not perfect), I know this is not a big deal but looking badass is important for some people, sometimes even more so than the effectiveness of the suit itself.
- by Nitrobeacon - at 2014.03.31 19:41:00
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92. MORTAL KOMBAAAAAAAT - in General Discussions [original thread]
Awesome Pantaloons wrote: Commando mk.0 2x Complex Kinetic Catalyzers 3x Complex Myofibril Stimulants 7.8 m/s 990 Melee damage FIGHT! You do realise that the Commando mk.0 has only two high slots.
- by Nitrobeacon - at 2014.03.29 22:31:00
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93. Are damage mods worth it? - in General Discussions [original thread]
Cody Sietz wrote: Nitrobeacon wrote: Cody Sietz wrote: Your better off with a basic or enhanced. Too much CPU/PG Yeah, but I do feel like the 1 extra % is good, and I have 2 low slots for cpu n pg in case im out For a shotgun I would ...
- by Nitrobeacon - at 2014.03.28 23:35:00
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94. A message to CCP about the Minmitar Heavy. - in General Discussions [original thread]
They decided not to nerf heavies I think, thankfully
- by Nitrobeacon - at 2014.03.27 21:07:00
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95. It's really not worth using a complex dmg mod anymore - in General Discussions [original thread]
I find that it helps my shotgun, but it's true, I don't do as well as the 10% damage beforehand, even then it wasn't great and hardly noticeable.
- by Nitrobeacon - at 2014.03.27 20:57:00
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96. Ahahahaha Min Sentinel + Burst HMG - in General Discussions [original thread]
Disturbingly Bored wrote: Not to rain on your parade a bit, but every Sentinel is better with a Burst HMG. (Provided you can aim.) Burst is to HMG what AFG is to Forge Gun. Atleast being a in a mech is cool though right?
- by Nitrobeacon - at 2014.03.27 20:48:00
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97. Are damage mods worth it? - in General Discussions [original thread]
Cody Sietz wrote: Your better off with a basic or enhanced. Too much CPU/PG Yeah, but I do feel like the 1 extra % is good, and I have 2 low slots for cpu n pg in case im out
- by Nitrobeacon - at 2014.03.27 20:30:00
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98. Are damage mods worth it? - in General Discussions [original thread]
At least on a shotgun? because I think that 5% is still good when we're talking shotguns, and that's what I use right now. I keep going back and forth from a 2 shield extender 2 dam mod fit to a 3 dam mod 1 shield fit, so I made both of them as di...
- by Nitrobeacon - at 2014.03.27 20:06:00
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99. Heavies don't need a nerf - in General Discussions [original thread]
Anyways back to my real topic, heavies don't need a nerf, a breach to the face kills them enough already.
- by Nitrobeacon - at 2014.03.26 22:16:00
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100. [Video] - Casual Dusting - Season 2 - Welcome to Season 2 - in General Discussions [original thread]
I think that scouts should be completely invisible while "crouch walking", but oh well. I also get a bad feeling that I'm always being spotted while cloaked, even when standing still sigh*.
- by Nitrobeacon - at 2014.03.26 22:04:00
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